Is there an easy way to discover the province specific "base" values for the three income categories? To clarify:
I believe that farm income is tied mainly to three things:I'm interested in number 3.
- Type of harvest, randomly determined each turn
- Amount of farm upgrades in settlement
- Province specific number, to reflect differences in arable land
Same goes to the other two income types.
For Tax, I believe it's like this:For Trade, I believe it's something like this:
- Number of people in settlement
- Tax rate
- Maybe: province specific "base" tax value to reflect wealth of the region
Again, I'm interested in the last one.
- Other factions and trade rights
- Other faction forces in the province, including blockades
- Buildings, roads, etc.
- Maybe size of population in settlement
- Province specific base trade number, including tradeable goods in the province
The reason I'm asking this is to decide which settlements have the greatest income potential and which settlements to convert into castles. I'd like to be able to inspect a settlement and look at some statistic to discover the potential of a settlement, and to have a meaningful comparison between e.g. a 1000 pop town and a 2000 pop castle.




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