any answer for my question about how to active the
events fot turn 2..?
any answer for my question about how to active the
events fot turn 2..?
Sorry, I must have missed that. The Docudemons hold the answer
Use this condition, and pick how many turns. Put the commands you want to run under it.
I_TurnNumber
logic token, turn number
I_TurnNumber > 50
The current turn number (starts at 0)
Either
TURN_NUMBER
what is documents need to edit..?
where's ducodemos download link beside the filefront link..?
i can't download
[SIGPIC][/SIGPIC]
any news..?
[SIGPIC][/SIGPIC]
Just a question : when will the class continue ?
Patronized by PowerWizard - Europe Total War - Wargame mod for M2TWwww.mundusbellicus.fr : the french total war forum
I second that. Is everything okay?
Devoirs The Empress
The Lordz Modding Collective
"The LMC expects every modder to do his Duty" - not by Lord Nelson
"Blow it out your arse." - Halie Satanus
The Eagle Standard
James seems to have some issues, and I have no real idea what his plans are. I will try and find out, but I cannot take over this class as I am leaving town in two days.
It's not something that must be done right away, just wondering what's up is all. I hope that James is okay and will return to us safely.
Devoirs The Empress
The Lordz Modding Collective
"The LMC expects every modder to do his Duty" - not by Lord Nelson
"Blow it out your arse." - Halie Satanus
The Eagle Standard