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Thread: How do i get it to work???

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  1. #1

    Default How do i get it to work???

    i bought Medieval 2 total war gold edition yesterday and installed it but when i try to play it goes into an endless black screen with a timer spining, also when i click on the shortcut on the desktop an error message appears saying

    "An unhandled exception has occured in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will be shut down immediatly. Object reference not set to an instance of an object."

    If anyone could tell me what's wrong and how to fix it in words i can understand that would be a big help

    also my systems information is
    operating system: Microsoft Windows Xp Professional (5.1, Build 2600)
    processor: Intel(R) Pentium(R) 4 CPU 3.20 GHZ (2 CPUs)
    memory: 512MB RAM
    DirectX Version: DirectX 9.0c (4.09.0000.0904

    thanks

  2. #2
    irishron's Avatar Cura Palatii
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    Default Re: How do i get it to work???

    Unless you did something else besides install the game, something happened when it installed. Uninstall and reinstall it.

  3. #3

    Default Re: How do i get it to work???

    I just reinstalled it again and the error message came up again when i clicked details on it it gave me this info which i copied and pasted
    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    Error in the application.
    -2147220906 (VFW_E_NO_AUDIO_HARDWARE)
    at Microsoft.DirectX.AudioVideoPlayback.Audio.Open(String fileName, Boolean autoRun)
    at Microsoft.DirectX.AudioVideoPlayback.Audio..ctor(String fileName, Boolean autoRun)
    at Launcher.LauncherMainForm.ApplySkins()
    at Launcher.LauncherMainForm.LoadSkins()
    at Launcher.LauncherMainForm.LoadLauncher()
    at Launcher.LauncherMainForm.LauncherMainForm_Load(Object sender, EventArgs e)
    at System.Windows.Forms.Form.OnLoad(EventArgs e)
    at System.Windows.Forms.Form.OnCreateControl()
    at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
    at System.Windows.Forms.Control.CreateControl()
    at System.Windows.Forms.Control.WmShowWindow(Message& m)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
    at System.Windows.Forms.ContainerControl.WndProc(Message& m)
    at System.Windows.Forms.Form.WmShowWindow(Message& m)
    at System.Windows.Forms.Form.WndProc(Message& m)
    at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2407
    CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll
    ----------------------------------------
    Launcher
    Assembly Version: 1.0.2669.20298
    Win32 Version: 1.0.2669.20298
    CodeBase: file:///C:/Program%20Files/SEGA/Medieval%20II%20Total%20War/Launcher.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2032
    CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
    ----------------------------------------
    System
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2407
    CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
    ----------------------------------------
    CoreLib
    Assembly Version: 1.0.2669.20298
    Win32 Version: 1.0.2669.20298
    CodeBase: file:///C:/Program%20Files/SEGA/Medieval%20II%20Total%20War/CoreLib.DLL
    ----------------------------------------
    System.Drawing
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2032
    CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
    ----------------------------------------
    SkinLib
    Assembly Version: 1.0.2669.20298
    Win32 Version: 1.0.2669.20298
    CodeBase: file:///C:/Program%20Files/SEGA/Medieval%20II%20Total%20War/SkinLib.DLL
    ----------------------------------------
    AxInterop.SHDocVw
    Assembly Version: 1.1.0.0
    Win32 Version: 1.1.0.0
    CodeBase: file:///C:/Program%20Files/SEGA/Medieval%20II%20Total%20War/AxInterop.SHDocVw.DLL
    ----------------------------------------
    Interop.SHDocVw
    Assembly Version: 1.1.0.0
    Win32 Version: 1.1.0.0
    CodeBase: file:///C:/Program%20Files/SEGA/Medieval%20II%20Total%20War/Interop.SHDocVw.DLL
    ----------------------------------------
    Accessibility
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.573
    CodeBase: file:///c:/windows/assembly/gac/accessibility/1.0.5000.0__b03f5f7f11d50a3a/accessibility.dll
    ----------------------------------------
    UpdateLib
    Assembly Version: 1.0.2669.20298
    Win32 Version: 1.0.2669.20298
    CodeBase: file:///C:/Program%20Files/SEGA/Medieval%20II%20Total%20War/UpdateLib.DLL
    ----------------------------------------
    System.Xml
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2032
    CodeBase: file:///c:/windows/assembly/gac/system.xml/1.0.5000.0__b77a5c561934e089/system.xml.dll
    ----------------------------------------
    Microsoft.DirectX.AudioVideoPlayback
    Assembly Version: 1.0.2902.0
    Win32 Version: 5.04.00.2904
    CodeBase: file:///c:/windows/assembly/gac/microsoft.directx.audiovideoplayback/1.0.2902.0__31bf3856ad364e35/microsoft.directx.audiovideoplayback.dll
    ----------------------------------------
    Microsoft.DirectX
    Assembly Version: 1.0.2902.0
    Win32 Version: 5.04.00.2904
    CodeBase: file:///c:/windows/assembly/gac/microsoft.directx/1.0.2902.0__31bf3856ad364e35/microsoft.directx.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just in time (JIT) debugging, the config file for this
    application or machine (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the machine
    rather than being handled by this dialog.



  4. #4
    irishron's Avatar Cura Palatii
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    Default Re: How do i get it to work???

    It says you have no sound. If you don't have sound via card or onboard chip it can find the drivers to, directx won't load and game won't load.

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