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  1. #1

    Default anyone know this bug???

    Hey guys. I have a problem on the medieval campaign map which is really anoying. Sometimes when i move an army on the campaign map, it suddenly starts making extremly small moves. That way i sometimes need 10 turns for a move i needed one before. First i thought this was becuse of winter, when the movements normaly get smaller. But the longer the game gets the more often it happens, even on summer and on paved roads. sometimes the armys start moving normal again after about ten rounds. I had this problem with the vanilla Medieval 2, but then I played the Americana Campaign from Kingdoms and it didnīt occur once. Now I started playing "Deus Lo Vult Kingdoms", and there the problem is far more worse. I lose entire armys because they wont move anymore on the campaignmap, eventhough there is nothing blocking their way ( nor enemy armys nor citys). It starts about 50 rounds into the game, and then i have to restart. Once a general of mine even died of old age before i got half the way i wanted to go. This is so annoying!! Is there anyway to prevent this?

  2. #2

    Default Re: anyone know this bug???

    If you bring any catapults, cannons, etc. that may explain why you are moving so slow. But you should really ask this in the thread about "Deus Lo Vult Kingdoms" bugs. Can anyone move this there?

  3. #3

    Default Re: anyone know this bug???

    if the army you are leading has a character general leading it its likely he has run out of supplies if the mod you are using , uses Byg's supplies/traits mod.


  4. #4
    Nebuchadnezzar's Avatar Centenarius
    Join Date
    Mar 2005
    Location
    Australia
    Posts
    801

    Default Re: anyone know this bug???

    Sound like the old flood bug that still hasn't been fixed since one of the patches from RTW broke it. If a region gets a flood (and possibly earhquake) the region becomes effected with loss of movement points. You usually can't contruct watchtowers as well. The good new is if the region suffers another flood it can return to normal. A workaround is to disable floods in \data\world\maps\base\descr_disasters.txt. Requires a new campaign start.
    -------------------------
    Enough is enough.

  5. #5

    Default Re: anyone know this bug???

    also happens when a general's loyalty is non existent

  6. #6
    Dewy's Avatar Something Witty
    Join Date
    Jun 2008
    Location
    Australia
    Posts
    4,697

    Default Re: anyone know this bug???

    odd never herd of any of this even the flood bug never happened to me guess i'm lucky

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