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June 20, 2008, 02:45 PM
#1
Strange colouring problem on models
I've been making some roads for my Osgiliath map. A problem that I can't explain is a strange colouring of the model that is underneath/independent of the texture. Its a strange base colour (red/blue/green etc). Has anyone got this? The model was originally imported from the vanilla roads so that could be a problem but I really dont want to spend the two days it took to piece the whole road network together doing a new one so need a direct fix to this model.
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July 06, 2008, 07:51 AM
#2
Re: Strange colouring problem on models
Unmapped areas?
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Last edited by AqD; September 20, 2011 at 07:31 AM.
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July 06, 2008, 07:59 AM
#3
Re: Strange colouring problem on models
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July 12, 2008, 08:34 AM
#4
Re: Strange colouring problem on models
OK.

When the textures disappeared once (long story - I broke RTW [again]) the colouring still was there. :hmmm:
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