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Thread: ERE AI Bug?

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  1. #1

    Default ERE AI Bug?

    Didn't notice a masterthread for bug reports, sorry if this is the wrong place.

    I've noticed that the ERE in my games tends to have large clusters of campaign-map captains and generals which look very "wrong" (I usually play with fow off, to enjoy the view). At least they've usually tended to be in the right place, albeit I wonder if it affects ERE's ability to expand.

    But in my current VH/VH game, it's 1206 and the ERE has exactly TWENTY seperate campaign map military units clustered densely against the southern coast between Smyrna and Laodicea. There is no understandable reason for them to be there--- maybe it has something to do with the fact that they occupied the Sahara province, somehow. But it looks DANG strange and it's left the rest of their borders undefended.

    Is this a known bug? If not, I can send a screenshot if a Dev likes.

  2. #2
    GrandViZ's Avatar Domesticus
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    Dec 2006
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    Default Re: ERE AI Bug?

    I have already implemented an update for campaign AI that will be available with BC 1.5. Didn't notice such a behavior in the new version.
    Creator of the Ultimate AI
    Co-Author of Broken Crescent

    Under the Patronage of Trajan

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