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  1. #1
    Wüstenkrieger's Avatar Civis
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    Default Presentation: Reconquista

    The project Reconquista


    Hello,

    because to various requests I have decided to show our Mod Reconquista to the English Community, too. Unfortunately, I my English is very bad and I would like to apologize because of the bumpy spelling

    Wüstenkrieger



    The mod “Reconquista“ focuses on the Christian recapture of the Iberian peninsula and the attempt of the Islamic factions to cross these plans. Another important location is the Maghreb in Northern Africa, where different Islamic factions, being as splittered as the Christian ones in those days, are struggling for supremacy. The Maghreb also provides an area of retreat to the Muslim factions and offers them the possibility to gather new forces for a new invasion in Europe. This might be helpful in case the Islamic nations lose their fight for the Iberian Peninsula early in the game or when the player is forced to pull back his forces.
    The regions of Europe that border the Iberian Peninsula in the North, especially Southern France, work in the same way for Christian factions when they are in difficulties. Parts of Italy, especially Sicily and the islands of the western Mediterranean Sea, temporarily came under the Muslim’s rulership and are also of special political interest for the Sicilio-Normans, the Kingdom of Aragon and the Italian Republics. Further regions necessarily extending into the used map and an option to colonize America in the late game complete the map.

    1035 was chosen as start date, as plenty of small and fragile Christian factions existed in Northern Spain at this date, offering the player a great diversity of factions. The same applies to the different Islamic factions, where several different candidates started a second attempt to establish themselves as the dominating powers.
    Therefore two big teams face each other in the core area of the campaign map, but their team spirit is fragile and occasionally the pope has to remind the Christian kingdoms to work together instead of fighting each other.

    It was difficult to decide which provinces will belong neither to the one or to the other side, as there wasn’t that much land controlled by rebels in those days, even if it supports more balanced starting positions. But as this mod is based on a computer game and not on a historical simulation, decisions were made rather in favour of rebellious provinces. Many of the central and western regions of the Iberian Peninsula will be controlled by rebels, which can be explained with the decay of the Taifa-Kingdoms and the resulting anarchy. The same fits for the Maghreb, where rebellious provinces demonstrate the fact that many inhabitants were more closely connected to their local patriarch than to an emir living in a distant city at the coast.
    The situation aside the big battlegrounds is similar, although more compact. France and the Holy Roman Empire will have to defend their territorial claims against insubordinate counts and princes first. The Italian Republics have to secure their claimed trade posts. In the western Balkans, Hungary and Croatia prevent other factions from obtaining new territories in the east without conflict.

    Another important question results from the different strategic potential of the factions. Scenarios, in whom distant conflicts dominate the map and exotic empires arise after as few as a hundred turns shouldn’t be excluded but limited to an acceptable frequency. So the campaign’s development will be supported to follow historically comprehensible trails.
    From experience, in the first few turns the military and financial potential is especially important. Each faction will get financial support to improve the chances of survival for the more important nations without eliminating the smaller ones. To support the campaign’s main theme, the balance between Islamic and Christian factions has to be preserved in the medium term. The most important ways to change a faction’s probability of success in a running campaign lie within the game’s mechanisms and the events. The effect of unit balance on the strategic campaign is often overestimated by players, as it mostly affects direct military confrontations on the battlefield.

    Many factors influence a faction’s power, but they can only be verified during the development of the mod. This concept represents historical considerations, but there is a fair chance that some parts have to be corrected or adjusted. Until a certain degree of progress, it is possible that some factions may be left out while other, new factions get included.[/color]

    Team Reconquista

    • El Cheffe and Master of the Mod: Adorno
    • first sergeant Wüstenkrieger
      Team:
    • Alphatester, Sound, Trailer : RobinCato
    • Alphatester, Kampagnenberichte: BerndK
    • Alphatester: LordHotte
    • Alphatester: White_Eagle
    • Alphatester: Agrask
    • Alphatester: Felicano
    • Alphatester: Nonsens
    • Alphatester: Argus
    • Alphatester: Nevada, Übersetzungsteam
    • Alphatester, Architekt: flogi




    This modification is completely in German.

    But if one should be here, the Mod would like to translate, he can contact me and I put the data available.
    Last edited by Wüstenkrieger; September 02, 2008 at 08:32 AM.

  2. #2
    Wüstenkrieger's Avatar Civis
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    Default Presentation: Reconquista

    New graphics and menu






















  3. #3
    Wüstenkrieger's Avatar Civis
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    Default Re: Presentation: Reconquista

    The factions:
    Christians:
    The Kingdom of Leon
    The Kingdom of Aragon
    The Kingdom of Castile
    The Kingdom of Navarre
    The Kingdom of Portugal
    The Kingdom of Bourgogne
    The Republic of Genua
    The Kingdom of France
    The Margraviate of Florence
    The Republic of Pisa
    The Holy Roman Empire
    The Pepublic of Veneci
    The Empire of the Normans
    The Kingdom of Croatia
    The Kingdom of Hungary

    Islamic
    The Emirate of the Zirid
    The Emirate of the Almoravids
    The Emirate of the Hamadids

    Emerging:
    The Kingdom of England
    The Banu Hilal
    The Emirate of the Almohads
    The Swiss


    Kingdom of Leon





    Kingdom of Leon is considered to be the successor of the empire of Asturias, which was destroyed during the 10th. At the of the launch of the campaign, Leon is a in direct conflict with its neighbour Castile. Whether this competition takes a conciliatory output and leads to an alliance or on the end of one of the two kingdoms, depends crucially on the early development of the campaign.


    Kingdom of Aragon



    In 1035 the County of Aragon rose to a kingdom. But before Aragon will bein the same eye level with his mighty neighbors Castile and Leon, it must take the strategically important city of Zaragoza. Because of its proximity to the French countries and the Mediterranean Sea, Aragon is one of the groups, that fights for its interests beyond the Iberian peninsula. This leads inevitably to conflict with other European factions.

    Kingdom of Castile



    This, at the campaign launch small empire, has evolved over the Reconquista, as the crown of Castile military superiority and use diplomatic tactics cleverly understood, to be the dominant power on the Iberian Peninsula. Castile has therefore a better starting position, but they need to use it cleverly to hold the advantage throughout the campaign.

    Kingdom of Navarre



    This faction was soon outstripped by the successes of other Christian kingdoms, with the reconquest of Spain. Because of its location, the Kingdom of Navarre is relatively isolated, but in order to move undisturbed to the Aquitaine. In his story, this kingdom was long time influenced by the whims of the French throne.

    Kingdom of Portugal



    While the Portuguese were in 1035 still not an independent kingdom, it existed with the county Portucale at least the nucleus for the foundation of the Kingdom of Portugal. Castile and Leon will grant only limited support to the interests of Portugal. The mission objectives of this faction also take into account the fact that Portugal has produced excellent sailors.

    Kingdom of Burgundy



    t the time of the campaign starts Burgundy was already in decline, as it is the dependence of the Holy Roman Empire fell. Later shrinking the territory Gebietsabtretungen result of Burgundy in France. This resolution process took place in small steps and ended only in the 14th Century. In the year 1035, Burgundy, but still enough opportunities to its neighbours to the forehead, and the history prescribed by fate to frustrate..

    Republic of Genoa



    Genoa has already quite an early path to the gradual Abnabelung of the Holy Roman Empire and the emergence of a republic led. The city of Milan, however, is the future for the subsequent emergence of the Lega Lombarda (Lombard League). Both cities are in "Reconquista" a political unit in the western Upper Italy. This unit will nevertheless often by internal disputes, such as the power struggles of the Visconti or by the hostile external other Italian city-states, at risk..

    Emirate of the Almoravids



    The kingdom Almoravides is young and - although at the time of the campaign with a territorial size can shine - still relatively ungefestigt. On the Iberian peninsula they are in direct rivalry to the Zirid. Although the Almoravids could then ultimately prevail and achieve great influence, but this success was only a short time, because they are in 12th The emerging century Almohads documents. This change of power in Reconquest considered and for the AI with a 75% chance for the Almohads decided. The player, however, can freely for or against the advantages and disadvantages of a power exchange.

    Emirate of the Zirid



    The Zirid were originally, like their neighbours the Hammadid, vassals of the Fatimids, dissolved but more and more out of this binding and beat in the 11th Century increasingly their own way. In addition to its political center in Ifriqiya (Tunisia), control the Zirid also the important city of Granada. 1027 proposed an invasion of Sicily Zirid to fail in advance where another Islamic empire, namely the Kalbids collapsed. Due to the large distances and their daring ventures at sea, the marine units of the Zirid somewhat larger benefits than that of the other Islamic groups.

    Emirate of the Hammadids



    Have Hammadid 1014, shortly before the start of the campaign, regardless of the Zirid said documents but in the 12th Century in conflict with the Almohads. That group supports the balance within the Islamic empires, as they are by their presence and competition the emergence of a overbearing empire in North Africa, at least in the initial phase difficult. Start your provinces have very profitable resources.

    Kingdom of France


    In the year 1035 Henri I. reigned from the House of Capetian on the French throne. Still, there is a lack France to those national pride with which it later in the conflict against England should enjoy. The selection of Startegionen limited for reasons of strategic balance in the royal domains, and some counties and faithful duchies, which in turn by many independent provinces are surrounded. For France during its inevitable expansion in the rebellious land not too quickly erstarkt, those with strong Garni-ion equipped. The later-onset British invasion is an additional challenge.

    Margraviate of Florence



    The Tuscany, with its most important city of Florence, was until 1176 a Markrafschaft. Like most northern cities, it continued in Florence against the domination of claims of the Carolingians (HRR) successfully and is subsequently called for a republic, by the leading families of the city guide. The conflicts between the two leading parties, the Guelphs and Ghibellines, for the events of Florence also focus on how the conflict with Genoa and Pisa.

    Republic of Pisa



    The city of Pisa territorial belonged to Tuscany, but very early proposed an autonomous way. The beginning of the 11th Saracens century tried to conquer the city and were successfully repulsed. From the subsequent offensives against the Pisan the Saracens in the western Mediterranean, went so far as Pisa's clear that the city become a major seafaring Republic ascended. Pisa starts with two very small provinces, but in the conquest of Corsica and Sardinia by supporting events particularly encouraged.
    Last edited by Wüstenkrieger; June 26, 2008 at 11:31 AM.

  4. #4
    Wüstenkrieger's Avatar Civis
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    Default Re: Presentation: Reconquista

    The Holy Roman Empire



    This group has been solely because of their dominance on the political stage of the Middle Ages a special existence, especially since parts of the territory of HRR sufficiently deep into the scene of the campaign itself. The Holy Roman Empire at that time not yet explicitly with the words "Nationis Germanicae" is made mainly by his rivalry with the Italian city-states on his own speeches. To promote equal opportunities towards its smaller neighbours at the start of the campaign to preserve, the HRR not exceed the level of provinces, which he zustünde. Some counties and principalities, but even after the authority of the emperor restored there is a certain Aufmüpfigkeit in the day..

    Republic of Venice



    The oldest and most famous of all Italian Maritime Republics is without a doubt Venice. That group will be held in Reconquista in comparison to the original campaign better start conditions, because its eastern flank in the sphere of influence of Byzantium and the emerging Turkic peoples into last. But appearances are deceiving. Nevertheless, lurking dangers in the East. The player should be limited to occasional guest appearances einfallender opponents. Furthermore, some events on the events in Eastern Europe and the Middle East, depending on the situation of things advantages or disadvantages with them.

    Empire of the Normans



    This group includes what their placement in the year 1035, the most controversial. As it is not possible, a playable Horde Group in the mode to integrate, had the final territorial establishment of the Normans in Puglia twenty years to be brought forward. Nevertheless, Tankred Haute Ville, whose stem is represented here, as at the campaign launch has already taken every precaution to land in southern Italy in its possession. The Normans are later events have the opportunity to the Sicilian Kingdom to establish, which in turn conflicts with Aragon and the Holy Roman Empire at all.

    Kingdom of Croatia



    The beginning of the campaign falls short in those ranges in which the Croatian Kingdom's largest power began to unfold. Stjepan I. oriented, in contrast to the other South Slavic rich, closer to Rome, but also with paktierte Byzantium. The beginning of the 12th Croatia went century with the [i] pacta conventa [/ I] a personal union with the former enemy Hungary, adding the Kingdom of Croatia formally ceased to exist because the Croatian royal sex, in the absence of offspring, does not have its own king would make. This development is in Reconquista by events taken into account, where the players in case a contrary decision, a lower chance of offspring in the new law.

    Kingdom of Hungary



    The year 1000 was founded Kingdom of Hungary completes the selection of playable groups in Reconquista and is in nordöstlichsten scene of the campaign map located. Although Hungary only a small proportion of the events in the western Mediterranean, it is essential to the local hunger of the Holy Roman Empire in his wise and barriers to the strategic balance should be preserved. At the time of the campaign starts, the Kingdom of Hungary by Stephan I. governs those legendary king of the Christianization of his people vorantrieb and after his death as a saint honoured.

    Kingdom of England



    By the middle of the 12th Century limited the influence of England to Normandy. The marriage with Henry II, Eleanor of Aquitaine, the English crown, their claims to the counties of western France expand. This development has become the seed for growing tensions between England and the French crown, which is finally in Hundertjähriger war entluden. In Reconquista, there will be several events that are happening to this. The invasion of England in France take into account the prior development of the campaign.

    The Almohads Emirates



    In the year 1121 Ibn Tumart founded a religious movement, which rejects the authority of the Almoravids, and their closest followers from the Masmuda strains of the High Atlas recruited. In just a few decades succeeded in the Almohads the Almoravids and all other Islamic empires of the Magreb to all of them. The Almohads appear in "Reconquista" is not as a separate group, but first in the form of insurgents, the North African regions targeted certain target. If the Almoravids, the rebellion to retaliate, leading a Dynastiewechel the rule of the Almohads of the former almoravidischen regions. The player on the side of the Almoravids may be optional for or against decide what course with certain advantages and disadvantages of change.

    Banu Hilal



    This group has its origins in Arabia and was later due to their Aufmüpfigkeit in the remote regions of Egypt relocated. From there, they made during the disintegration of the empire of the Fatimid raids to Tunisia, where the beleaguered Zirid. The Banu Hilal occur as early as 1052 in appearance and also a threat to the Hammadid is in, but after a successful defence of the invaders to benefit from special mercenary units, as it is the interests of the Banu Hilal finally opened.
    Last edited by Wüstenkrieger; June 26, 2008 at 08:39 AM.

  5. #5
    Wüstenkrieger's Avatar Civis
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    Default Re: Presentation: Reconquista

    Map







    Provinzübersicht

    Province overview

    Hier mal die vorläufige Provinzübersicht der Karte. Ich weise explizit auf den vorläufgen Charakter hin.



    19.06.08

    Overview religion

    Overview about the religion distribution in the year AD 1035.




    5.02.08

    Overview fertility





    15.02.08

    Mapdetails

    Here one can recognize very beautifully the real relative importance of the Map.

    Östliche Pyrenäen



    Balearen



    Provence



    Venetien



    Sizilien



    Schott Dscherid



    Nördliches Marokko



    Dalmatien



    Schweizer Alpen




  6. #6
    Wüstenkrieger's Avatar Civis
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    Default Re: Presentation: Reconquista

    Leon





    Kastillien







    Navarra







    Pisa







    Florenz







    Burgund






  7. #7
    KoRnflakes's Avatar Senator
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    Default Re: Presentation: Reconquista

    Quote Originally Posted by Wüstenkrieger View Post
    The factions:
    Christians:
    The Kingdom of Leon
    The Kingdom of Aragon
    The Kingdom of Castile
    The Kingdom of Navarre
    The Kingdom of Portugal
    The Kingdom of Bourgogne
    The Republic of Genua
    The Kingdom of France
    The Margraviate of Florence
    The Republic of Pisa
    The Holy Roman Empire
    The Pepublic of Veneci
    The Empire of the Normans
    The Kingdom of Croatia
    The Kingdom of Hungary

    Islamic
    The Emirate of the Zirid
    The Emirate of the Almoravids
    The Emirate of the Hamadids

    Emerging:
    The Kingdom of England
    The Banu Hilal
    The Emirate of the Almohads
    The Swiss

    I`m sure you "forgot" one faction
    Do you know which I mean ?
    Danke King Kong dass ich Third Age ab meinem Geburtstag zocken kann

  8. #8

    Default Re: Presentation: Reconquista

    @KoRnflakes: Silence!!!

    But he is right. The Byzantium Empire isn't represented in the factions list although it is on the campaign map. (historical accuracy)

  9. #9

    Default Re: Presentation: Reconquista

    I'm surprised that the Catalan Counties aren't a faction.

    Also, it's weird that in the starting provinces pics León doesn't own Asturias and Castile doesn't own Cantabria.

  10. #10
    Wüstenkrieger's Avatar Civis
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    Default Re: Presentation: Reconquista

    New Interface






  11. #11
    Wüstenkrieger's Avatar Civis
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    Default Re: Presentation: Reconquista


    I hope that the foundations of the modification despite my poor English language has been understood.

    The entire presentation here ...

    http://totalwar-zone.de/forum/board.php?boardid=108


    he first open beta will be released on 09.08.2008.

    With friendly greetings
    Wüstenkrieger



  12. #12

    Default Re: Presentation: Reconquista

    @Moderators: Can anyone pls move this thread to "Mod Threads". Thx

  13. #13
    Nevada's Avatar Domesticus
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    Default Re: Presentation: Reconquista

    great to see this ambitious german projectvhere on TWC!

    @wüstenkrieger: mein englisch ist sehr gut, wenn du willst kann ich längere previews für dich posten/übersetzen



  14. #14
    Wüstenkrieger's Avatar Civis
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    Default Re: Presentation: Reconquista

    Quote Originally Posted by Nevada View Post
    great to see this ambitious german projectvhere on TWC!

    @wüstenkrieger: mein englisch ist sehr gut, wenn du willst kann ich längere previews für dich posten/übersetzen

    Ich würde dich vor der ersten OpenBeta kontaktieren, um ein längeres Previews vorzubereiten.

    I would get ahead of the first open beta contact to prepare a longer previews.


    Das wäre sehr schön. Würdest du auch dich in der Lage sehen, zugesendete TXT.Dateien Dateien auch zu übersetzen, so daß die Mod auch komplett ins Englische übersetzt wird.

    That would be very nice. Would you be also able to see TXT files to translate, so that the Mod completely translated into English.


  15. #15
    sinople's Avatar These Romans are crazy!
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    Default Re: Presentation: Reconquista

    Very good and your pics say more than any language

    Good luck for the end

    +rep

  16. #16

    Default Re: Presentation: Reconquista

    Quote Originally Posted by sinople View Post
    Very good and your pics say more than any language

    Good luck for the end

    +rep
    Thank you

  17. #17
    Wüstenkrieger's Avatar Civis
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    Default Re: Presentation: Reconquista

    Thank you for your understanding.

    I hope the Mod will like you.

    Robin speaks better English than me and will also answer to you all questions.


  18. #18
    gobbothegreen's Avatar Miles
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    Default Re: Presentation: Reconquista

    aahhh this looks great +rep

  19. #19

    Default Re: Presentation: Reconquista

    One of the biggest feature isn't previewed in this presentation.

    Reconquista features more than 60 new Events. Often it's up to you to choose yes/no in many Events. But choose carefully because every decicion has its consequences.

  20. #20
    TheFirstONeill's Avatar Father of Thera
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    Default Re: Presentation: Reconquista

    Beautiful work sir, +rep

    House of Wilpuri :By the Patronage of Elrond: Patron of Caki : Aduellist : Borissomeone
    Proud Creator of Thera, Legacy of the Great Torment: Opifex :

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