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Thread: Bugged Feet...?

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  1. #1

    Default Bugged Feet...?

    After importing 3 units from XGM, I noticed that they were all somewhat bugged. They all had this issue:

    Spoiler Alert, click show to read: 




    Some were even worse until the point of utter deformation
    Usually I would suggest a conflict between the model and texture, but I double and triplechecked everything. So...what's causing this?

    Ah and I had that bug with the roman hastati in RTW vanilla too...

  2. #2
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Bugged Feet...?

    The unit is a low poly lod rather than the high poly version you should be seeing.

    Generally 1 is the highest and 4 the lowest..

  3. #3

    Default Re: Bugged Feet...?

    Either change the model used in DMB to a higher one, as Halie suggests, or go to game options and mark the option "unit shaders" (or something similar). This should work

  4. #4
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Bugged Feet...?

    "unit shaders" (or something similar). This should work
    A'yup, I recall hearing about this bug before but I've never seen it myself..

  5. #5

    Default Re: Bugged Feet...?

    Yay, that worked! Hell yeah, they look good

    Thanks and +rep from me!

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