Change List:
- All errors/bugs/ctds from the bug/ctd thread have been fixed or attempted to be fixed1,2
- 7th culture added, including traits and ancillaries for the new culture
- Added ability for diplomats to bribe spies and assassins (please test this, as I only have 3rd party confirmation it works)
- All units now have all unit sounds, this includes three new sounds I made by splicing other sound files to get the words I wanted
- A few trait/ancillary fixes which include a change to the triggers for temples to make temples more reasonable, especially for those temples (like fun) that were atrocious before
- Added new "Information and House Rules" building to stop the loyalty revolt for the britons faction if all buildings are destroyed, and a settlement revolts back to the britons. Note: The content of this building can be whatever we want it to say, and if we choose to use it for RS2, I'd make it more like the equivalent building in FATW or EODII (the content would be on an image, one I'd take from a screenshot contest, where I asked for a "watermark" image)
- Miscellaneous other fixes as spotted by me while working on the patch
- Removed all references to obsolete units in export_descr_advice.txt (should hopefully remove the last of the annoying "carthagininan peltast" issues)
- Added a version of the forced diplomacy script compatible with 1.5b
- In addition to dvks fixes for the custom location file, I added custom locations for the world wonders
- RS1.5b has been made fully compatible with the alex.exe, and if the alex exe is in the directory installed to, and RS w Alex shortcut will be generated on the desktop.
- The trade route issue I attempted a fix for, but as I had no save with an advanced enough britain to test I couldn't verify if the fix worked
- For the roman family members not upgrading there were two solutions:
- Make no changes
- All pre-imperial FM, governors, procounsuls, etc become post marian armoured bodyguards instead of their post imperial equivalents
I went for the first option, but depending on consensus, that can easily be changed.
Any and all feedback is welcomed, and please post bugs/ctds found.
Squid
EDIT: None of the custom battlemap tiles were included as it would have taken too long, and my computer problems already delayed this patch too much.