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  1. #1

    Default The Empire (TE)

    T.E is a mod set at 250b.c to 300A.D this will be a considerably large mod and will require alot of help.

    for i have little experience modding. though i have a good computer and could test it very well. i know what i want it to be very well so there shouldnt be a problem im keen to learn how to mod so help is appreciated.

    i need

    mappers

    skinners

    scripters

    modellers

    researchers/historions(im extremely good at history but help is always good)

    coding(i can do a little bit of this)

    2d artists

    at the moment this mod is not in development at all.
    Last edited by medival rome; July 05, 2008 at 07:29 AM.


  2. #2
    Indefinitely Banned
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    Default Re: The Empire (TE)

    i might help later on when you have more of a team

  3. #3
    Lord Of The Knights's Avatar Rome Medieval ******
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    Default Re: The Empire (TE)

    Hi,what is the Goal of your mod medival rome? there are many Great Mods in the same Era,and about the Roman Empire.

    As a Modder,i advice you to take your first steps by yourself,build a base for your Mod,then you can organise a Team to develope the base (create the Mod).

    Good Luck
    Last edited by Lord Of The Knights; July 06, 2008 at 04:40 PM.

  4. #4

    Icon12 Re: The Empire (TE)

    Quote Originally Posted by Lord Of The Knights View Post
    Hi,what is the Goal of your mod medival rome? there are many Great Mods in the same Era,and about the Roman Empire.

    As a Modder,i advice you to take your first steps by yourself,build a base for your Mod,then you can organise a Team to develope the base (create the Mod).

    Good Luke
    Yes, I was about to ask the same thing, are you aiming for accuracy, or are you focusing on one group of factions (EG babarians, Romans, Greeks, easterns etc), or is it something else?:hmmm:

    Also, Lord Of The Knights, 'Good Luke'? Is that on purpose (sorry I'm a gramatical freak)

    Formerly Tyrtaeus



  5. #5

    Default Re: The Empire (TE)

    the goal of the mod is the other factions romans will have alot of re-skinning new units but it is mainly the other factions thats gonna change alot we need good coders/scriptors because im thinking of putting reforms/emergent factions and so forth like i said its a large mod when done alot of people will like im sure the idea has been stuck in my head for a while if u need more information i can always post more


    What do you mean by creating the base, atmospheric or coding and stuff...

    Many Thanks to anyone who join it will take a long time to create the mod


  6. #6
    ccllnply's Avatar Tribunus
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    Default Re: The Empire (TE)

    Well in truth, if you have little experience modding then I don't think creating your own mod is the place to start. I mean no ones is going to join a modding team if the leader is going to do a small bit of work and order everyone else around to get the rest done


  7. #7
    Lord Of The Knights's Avatar Rome Medieval ******
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    Default Re: The Empire (TE)

    Quote Originally Posted by ccllnply View Post
    Well in truth, if you have little experience modding then I don't think creating your own mod is the place to start. I mean no ones is going to join a modding team if the leader is going to do a small bit of work and order everyone else around to get the rest done
    As i said,you must build a base,i mean at least make the first version of your mod,create your map,add some new units (from your works),you must learn how to mod before start a mod,not everything,but enough knowlege that can help you to create the first version.

    and the team is to develope your works and build the mod on your version.

    Note: learning how to mod doesnt mean to read all existed Tutorials,can you believe,i created RM 1/1.5/2 and 3 coming soon,without reading any Tutorials,in my opinion,its better to learn by yourself,and the Tutorials can help if you dont have much time to learn.

    Good Luck

  8. #8

    Icon4 Re: The Empire (TE)

    @lord of knights

    um okay can u give me sources so i can begin help is appreciated

    @everyone
    i'll announce when ive nearly created the first version mod might have changed a bit


  9. #9

    Default Re: The Empire (TE)

    Have a good read here. Go through all of it.

    http://www.twcenter.net/forums/showthread.php?t=84691

  10. #10

    Default Re: The Empire (TE)

    i said i have little experience thats true but i learn fast


  11. #11
    Lord Of The Knights's Avatar Rome Medieval ******
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    Default Re: The Empire (TE)

    Ok,I sent a message to you

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