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Thread: Patched: Crimson Tide 4.2 (blood,sand,dirt,snow) -Medieval combat isn't pretty

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  1. #1
    Magus's Avatar Tiro
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    Icon6 Patched: Crimson Tide 4.2 (blood,sand,dirt,snow) -Medieval combat isn't pretty



    Medieval combat isn't pretty
    ***ATTENTION DEVELOPERS, FEEL FREE TO USE CRIMSON TIDE IN YOUR MODS, JUST CREDIT ME PLEASE - PERMISSION ISN'T NEEDED***
    Features 4.2 Patch
    -corrected the fire trail bug
    -the dust is now brown as intended, and should show up better.
    (look for at the bottom of the post for the patch)


    Features in 4.0
    - The addition of a burnt texture, now your soldiers will be nice and crispy.
    - Removed arrow trails
    - Added dust during dry weather and in the desert.
    - Improved arrow impacts sprites, a little lighter, a little nastier.

    Features in 3.0
    - improved and revised blood, sand, snow, and dirt
    - updated descr_geography_new.db to be more compatible with the addition of snow to the game
    - possibly other updates as well, but I don't remember!

    Features in 2.5
    - Implemented Snow and Sand overlay textures that are only applied when the soldiers are in that specific climate.
    - made the blood a little bit lighter
    - slightly altered the mud overlays so the second level is toned down a bit. (maybe more but I forgot)

    Features in 2.0
    - Completely redone Hi-Res Textures, so you can see the drips and splats alot better
    - Dirt and blood no longer has that 'pixelated effect' on the previous version.
    - The rate at which soldiers get dirty has been altered so at the start of combat they are relatively clean, while further in to battle the muck and blood starts to cake on. Note: (Soldiers riding horses appear to get a little dirtier than soldiers on the ground)
    - redone the graphics and physics for the blood spurts when a soldier is hit by an arrow.

    Features in 1.0 :
    - All new blood and dirt textures for your grim pleasure.
    - The blood is a deeper, richer red color that will make your cringe.
    - Blood and dirt now appear to splatter and drip off of the soldiers.
    - Mud and dirt will muck up your soldier's boots, shields and helmets.

    Installation:
    Point the installer at the /data folder of the mod of your choice.

    Compatibility:
    should be Complainte compatible with most mods, Crimson Tide 4 alters a few files other than the textures in order to get the best effect. These files are as follows:

    descr_geography_new.db
    descr_effect_impacts.txt
    descr_flaming_projectiles.txt
    descr_particle.txt
    and then of course the overlay textures

    if you use a mod that alters these files crimson tide will not be compatible, of course I could make adjustments upon request.

    Credits: ME! Magus

    Usage: Please feel free to use in your mod, just give me credit for my work and I won't breaka u face.

    As always any feedback is appreciated, it will help me make the mod better and better, thanks everyone!

    ENJOY!!

    (if you do not want the added dust, delete descr_particles.txt, if you want your arrow trails back delete descr_flaming_projectiles.txt)


    ENJOY!!




    Gigantus: Updated download links courtesy of ON3

    Link to 4.0: http://www.twcenter.net/forums/downl...o=file&id=4395
    Link to 4.2 patch: http://www.twcenter.net/forums/downl...o=file&id=2058

    Gigantus again: apparently all links are for the no-dirt version. Here a link to the 'full' version.

    Note: if this mod is used as a stand a lone with the main game then the game needs to be made 'mod compatible'. The easiest way to do so is with my desktop shortcuts. Simply install the shortcuts and then run the game (and DLCs if you want to use the mod there as well) with their respective desktop shortcuts.
    Last edited by Gigantus; December 19, 2022 at 11:38 PM. Reason: no-dirt link update
    Author of Crimson Tide, the Battlefield Aesthetics Mod
    click below for link.


  2. #2
    Firebat11's Avatar Semisalis
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    Default Re: Crimson Tide REL 1.0 (blood)

    Wow...

    Question though: Your screenies are all troops that wear white clothing thus increasing the effectiveness of the demonstration.

    How does it look on black suited troops?
    Co-Creator of Battle for the Baltic Mod for SS 6.1

  3. #3
    Magus's Avatar Tiro
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    Default Re: Crimson Tide REL 1.0 (blood)

    it looks good on troops in black too, i've tried both, I can post some screens of troops wearing dark colors too in a little bit, or you can try out the blood and see for yourself!! thanks for the feedback.
    Author of Crimson Tide, the Battlefield Aesthetics Mod
    click below for link.


  4. #4

    Default Re: Crimson Tide REL 1.0 (blood)

    Post deleted.
    OPEN BATTLEFIELD CAPTURE POINTS AND IMPACT PUFFS HAVE GOT TO GO!
    REVERT INFANTRY THROWING PILAE TO ROME TW'S SYSTEM AS IT WAS PERFECT!

    Mobo: GA-P35-S3, CPU: Intel Core 2 Quad Q8400 2.66Ghz, GPU: AMD HD 6850 1GB, RAM: 4.Gb Corsair DDR2, Sound: Audigy 4, O/S: Windows 7 64bit Home Premium

  5. #5

    Default Re: Crimson Tide REL 1.0 (blood)

    where can you find the textures for the units in this mod,

  6. #6
    Barser's Avatar Senator
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    Default Re: Crimson Tide REL 1.0 (blood)

    Looks great

    I just tryed a custom battle with it and it is really great +rep my friend
    Last edited by Barser; June 29, 2008 at 03:47 PM.

    ______________Factionleaders and Generals mod__________________
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  7. #7

    Default Re: Crimson Tide REL 1.0 (blood)

    Nice addition Allu.
    Artifex
    Under the patronage of King Kong
    Proud patron of y2day and yelowdogg23

  8. #8
    Indefinitely Banned
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    Default Re: Crimson Tide REL 1.0 (blood)

    Quote Originally Posted by Chimaeira View Post
    Nice addition Allu.
    What does this mean?

  9. #9
    strife1013's Avatar Campidoctor
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    Default Re: Crimson Tide REL 1.0 (blood)

    Quote Originally Posted by Grandmaster Ryu View Post
    What does this mean?
    I think he meant he was Allux, someone who was very gifted in making mods and stuff like that but was banned because he got tired of waiting for SS 6.0 and started to post porn and stuff like that.


  10. #10

    Default Re: Crimson Tide REL 1.0 (blood)

    Quote Originally Posted by Grandmaster Ryu View Post
    What does this mean?
    Apparently it mean he was AlluX.

    Along with his 6 other account

  11. #11

    Default

    magus, when is next verb come on.

  12. #12
    Magus's Avatar Tiro
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    Default Re: Patched: Crimson Tide 4.2 (blood,sand,dirt,snow) -Medieval combat isn't pretty

    Quote Originally Posted by Himitu View Post
    magus, when is next verb come on.
    you know I am not sure, I can't really think of much more that I'd like to change with this mod right now.. I might start working on another project which is new skies and darker nights. But who knows, any suggestions?
    Author of Crimson Tide, the Battlefield Aesthetics Mod
    click below for link.


  13. #13

    Default Re: Crimson Tide REL 1.0 (blood)

    Looks nice. More blood is always a good thing, +rep.

  14. #14
    joemo's Avatar Tiro
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    Default Re: Crimson Tide REL 1.0 (blood)

    Quote Originally Posted by Deckster View Post
    Looks nice. More blood is always a good thing, +rep.
    when you write +repdoes it automatically add more
    :hmmm:

  15. #15
    strife1013's Avatar Campidoctor
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    Default Re: Crimson Tide REL 1.0 (blood)

    Quote Originally Posted by joemo View Post
    when you write +repdoes it automatically add more
    :hmmm:

    No your just letting them know your giving them one, not many people look in the my account at the reps.


  16. #16

    Default Re: Crimson Tide REL 1.0 (blood)

    Haven't seen a blood mod for a long time now.
    Plus a new feature for dirt?
    +rep!

  17. #17

    Default Re: Crimson Tide REL 1.0 (blood)

    Awesome, thanks! +rep!

  18. #18
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Crimson Tide REL 1.0 (blood)

    Looks awesome but there are a couple of instances where the blood stains on the body or helmet look too straight and hard-edged.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  19. #19

    Default Re: Crimson Tide REL 1.0 (blood)

    Agree with CC, but awesome mod, really adds to the gritty feel +rep

  20. #20
    aNarion.'s Avatar Centenarius
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    Default Re: Crimson Tide REL 1.0 (blood)

    More blood to the people!
    +rep

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