What are the changes between the different settings ? Does harder battle difficulty result in increased enemy AI ? Does the harder campaign settings change how factions move around or how aggressive they are ?
What are the changes between the different settings ? Does harder battle difficulty result in increased enemy AI ? Does the harder campaign settings change how factions move around or how aggressive they are ?
From the RTR FAQ:
And I think the diplomacy gets more annoying/stupid/even more useless on hard and very hard.13) "Which difficulty setting is best?" or "What difficulty setting is RTR made for?" or "What do the difficulty levels mean?" etc.
Many prefer Hard/Hard, others prefer VH/VH, though very few play on Easy or Medium. Some have suggested that a "difficulty bug" exists, which causes Med to be harder than Hard and Very Hard to be the easiest of all. However, this 'difficulty bug' seems to be a rumor, and nothing more. The RTR Team suggests you play on whichever difficulty setting works best for you. Below are the known effects of the difficulty levels:
Battle difficulty:
Easy: +4 morale and +4 attack to your troops.
Medium: No bonuses.
Hard: +4 morale and +4 attack to the ai troops.
Very hard: +7 morale and +7 attack to the ai troops.
Campaign difficulty: Exact effects are not known but the AI cheats on VH by getting an extra $10,000 a turn.
My experience is that the AI is much more aggressive when the campaign difficult is Hard or Very Hard. It becomes virtually impossible to get a ceasefire with any faction which you share a land border with, among other things. I also recall that the AI factions also get bonus income per turn on Hard and Very Hard, but I don't know the amounts.
Hard adds +4 attack, +4 morale to the AI. Very Hard give +7 attack, + 7 morale.
This makes sense...it sort of bugs me that the ai can get an extra 10k a turn...if i had that kind of money (and i never do), i could kill everyone ez as pie. I almost feel cheated. I am playing my first campaign on vh/vh difficulty with Armenia, and campaign wise, everything is chaotic. The alliances, cease fires, and wars keep mounting up in a vast, confusing network of factions. At one point, carthage and rome were allies.. Right now, im allied with the Seleucids, but they are going to betray me (all the diplomats and armies around my territory). Also, people keep trying to bribe me and spy on my cities. Its never been this bad. But i take care of this campaign map chaos with a grand army of assassins (i have lots of them), or rather, they are a fraternity of assassins, like in that movie "Wanted". Pontus, who im at war with, made an alliance with parthia and asked for a cease fire with me, so i promptly killed the pontic and parthian diplomats, and waged war on both of them! I love assassins!
I find that the simple solution to this problem is to get a lot of guys with pointy weapons and have them stick said pointy weapons into the general repeatedly until he dies. Without loss of generality, pointy weapons include (but may not be limited to) arrows, javelins, spears, and pikes. Choppy weapons may also work, but I find that pointy weapons tend to work better.![]()
At the moment, his army is sieging one of the cities i took from them. He out numbers me to put it mildly. For some reason, a lot of my cities cannot recruit actual troops, but they can recruit assassins. Consequently, i have been forced to adapt my strategy. Even when i make the auxiliary buildings, i still get no recruitment options (and my income has been shrinking to nothing every turn), so for now, my army is assassins. a fraternity of them, like in the movie "Wanted". :hmmm:
Rebels can lay seige in Hard/Very Hard difficulty.
Whatcha' wearing?
Spoiler Alert, click show to read:
Too bad I can't just send my step-daughter to marry him. He would quickly succomb to an agonizing death by the pointy tongue. Much cheaper than weapons!
The Pezoi fought to the death because you cut off their escape route, there's a quote in the game that flashes up during the loading screens goes something like 'Never cut off a mans escape route unless you want to see just how hard he can fight'.