The roleplay would be of players creating their own history, their own stories and legends of wars and culture and interaction. It would be peoples not characters that level up in knowledge, power, abilities or skills, with a shallower RPG dynamic in place for individual soldiers & dynastic rulers. What I want in this dream RPG is roleplaying amongst players and not AI, where the content is drawn from and created by the players like Children with Legos. This game would demand that you conquer and fight, but also encourage conquerors to work with their conquered and additionally
demand that you do so to reach the higher levels. Players have to work together, but they also have to be Machiavellian.
The hypothetical, or dream, endgame I would imagine for this game would be something where across the sever stands only a handfull of Epic Empires, monumental in size and grandeur as like giant Suns smaller kingdoms and powers revolve around them. Vassals, Allies, neutral and hostile to the great empires, they are both pawns in the struggles of these titans as well as using the Empires as Pawns themselves. City States are played against by rival empires, Barbarian and Nomad Clans are enlisted by Kingdoms as allies and mercenaries for their petty feuding.
On the fringes of civilization the populations of the uncivilized barbarian swells until the land bursts with migratory invaders, spilling across the border seeking conquest and plunder. City States gird their loins and work out shifting alliances to survive the onslaught, while Kings and Emperors summon their subject players to arms who command the bulk of their military.
And yet you, a noble or a general or a vassal, maybe, just maybe, you don't hear the call, you don't arrive in time.
- Maybe you worked out a deal with the barbarians
- Maybe you took your men and sought to protect your own lands
- Maybe you are bitter at being conquered, at losing your sovereignty, and seize your chance at freedom.
And so the line fails, the barbarians sweep across the civilized world. And yet the world does not end even when the Empire may. Barbarian clans come and leave with plunder, others remain and establish their own kingdoms amongst the surviving pieces of the shattered land. Some may even try and present themselves as a continuation of what they ended, while some players of that Empire might try and bring it back to its rightful glory. All in all, the world would continue. Endgame's goal is to conquer the world, but if anyone would ever manage it it would be something that would amaze the entire community. There's no boss to constantly grind, no instance to go to time and time again (Unless you count Mesopotamia as an instance.

).