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Thread: -- Progress --

  1. #121
    The Mongol's Avatar Primicerius
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    Default Re: --Progress--

    I simply cannot wait for Rohan, easily my favorite peoples of Middle Earth.

  2. #122

    Default Re: --Progress--

    Mine too! and the elves who are my second favrite.

  3. #123
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: --Progress--

    Rohan is REady. But team-member, who made them leave for few weeks. He returns soon and we'll post rohan preview

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  4. #124

    Default Re: --Progress--

    Awesome news Krechet, Can you give us some insight into what sort of units Rohan will have?

  5. #125
    The Count(er)'s Avatar Protector Domesticus
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    Default Re: --Progress--

    cavalry by the truck load
    Quote Originally Posted by Chaigidel View Post
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    Ego's are fun

  6. #126
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: --Progress--

    Yeah. Many types of cavalry and some infantry (mostly militia)

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  7. #127

    Default Re: --Progress--

    Great! Will we be able to have instant battles or just campaign?

  8. #128
    The Count(er)'s Avatar Protector Domesticus
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    Default Re: --Progress--

    we'll include both
    Quote Originally Posted by Chaigidel View Post
    everyone but me is wrong.
    Ego's are fun

  9. #129
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: --Progress--

    Yeah. Main campaign, custom battles and some historical battles. Maybe 1 or 2 provincial campaigns but only after main release as expantions

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  10. #130

    Default Re: --Progress--

    That's great. The possibilities are endless...Gondor fighting Rohan..I wonder how that will turn out...

  11. #131

    Default Re: --Progress--

    You just made my day by saying Rohan is near completion! can't wait to see the preview! I think I'm starting to love you guys, keep up the good work!

    for myself I can't wait to see how the orcs will work out. It might be hard to get the models to be slighty bend over like most orcs, if that is at all possible to do.

  12. #132
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: --Progress--

    As i sqaid before. We have two basic models for Uruk-Hai. And after Rohan preview <Shved> will start making Isenguard. KK probably make Dwarves for us. Mordor and Easterlings we'll probably make last.

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  13. #133

    Default Re: --Progress--

    Won't the dwarves be hard to get some variety into, and won't the be hard to model, being so short and all.

  14. #134
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: --Progress--

    Dwarves would have simple armour but different colors and weapons. We allready have good unit-list for them. And yes. It's hard to make model for them but we don't need big variaty of models only textures and weapons. And we need new anuimation for them. We'd have it later

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  15. #135

    Default Re: --Progress--

    How will they fight against normal troops, they are too short most of the animations wouldn't fit in with them.

  16. #136
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: --Progress--

    Don't worry about it. Our friend Yeoman allready made Dwarves for his mode. And he teach our animator how to do it )

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  17. #137

    Default Re: --Progress--

    Great! I would also, with the Dwarves, like to see variety in their wepeons, such as having axes, warhammers, pikes and so on, of different wepons in the same unit. That would be cool if it could be done.

  18. #138
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: --Progress--

    Dwarves would have axes, hammers and (few) swords. Some of them wold have throwing axes too

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  19. #139

    Default Re: --Progress--

    Will they have different wepeons but still be apart of the same unit? Example, Dwarven Militia, Armed with: Axes, Swords, Daggers...like that?

  20. #140
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: --Progress--

    We could give diffrent weapons to one unit BUT only if this weapons have same type. For example axe with two blades and one blade. Or different swords. Because animation is simple for all troop. Doesn't it strange then unit thrust by axe )

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