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Thread: captured kings and princes

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  1. #1

    Default captured kings and princes

    i never liked it when you would capture a king or princes and all you could do is a ransom him back and most of the time it would be rejected. it would be cool if you could use a captured king or prince as a diplomatic tool to force ceasefires and force the enemy to give up lands
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  2. #2
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    Default Re: captured kings and princes

    Quote Originally Posted by J_O_E View Post
    i never liked it when you would capture a king or princes and all you could do is a ransom him back and most of the time it would be rejected. it would be cool if you could use a captured king or prince as a diplomatic tool to force ceasefires and force the enemy to give up lands
    This would be very cool!! I hope this is implemented in the mod.

  3. #3

    Default Re: captured kings and princes

    I always wanted to see an option to allow you to try and bribe or force the captured general into defecting to your side.

  4. #4

    Default Re: captured kings and princes

    Quote Originally Posted by jonny duck View Post
    I always wanted to see an option to allow you to try and bribe or force the captured general into defecting to your side.
    yeah that would be cool or if a the king dousnt pay a general his ransom and his loalty isnt hight enough then he and some his caputred troops defect and join your side and the lower his loalty the more likely it is of him defecting and more of his troops defecting
    Last edited by J_O_E; June 30, 2008 at 12:35 PM.
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  5. #5

    Default Re: captured kings and princes

    yeah, if you capture enough troops then perhaps under the new general, rather than executing the troops you should have the option of being able to recruit them as well, say if the defecting general has enough chivalry or loyalty then they would form units under him. Would be a nice way of getting some enemy units in your roster. However for obvious reasons there would be no way of retraining the units and you would only have as many troops in them as you originally captured, making the victories where you route a large enemy force and capture hundreds of troops all the more satisfying.

  6. #6

    Default Re: captured kings and princes

    You know, this a REALLY good idea and I hope its implemented into the game. Plus it doesn't seem like something very hard to do. With all the other harder features being put into the game, implementing this one into it should be a piece of cake.
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