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Thread: Is the HOI2 puppet system kind of cheap?

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  1. #1
    mongoose's Avatar Domesticus
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    Default Is the HOI2 puppet system kind of cheap?

    Let's consider the following: in my game as Germany, the year is 1952. My puppets are USA, the Ukraine, Russia, the Transural Republic, Kazakhstan, Nationalist China, England, Scotland, India, Burma, Pakistan, Norway, and Canada. While the games does punish you with TC issues and partisans for having too much occupied land, it seems kind of cheap and gamey that your puppets can never try to overthrow your rule. My army is only about 100 units; Russia, the Ukraine, and the Transural Republic alone out number be by about 2:1, and that's not even counting Natinonalist China, India, and America. Even worse, their units lack good tank forces, but they still have about the same level of technology and org. Furthermore, about half of my army is fighting Mexico right now, meaning that if the Russians and the Ukrainians really wanted to, they could easily overrun Germany before I could stop them.

    Historically, even powerful state like the Soviet Union often have problems keeping its puppets in line. Am I the only one who thinks that there should be random revolt events for puppet states? Or that puppet states should have at least have dissent and TC issues, to represent their people's resentment of foreign rule?
    Last edited by mongoose; June 19, 2008 at 10:04 PM.

  2. #2
    Narakir's Avatar Decanus
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    Default Re: Is the HOI2 puppet system kind of cheap?

    At lower difficulties (Normal and before) it's better to conquer the map but once you get at higher difficulties I think it's fair. Anyway the puppet system is not well implemented and to cheap in the long term without events.

  3. #3
    mongoose's Avatar Domesticus
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    Default Re: Is the HOI2 puppet system kind of cheap?

    I think an easy way to fix it would be to just have a revolt event that would fire about once every couple years or so (more frequently if the controlling nation is different culture from its puppet, or if the controlling nation or the puppet has high dissent, etc.).

  4. #4
    hellheaven1987's Avatar Comes Domesticorum
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    Default Re: Is the HOI2 puppet system kind of cheap?

    Well, AI would not revolt does not mean human player would not revolt...

  5. #5

    Default Re: Is the HOI2 puppet system kind of cheap?

    IMO its unrealistic as well, puppets are always the same government as the nation that forms them which wasn't always the case in real life.
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