Re: Budding Bureaucrat

Originally Posted by
Ilmater
Budding Bureaucrat (GoodAdministrator 1)- +3% Trade Income, +1 Law, gained after 1 point of GoodAdministrator
Skilled Bureaucrat (GoodAdministrator 2)- +5% Trade Income, +2 Law, upgrade after 6 points of GoodAdministrator
Superb Administrator (GoodAdministrator 3)- +10% Trade Income, +3 Law, upgrade after 12 points of GoodAdministrator
GoodAdministrator has BadAdministrator as an antitrait, and a NoGoingBack level of 3.
On coming of age, a general gains a point of GoodAdministrator with 4% probability. If born to an Islamic faction, they gain a point with 10% probability. If born to Egypt, Milan, or Venice, they gain a point with 10%, A general offered for adoption, lesser adoption or marriage gains 6 points of GoodAdministrator with 17% probability.
Every time a unit is trained in a city with a tax level greater than high, the city's governor gains a point of GoodAdministrator with 3% probability. Every time a building is completed in a city with a tax level greater than high, the city's governor gains a point of GoodAdministrator with 7% probability. If a building is completed in a city with tax level greater than high and the loyalty is equal to disillusioned, the general gains a point of GoodAdministrator with 5% probability.
At the end of any turn, if a city has a tax rate of extortionate, and a loyalty greater than the baseline for happy, and the general has been in the region for more than 3 turns, they gain a point of GoodAdministrator with 7% probability.
since the tax levels are high and then very high (extortionate??) did you mean equal to or higher than? Only very high is an option as you worded it.