It might be a small thing in a project like this, but maybe unit abilities need to be discussed a bit, it could result in some new ideas.
I personly think that elven troops should barely be able to rout, being very diciplined. they could be more vurnerable to piercing attacks though since they arent build as tough as the other races.
The standard orc troops should be easy to rout, they would be strong in numbers but when facing powerfull enemies that come in equal numbers, they could become affraid and flee.
Mumakill, trolls and other such creatures could frighten enemy troops of any kind, exept for the most elite troops who would know little fear.
If possible, uruks, dwarves and possibly some other troops could be able to do a warcry. it seems appropriate for them.
Easterlings and the Harad could get a bonus in deserts, which probably would just be their homerealm.
Orcs could get an attack bonus in night battles if possible.




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