pretty much what it says in the title![]()
pretty much what it says in the title![]()
Just like the elephant animation, this Carthage scenario is actually in the game, it just has a small percantage factor for showing up, that's all..."we're way way pre-alpha and what that means is there is loads of features not just in terms of the graphics but also in terms of the combat and animations that actually aren't in the game yet.So the final game is actually gonna look way way better than this!” - James Russell, CA
Beware of scoundrels
Not entirely true.
There is a modifier for the descr_campaign.xml, which allows one to change the movement speed of artillery units on the campaign map. (Given you have Kingdoms)
Not sure if it works for cavalry though.
Chimaeira
where can i find this descr_campaign.xml?
Just like the elephant animation, this Carthage scenario is actually in the game, it just has a small percantage factor for showing up, that's all..."we're way way pre-alpha and what that means is there is loads of features not just in terms of the graphics but also in terms of the combat and animations that actually aren't in the game yet.So the final game is actually gonna look way way better than this!” - James Russell, CA
Beware of scoundrels