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  1. #1

    Default Parthia ~ Armor Piercing Arrows

    Greetings,

    I am attempting to implement armor piercing arrows for Parthia in my micromod. Please advise me on how to edit the export_descr_unit.txt
    file to achieve this.

    Thank you

  2. #2

    Default Re: Parthia ~ Armor Piercing Arrows

    I think it would have been enough to keep only one thread open with the same question. I think you will get the answer soon, so you can ask for one of those duplicate threads to be closed.


  3. #3

    Default Re: Parthia ~ Armor Piercing Arrows

    Heres one from my private ExRM mod

    Code:
    type             parthian horse archer
    dictionary       rtr_east_horse_archer
    category         cavalry
    class            missile
    voice_type       Medium_1
    soldier          persian_elite_archer, 26, 0, 7.4
    mount            light horse
    mount_effect     horse -2, camel -4, elephant -40
    attributes       sea_faring,hide_forest,cantabrian_circle,very_hardy
    formation        3, 4, 6, 6, 5,square
    stat_health      1, 7
    stat_pri         8, 12, arrow, 130, 50, missile, archery, piercing, none, 25 , 1
    stat_pri_attr    Change this no
    stat_sec         4, 12, no, 0, 0, melee, simple, piercing, knife, 0 , 0.8
    stat_sec_attr    no
    stat_pri_armour  0, 10, 0, flesh
    stat_sec_armour  0, 0, flesh
    stat_heat        0
    stat_ground      -6, 0, -12, 0
    stat_mental      13, normal, highly_trained
    stat_charge_dist 40
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 390, 240, 104, 112, 500
    ownership        parthia
    
    type             parthian horse archer
    dictionary       rtr_east_horse_archer
    category         cavalry
    class            missile
    voice_type       Medium_1
    soldier          persian_elite_archer, 26, 0, 7.4
    mount            light horse
    mount_effect     horse -2, camel -4, elephant -40
    attributes       sea_faring,hide_forest,cantabrian_circle,very_hardy
    formation        3, 4, 6, 6, 5,square
    stat_health      1, 7
    stat_pri         8, 12, arrow, 130, 50, missile, archery, piercing, none, 25 , 1
    stat_pri_attr    To this ap
    stat_sec         4, 12, no, 0, 0, melee, simple, piercing, knife, 0 , 0.8
    stat_sec_attr    no
    stat_pri_armour  0, 10, 0, flesh
    stat_sec_armour  0, 0, flesh
    stat_heat        0
    stat_ground      -6, 0, -12, 0
    stat_mental      13, normal, highly_trained
    stat_charge_dist 40
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 390, 240, 104, 112, 500
    ownership        parthia
    
    What it should look like
    
    type             parthian horse archer
    dictionary       rtr_east_horse_archer
    category         cavalry
    class            missile
    voice_type       Medium_1
    soldier          persian_elite_archer, 26, 0, 7.4
    mount            light horse
    mount_effect     horse -2, camel -4, elephant -40
    attributes       sea_faring,hide_forest,cantabrian_circle,very_hardy
    formation        3, 4, 6, 6, 5,square
    stat_health      1, 7
    stat_pri         8, 12, arrow, 130, 50, missile, archery, piercing, none, 25 , 1
    stat_pri_attr    ap
    stat_sec         4, 12, no, 0, 0, melee, simple, piercing, knife, 0 , 0.8
    stat_sec_attr    no
    stat_pri_armour  0, 10, 0, flesh
    stat_sec_armour  0, 0, flesh
    stat_heat        0
    stat_ground      -6, 0, -12, 0
    stat_mental      13, normal, highly_trained
    stat_charge_dist 40
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 390, 240, 104, 112, 500
    ownership        parthia
    As you can see I raised the power of the arrows a bit as well to reflect the armor piercing fact, but your free to do whatever you want.

    For more info on the EDU see http://forums.totalwar.org/vb/showthread.php?t=88859

  4. #4
    Vectis's Avatar Civis
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    Default Re: Parthia ~ Armor Piercing Arrows

    I've already changed the Sarmatian horse archer to have armour piercing, as they would have had with their large recurve bows. All you do is change the stat pri attr from no to ap. I did this and immediately saw a much better result against armoured units. As we all know the Parthian Shot was reknowned for its armour piercing, so I was surprised when this ability wasn't already included, but this should do the trick.

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