Is it possible to have 2 rebel factions in the campaign ?
I know how to add a faction, but I would like, if it is possible, to have a second rebel-like faction, i.e. :
- this faction would have no family tree
- this faction could not die, even without any region nor character
- some "priests" could be spawned, like the slave heretics
In the descr_sm_factions.txt, there is an interesting line :
But I don't exactly know how it works and what it would do if I put this line for a new faction.Code:special_faction_type slave_faction
In fact, my goal is to have 2 rebel factions, the slaves would spread heretism, and a jewish rebel-like faction who would spread judaism with its own priests and buildings. (I know how to add the new religion)
Any idea ?





Reply With Quote







































