So, I've been hit with Fallout 2 syndrome and have decided to forget myself in the game for around a month.
My biggest 'issue' with the game is differing characters. Usually my characters are goodie-two-shoes with tags: small guns, speech and outdoorsman. The other would be evil bastard with tags: small guns, speech and outdoorsman.
Now, I'm trying to get creative and am making as many differing chars as possible, so far I've got..
An evil tribal. He's got melee weapons, throwing and outdoorsman and massive strength and agility, at the loss of charisma and intelligence. He's gonna be so evil and mindless slaughter will follow in his wake so I can pretty much sum him up as "you!" Oh and I named him Turok
A good diplomat. He'll be into speech, barter and small guns for protection. weak strength and agil, he'll have mostly intelligence and charisma. He's pretty much gonna be a weakling while letting Sulik or Marcus do all the dirty work.
A good/evil sniper. This one is basically small guns, outdoorsman and maybe energy guns or sneak. He's gonna be all about perception and agility, and he's gonna have one nasty headshot. I'm not sure if he's gonna be evil or good though...but I have decided to make him a 'loner' so I'll just dump charisma for more perception or agility, since he's not gonna be a people person and is more likely to blow your face off.
These are all I got, and I also decided to 'handicap' my guys for roleplay value. i.e. my tribal isn't going to be running around in power armor hitting people with little spears, and nor my sniper (unless you can sneak in armor that weighs a ton) which should add some difficulty.
Anyone else got any ideas?





Reply With Quote









