I was able to attach the Shishi model (Blue Lotus) to a horse's skeleton in Milkshape. Though I have gotten it to move correctly the texture has not been put on it correctly.
Milkshape version:
Game Version:
Does anyone know what I need to do to get it to display correctly? I used Grumpy's Mesh 2 Ms3d 1.8 to convert the ms3d file because KnightErrant's meshconverter would not convert it (I don't know why it would not convert it but it stopped after 'Number of vertices').







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