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April 05, 2016, 12:51 PM
#3001
Re: Extended Cultures Discussion
A new test build is available: http://www.wmwiki.com/hosted/cv/xcfi...st05042016.exe
I'm sure you'll like the wide choice of map options!
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April 05, 2016, 07:55 PM
#3002
Re: Extended Cultures Discussion
Do you mean appearance wise or ?
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April 06, 2016, 03:50 AM
#3003
Re: Extended Cultures Discussion
Yes, you can now choose between several different map looks for your ideal performance/asthetics balance.
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April 14, 2016, 12:50 AM
#3004
Re: Extended Cultures Discussion
A new test build is available:
http://www.wmwiki.com/hosted/cv/xcfi...st13042016.exe
- Added new recruitment options for India and Numidia
- Some rebalances and tree streamlining
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April 28, 2016, 12:46 PM
#3005
Re: Extended Cultures Discussion
Will there be anything done about snow balling and stack spam in the late game? Last time i played it wasnt that big of a deal actually for me but other AI factions that get very large start doing that.
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April 28, 2016, 12:54 PM
#3006
Re: Extended Cultures Discussion
Are you talking about XC4 or test builds?
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April 29, 2016, 09:52 AM
#3007
Re: Extended Cultures Discussion
My experience is with XC4 but i am wondering about the new releases.
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April 29, 2016, 10:02 AM
#3008
Re: Extended Cultures Discussion
Well, AI is supposed to have an easier time than the player with the economy, did you use the reduced AI bonus option?
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May 06, 2016, 02:41 AM
#3009
Re: Extended Cultures Discussion
A very rough video of the "rebel rabble" feature we're testing: https://onedrive.live.com/redir?resi...int=file%2cflv
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May 07, 2016, 10:08 AM
#3010
Re: Extended Cultures Discussion
A new test build is available: http://www.wmwiki.com/hosted/cv/xcfi...st07052016.exe
It contains the new rebel "rabble" units, which use our latest trick to be larger than the unit limit, feel free to try them in custom battles and let us know your opionin.
If you're interested in the mechanic all info are available here: http://www.twcenter.net/forums/showt...an-limit-units
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May 22, 2016, 11:47 AM
#3011
Re: Extended Cultures Discussion
A new test build is available: https://onedrive.live.com/redir?resi...t=folder%2cexe
It contains an overhaul of greek colonies in the map, reflecting historically accurate settlements in 275 BCE.
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May 28, 2016, 04:33 AM
#3012
Re: Extended Cultures Discussion
The link to that new test build is a dud for me. You ought to try and re-upload it at some point, I think.
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May 28, 2016, 04:46 AM
#3013
Re: Extended Cultures Discussion
Last edited by Zarax; May 28, 2016 at 04:48 AM.
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May 28, 2016, 02:14 PM
#3014
Re: Extended Cultures Discussion
That works, so we're in the clear now. Thanks.
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May 28, 2016, 02:27 PM
#3015
Re: Extended Cultures Discussion
Great, we'll eagerly await your feedback!
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May 28, 2016, 04:37 PM
#3016
Laetus
Re: Extended Cultures Discussion
Hello everyone! I recently installed the Extended Cultures mod and I'm playing as the Gauls. However, I noticed that the battles seem a bit buggy or at least something is wrong. The units don't tend to listen to commands very well, and if a few units at the front are engaged, the 100+ units in the back don't do anything and I am unable to surround enemy units.
Thank you!
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May 28, 2016, 07:35 PM
#3017
Re: Extended Cultures Discussion
Are you using guard mode on your units? It makes them hold a formation rather than move and search for a target.
Can you post a screenshot?
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May 29, 2016, 01:38 AM
#3018
Re: Extended Cultures Discussion
We're going to need more informations to help:
Which version are you using?
What exe did you install?
What options did you use for the installer?
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May 29, 2016, 07:01 AM
#3019
Laetus
Re: Extended Cultures Discussion
I don't know, it seems the units are a bit sluggish and unresponsive. Also was not using guard mode. I'll try again later this afternoon and see if anything changed.
Difficulty for the campaign is Hard/Hard.
I'm using the version on the download page XC4 1.12
The options I used for the installer are: Faster Movement Rates, Prometheus Cities and the one that makes the borders stand out more.
I installed the Steam option and set the launch option -show_err -nm -mod:xc
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May 29, 2016, 07:15 AM
#3020
Re: Extended Cultures Discussion
So you're using RTW exe, not BI or Alex?
Does vanilla give you the same problem?
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