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Thread: Burst fire for missile troops

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  1. #1

    Default Burst fire for missile troops

    Hi, I'm not sure if this belongs more in scripting than animation but here goes.

    Basically I'm trying to make a new unit based on the Chinese repeating crossbow and was wondering if and how I can make them shoot in bursts. I technically know how to make them shoot full auto, but I was wondering if I could instead make them shoot five arrows or so, pause to reload, then shoot another five.

    I'll try to elaborate if I'm being unclear, but in the meantime - anyone know if and how this can be done?
    "People don't think the universe be like it is, but it do." -- Neil deGrasse Tyson


    In Soviet Russia you want Uncle Sam.

  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Burst fire for missile troops

    The entries for the rocket launcher might be of help.










  3. #3

    Default Re: Burst fire for missile troops

    I knew it, there's a unit which already does this but which was escaping my mind

    Thanks, I'll go have a look at that rocket launcher then.
    "People don't think the universe be like it is, but it do." -- Neil deGrasse Tyson


    In Soviet Russia you want Uncle Sam.

  4. #4
    The Count(er)'s Avatar Protector Domesticus
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    Default Re: Burst fire for missile troops

    actually there's quite a few units that do this such as rebaults(sp?) and monster rebaults(sp?) but their all siege weapons which may cause problems
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