I changed a few other things in my edb though, not just the generals hps. It reflects how I like it and places more emphasis on the infantry troops, though cav are still powerful.
But nothing too serious. Perhaps put the changes up in full so it is known.
Changes as follows.
To the EDU:
Generals:
2 hps instead of 3 for general cavs and same attack as heavy cav, eg. 5 or 6. (morale is still high) .
Javelins:
AP added to all javelin armed units, basic javelin units reduced to 3-4 missile power, Pilum equipped units and heavy skirms to 5-7 power
Archers and slingers:
Archers have 5 more ammo, slingers 10 more. Some archer units a bit more power or range than others (eg.cretans, persians)
Morale:
Loads of little adjustments to morale, nothing too serious. Just lowered by a few points (maximum) on most foot units.
Unit numbers and spacing:
Heavy infantry units have soldier numbers raised by 5 (maximum). Changed the numbers of rows in some infantry units to make the units cover more ground. Changed the unit type of some units to 'spearmen' (mainly heavy spearmen), this affects how they are arranged in the formation.
Closed spacing in the lines between men (a little) in legionary units and a few spear units.
Other Stats:
Some adjustments to units based on how they appear, dependent on the size of the actual shield, amount, type of armour etc. in battle. Only applies to a few units. Various other things I can't remember but nothing that massively different from the original.
To the DMB:
Added gladius skeleton to all centurions.
thats all.
Files are attached