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  1. #1
    Odovacar's Avatar I am with Europe!
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    Default In nomine sucks...

    I think I am not a very good gamer, but generally I can deal with difficulties.
    Difficulties made by In nomine are a little bit over the top.

    -you cant recruit mercenaries instantly anymore..why? whats the difference then?
    -pirats and rebels are uber-strong...
    -decisions are good but liqueur decisions dont really solve my problems...

    There are some good ideas like I can see whether they like my offers or not but...

    I tried with Holland in 1579. The game says "its an interesting choice"

    Oh yeah, its a sucking choice..
    Once I made peace with the Spanish (I had to as they have 100 times the upper hand in numbers) everyrone rebelled against me, my allies did nothing, Austria attacked me out of the blue

    By the way scorched earth tactics did not stop my enemies even for a second...
    I think I gonna uninstall this curse. I can accept defeat but this game will not give me any chance if I am with little countries and start with a war going on already.

    Plus I can imagine what it feels like having a rebellion as England in North America with millions of supermen rebells...
    IN PATROCINIVM SVB HORSEARCHER
    quis enim dubitat quin multis iam saeculis, ex quo vires illius ad Romanorum nomen accesserint, Italia quidem sit gentium domina gloriae vetustate sed Pannonia virtute

    Sorry Armenia, for the rascals who lead us.


  2. #2
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    Default Re: In nomine sucks...

    Well I think no instant mercenary armies isn't a big deal, it would be hard to assemble 10,000 mercenaries together in one day.

    The rebels aren't too hard unless you let them get out of control, that's one of the big challenges in IN, to keep the mass rebellions from starting.

    I played a full game as England (from 1399 to 1750 when I decided to stop) and had all of central america and a third of North america the whole time, sure sometimes territories came and went with rebellions, but since I managed to keep massive discontent from arising, my empire didn't crumble like Spain and Portugal's did.

    I really like IN, I just started a game as Burgundy in 1430 or so (to start at war with France) and finished the war after four years, being allied to england the whole time and defeating superior forces by attacking them when they were divided and pursuing them til they were crushed.


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  3. #3
    Serious J's Avatar Decanus
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    Default Re: In nomine sucks...

    I have to disagree with you, IN is in fact the bees knees.
    The strange days are coming.

  4. #4
    tco's Avatar Ducenarius
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    Default Re: In nomine sucks...

    two words: war exhaustion, keep it down. Also play at a lower difficulty level I , I play at Very Easy because I keep my self in check and do not go on world conquering sprees.

  5. #5

    Default Re: In nomine sucks...

    I agree. Bring back the braindead ai of total war and the overpowered playable battles.

  6. #6
    Odovacar's Avatar I am with Europe!
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    Default Re: In nomine sucks...

    Quote Originally Posted by Darkarbiter View Post
    I agree. Bring back the braindead ai of total war and the overpowered playable battles.
    I didnt say that.
    The AI is still dumb, he just spawns armies. But after you beat out the crap of him, he just thinks he will give you 1 province in far, far away...

    I admit playable battles are missing for me, since they are better to achieve success. In battles of numbers essentially, with some luck, war is more of a gamble.
    IN PATROCINIVM SVB HORSEARCHER
    quis enim dubitat quin multis iam saeculis, ex quo vires illius ad Romanorum nomen accesserint, Italia quidem sit gentium domina gloriae vetustate sed Pannonia virtute

    Sorry Armenia, for the rascals who lead us.


  7. #7
    ccllnply's Avatar Tribunus
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    Default Re: In nomine sucks...

    Quote Originally Posted by Odovacar View Post
    I didnt say that.
    The AI is still dumb, he just spawns armies. But after you beat out the crap of him, he just thinks he will give you 1 province in far, far away...

    I admit playable battles are missing for me, since they are better to achieve success. In battles of numbers essentially, with some luck, war is more of a gamble.
    So the AI is dumb because they don't give you all their provinces when you beat them in a war? The AI in IN is far better then any other game I have played.


  8. #8
    Odovacar's Avatar I am with Europe!
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    Default Re: In nomine sucks...

    Quote Originally Posted by ccllnply View Post
    So the AI is dumb because they don't give you all their provinces when you beat them in a war? The AI in IN is far better then any other game I have played.
    You know I beated out the French from Canada/North America, and my troops conquered Normandia, Paris, half of France. My navy crushed his navy entirely.

    Still AI thought he can retain his canadian provinces despite suffering total defeat..that sounds dumb to me.
    In the reality the french lost Canada and the english didnt even need to conquer Paris for that.

    Of course, Ai is still pretty good compared to some game's AI, but its diplomacy is no exactly clever.
    I hate to complain, but..they should have worked on that instead of implementing worthless decisions...

    Of course I use easy settings for hard challenges, however, I think succeeding with Holland in that 1579 scenario may only work for the best players out there...
    Last edited by Odovacar; July 13, 2008 at 10:12 AM.
    IN PATROCINIVM SVB HORSEARCHER
    quis enim dubitat quin multis iam saeculis, ex quo vires illius ad Romanorum nomen accesserint, Italia quidem sit gentium domina gloriae vetustate sed Pannonia virtute

    Sorry Armenia, for the rascals who lead us.


  9. #9
    hellheaven1987's Avatar Comes Domesticorum
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    Default Re: In nomine sucks...

    That is not dumb actually...:hmmm:

    If AI crush me, I would want to limit the damage too... Besides, not signing any peace treaty create problem for your enemy too, since they need to spend a lot of upkeep for garrison, need to deal rebels (which is a lot) and need to prevent a backstab.

    Conclusion: not signing peace treaty is dumb, but also a brilliant plan since defeated country has nothing lost for not signing peace treaty, and there is a big chance someone would help you win back the war (either rebels or someone else).

  10. #10

    Default Re: In nomine sucks...

    Quote Originally Posted by Odovacar View Post
    Still AI thought he can retain his canadian provinces despite suffering total defeat..that sounds dumb to me.
    In the reality the french lost Canada and the english didnt even need to conquer Paris for that.
    Huh, I haven't noticed anything like that really. The AI is far more reasonable than it was in vanilla. If all else fails a good blockade will usually get them to talk after a year or two.

    If the AI still has more troops than you, with more manpower, and a reasonable WE then yeah it's going to fight. If you can drive up his WE though he'll give up eventually.

  11. #11
    Ältester der Motten's Avatar Primicerius
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    Default Re: In nomine sucks...

    Quote Originally Posted by ccllnply View Post
    So the AI is dumb because they don't give you all their provinces when you beat them in a war? The AI in IN is far better then any other game I have played.
    Well, normally you would just be able to take them how you like (seriously, the oppenent is beaten down, that the AI is able to do anything would just be plainly ridiculous and inacceptable, if it weren't for the balance).
    See Polands partition for example.

  12. #12

    Default Re: In nomine sucks...

    Quote Originally Posted by Odovacar View Post
    I didnt say that.
    The AI is still dumb, he just spawns armies. But after you beat out the crap of him, he just thinks he will give you 1 province in far, far away...

    I admit playable battles are missing for me, since they are better to achieve success. In battles of numbers essentially, with some luck, war is more of a gamble.
    The ai should behave like a human.

    AI dumb is when they do the same stupid *exploitable* thing every time. Human dumb is when they are greedy and will do anything to hold onto their land... even if its not in the countries best interests. As people have mentioned... if you play someone in eu mp they aren't exactly too happy to give away land. The eu rome ai is a bit extreme in this aspect but I think the IN ai is pretty much perfect. It's not mathematical calculated like "omg we are gonna lose" as soon as you war dec but it is reasonably stubborn and reasonable at the same time.
    Last edited by Darkarbiter; July 16, 2008 at 04:53 AM.

  13. #13

    Default Re: In nomine sucks...

    I am currently playing the Ottomans and yes there are a lot of rebel uprisings in my empire. As I have a big enough nation, I simply afford the money to put armies into each "larger" region
    1 for the Balkans
    1 for Thrakia
    1 for Asia Minor
    2 for the Middle East

    That usually makes it possible to react quickly.
    I also have 1 big field army for wars ahead. I keep costs low by lowering upkeep in times of peace and I try to prevent my people getting angered by too many wars. Investing into religious conversion also plays and important rule. Usually, I try to grant local customs as soon as possible.

    That keeps me in charge.

    And for pirates: Never seen any of them since setting up regular patrols...
    From the pride and arrogance of the Romans nothing is sacred. But the vindictive gods are now at hand. On this spot we must either conquer, or die with glory (Boudiccas Speech, Tacitus, Annals, XIV, 35)

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  14. #14
    vizi's Avatar Vicarius Provinciae
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    Default Re: In nomine sucks...

    The thing is people keep saying the pirates are fine for humans.

    And they are. However the AI cannot patrol their waters and that can also hurt your efficiency. Because the AI lets pirates sit on the Cape and have a jolly good time. Or lets them party along the Horn.

    So they really aren't fine for humans unless you want to be a global peace keeper. And I really don't want that.

  15. #15
    Ragabash's Avatar Mayhem Crop Jet
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    Default Re: In nomine sucks...

    Have you tried the game with easier settings? I have not tried IN yet (waiting for MMP) but in the case you find the game less enjoyable perhaps you should play on easy or easiest settings.

    Just a suggestion.
    Under Patronage of Søren and member of S.I.N.

  16. #16
    Odovacar's Avatar I am with Europe!
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    Default Re: In nomine sucks...

    Yes, but I wonder they dont get war exhaustion and rebellion because of that?
    IN PATROCINIVM SVB HORSEARCHER
    quis enim dubitat quin multis iam saeculis, ex quo vires illius ad Romanorum nomen accesserint, Italia quidem sit gentium domina gloriae vetustate sed Pannonia virtute

    Sorry Armenia, for the rascals who lead us.


  17. #17

    Default Re: In nomine sucks...

    IMO aside from the provinces defecting to weird nations IN is a great game.

    The rebels are not that difficult and the pirates are easy to deal with as a small nation if you just simply have one ship. Make sure they patrol your coastling and they will never appear.

    You just have to be careful on how quickly you expand or the rebels will overwhelm you if you are a small nation.
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  18. #18
    NaptownKnight's Avatar Praeses
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    Default Re: In nomine sucks...

    I am surprised no one mentioned the insane pirate spawning. IN is flawless imo, besides these unending pirate swarms.

  19. #19
    Serious J's Avatar Decanus
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    Default Re: In nomine sucks...

    Quote Originally Posted by NaptownKnight View Post
    I am surprised no one mentioned the insane pirate spawning. IN is flawless imo, besides these unending pirate swarms.
    It's annoying and a rather stupid design decision, but it becomes much easier to deal with once you get a hang of using the patrolling orders.
    The strange days are coming.

  20. #20

    Default Re: In nomine sucks...

    The rebels are currently too strong, that has been the main complaint of IN, and Paradox have acknowledged that they're working on a fix.

    It's quite obvious, an outnumbered peasant army shouldn't inflict that heavy casualties to my quality troops. Don't let your "fanboyism" cloud your judgment, where would a game be without complaints and suggestions?

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