If archers and gunners have their secondary weapons removed will they keep shooting if attacked and would otherwise be in melee, or do they just stand there completely defenseless?
Also, I note in the desc_units file that all archers and gunners have a 25 for the 1/10 sec delay in shooting. It seems to me that crossbowmen and gunners are slower in firing than standard archers. Is this so and if so is such due to the animations which modify these base rates and are these animations hard coded?




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