Page 1 of 3 123 LastLast
Results 1 to 20 of 55

Thread: Harad Unit Ideas

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    The Big Red 1's Avatar Primicerius
    Join Date
    May 2008
    Location
    Raccoon City, U.S.A, Population=Deceased
    Posts
    3,210

    Icon3 Harad Unit Ideas

    I will do the same thing here that i did with Rhun Ideas. Starting from scratch and creating my own units one by one with feedback from u guys. I will try not to use other mods like The New shadow influence my decision, but if you guys recommend it i will post it like most units you give me. first I will give you my impression of Harad.

    Harad: Harad is a desert ppl that relies on animal bones meat hide etc. to get by. They rely heavily on light Infantry and Archers and of course the Deadly Mumak. They will also have Corsair units
    with them. Harad will be able to move quickly but it's light infantry will have trouble against Gondor. Thus they rely on units like the Mumakil to take down heavy infantry.




    Regular Units:


    Desert Tribesmen: Men in robes with small wicker shield and spears (much like spear levies)

    Desert Skirmishers: like that above with no shield and Javalins.

    Desert Archers: like the above except with arrows.

    Corsair Marines: Most naval battles are fought with archers, making the Corsair's extremely good at it. They have a small composite short bow that fires fire arrows and does considerably good damage. Is pretty good at melee too.(requires Umbar, Hybrid Unit)

    Southron Swordsmen: Haradrim dressed in a variety of light Bamboo and bone armor. Armed with a scimitar and small shield. (like movie soldiers)

    Southron Archers: Muck like the above except with arrows and short swords.

    Haradrim Pikemen: Much like the above except with long pikes that form a Phalanx.

    Mumak Huntsman: Soldiers with powerful Javalins.(looks like the above)





    Regular Calvary:

    Haradrim Riders: Basic Haradrim Horsemen, Light fast and dressed in robes with a spear.

    Serpent Bowmen: Light Calvary archers that can fire dangerous arrows toward target, though usless in Melee.

    Mounted Mumak Huntsman: Men in fast horses armed wit nothing but Javalins.





    Special/Heavy Infantry:

    Men of Far Harad; Huge Dark skinned men with huge warhammers. That carry no armor.

    Black Southron Marauders: Men dressed in medium bamboo and bone armor covered in black robes. With long Scmitars. and a small shield. (can Hide in grass)

    Muhad: Men with spiked clubs and large scimitars. They have heavy armor and some have masks protecting their face. Look like the guy on the Mumakil in ROTK

    Caravan Guard: Men with heavy quilted leather and bone plate armor, armed with short easterling like spears repersenting trade between the ppl

    Black Numenoreans of Umbar: Men in steel: Plate armor armed with long swords.(requires Umbar)



    Heavy/Special Cav:

    Mumakil: Large heavy Elephant creatures with archers on their back.

    Black Serpent Riders: Heavy Calvary dressed in muslim like mail, with Scimitars. Fight like Muslim knights.

    Southron Wardens: Medium Javelin cavalry armed with large Javelins and medium bone armor




    Any Ideas? don't like a unit? Something needs to be changed? Units need to be added? let me know and i'll see if I can change them


    Credit goes to KippyK for helping me Generalize the names
    Last edited by The Big Red 1; June 19, 2008 at 08:26 AM.
    HONEY I AM HOME


  2. #2
    The Count(er)'s Avatar Protector Domesticus
    Join Date
    May 2008
    Location
    Canada
    Posts
    4,134

    Default Re: Harad Unit Ideas

    oh no another one
    well good work like the ideas keep it up
    Quote Originally Posted by Chaigidel View Post
    everyone but me is wrong.
    Ego's are fun

  3. #3
    The Big Red 1's Avatar Primicerius
    Join Date
    May 2008
    Location
    Raccoon City, U.S.A, Population=Deceased
    Posts
    3,210

    Default Re: Harad Unit Ideas

    Quote Originally Posted by The Count(er) View Post
    oh no another one
    well good work like the ideas keep it up
    I enjoy creating this stuff. It's fun to create. Which is why I'm becoming a modeler.

    And if you read my post on Rhun I will do one on every faction!
    HONEY I AM HOME


  4. #4
    Kip's Avatar Idea missing.
    Join Date
    Apr 2005
    Location
    United States
    Posts
    8,422

    Default Re: Harad Unit Ideas

    I think some of the names are too "fluffy". I don't think we should invent titles and stuff for the troops...we should just be basic and forthright. For example: I think "Serpent Cleavers" should just be called something like Southron Halberdiers. I dunno, reading the names you've made up for the units makes it feel like Warhammer or some other hokey fantasy knock-off.

    Going back to the ideas: I don't think Harad should have any armor-piercing weapons. Most of their core troops should be bow or spear armed, as portrayed in the films. However, the elite should carry scimitars, as I seem to remember in the books the Haradrim Cavalry used them.

  5. #5
    The Big Red 1's Avatar Primicerius
    Join Date
    May 2008
    Location
    Raccoon City, U.S.A, Population=Deceased
    Posts
    3,210

    Default Re: Harad Unit Ideas

    Quote Originally Posted by KippyK View Post
    I think some of the names are too "fluffy". I don't think we should invent titles and stuff for the troops...we should just be basic and forthright. For example: I think "Serpent Cleavers" should just be called something like Southron Halberdiers. I dunno, reading the names you've made up for the units makes it feel like Warhammer or some other hokey fantasy knock-off.

    Going back to the ideas: I don't think Harad should have any armor-piercing weapons. Most of their core troops should be bow or spear armed, as portrayed in the films. However, the elite should carry scimitars, as I seem to remember in the books the Haradrim Cavalry used them.
    Your concerns have been noted and I will probably change around somethings. It did take me 30 mins to write this I was running out of Names!
    HONEY I AM HOME


  6. #6
    Kip's Avatar Idea missing.
    Join Date
    Apr 2005
    Location
    United States
    Posts
    8,422

    Default Re: Harad Unit Ideas

    Oh no worries, I didn't mean that to be rude, and I know you're just having some fun creating these things

    I just think Lord of the Rings is the single most believable incarnation of fantasy created. Even though there are Orcs and Wraiths running around, the cultures created feel real. And unfortunately, I feel giving units "fantasy" names rather than just general names pushes the boundary into corniness.


    Oh also as a quick idea I would combine the two Corsair units into a single hybrid melee/ranged unit and call them "Corsair Marines" or even just "Corsairs of Umbar".
    Last edited by Kip; June 18, 2008 at 08:48 PM.

  7. #7
    The Big Red 1's Avatar Primicerius
    Join Date
    May 2008
    Location
    Raccoon City, U.S.A, Population=Deceased
    Posts
    3,210

    Default Re: Harad Unit Ideas

    Quote Originally Posted by KippyK View Post
    Oh no worries, I didn't mean that to be rude, and I know you're just having some fun creating these things

    I just think Lord of the Rings is the single most believable incarnation of fantasy created. Even though there are Orcs and Wraiths running around, the cultures created feel real. And unfortunately, I feel giving units "fantasy" names rather than just general names pushes the boundary into corniness.


    Oh also as a quick idea I would combine the two Corsair units into a single hybrid melee/ranged unit and call them "Corsair Marines" or even just "Corsairs of Umbar".
    I think the Corsair thing is a good Idea and I will do it.

    Also you weren't being rude, I asked for feedback I wouldn't want 30 mins to go to waste! actually I'm glad some one spoke up.

    I have changed some of the names and I am thinking of some for the others. If you would like to help you can
    HONEY I AM HOME


  8. #8
    Kip's Avatar Idea missing.
    Join Date
    Apr 2005
    Location
    United States
    Posts
    8,422

    Default Re: Harad Unit Ideas

    Ok sure, I'll post up some more generalized names for the units, and we'll see if we can come up with some good compromise names together

  9. #9
    The Big Red 1's Avatar Primicerius
    Join Date
    May 2008
    Location
    Raccoon City, U.S.A, Population=Deceased
    Posts
    3,210

    Default Re: Harad Unit Ideas

    Quote Originally Posted by KippyK View Post
    Ok sure, I'll post up some more generalized names for the units, and we'll see if we can come up with some good compromise names together
    Sounds good. Just don't post too much or it will look like these are your units not mine

    Mumak Trainer etc will be changed to things like Southron Pikemen, Or do you have a better Idea
    Last edited by The Big Red 1; June 18, 2008 at 08:55 PM.
    HONEY I AM HOME


  10. #10
    The Sixth Wizard's Avatar Semisalis
    Join Date
    Nov 2007
    Location
    A prince of Greater Hungary!
    Posts
    481

    Default Re: Harad Unit Ideas

    I love your ideas, but I agree we should have more general unit names for them. I think Harad should be a stronger faction overall than Rhun as they are said to have very powerful legions in ROTK and their armies are always Gondor's most sophisticated enemies overall. Their infantry especially should be on par if not armour piercing.

    Good work, however!
    Third Age: Total War! (!!!!)

  11. #11
    The Big Red 1's Avatar Primicerius
    Join Date
    May 2008
    Location
    Raccoon City, U.S.A, Population=Deceased
    Posts
    3,210

    Default Re: Harad Unit Ideas

    Quote Originally Posted by The Sixth Wizard View Post
    I love your ideas, but I agree we should have more general unit names for them. I think Harad should be a stronger faction overall than Rhun as they are said to have very powerful legions in ROTK and their armies are always Gondor's most sophisticated enemies overall. Their infantry especially should be on par if not armour piercing.

    Good work, however!
    yeah except some guy posted my Isengard thread b4 I could get too it!!!!!!

    Thx for the feedback. That is what these threads I am making are based on and they will make better units overall.

    Except no faction will be stronger than another.
    HONEY I AM HOME


  12. #12

    Default Re: Harad Unit Ideas

    Quote Originally Posted by The Big Red 1 View Post
    yeah except some guy posted my Isengard thread b4 I could get too it!!!!!!

    Thx for the feedback. That is what these threads I am making are based on and they will make better units overall.

    Except no faction will be stronger than another.
    I would still like to see you do Isengard you have some good idea's


    Khamûl the Wraith

  13. #13
    The Big Red 1's Avatar Primicerius
    Join Date
    May 2008
    Location
    Raccoon City, U.S.A, Population=Deceased
    Posts
    3,210

    Default Re: Harad Unit Ideas

    Quote Originally Posted by LOTR-MOD View Post
    I would still like to see you do Isengard you have some good idea's
    I would have to talk to the owner of that thread. I posted some of my Ideas on it though if you want to look. And thx for the feedback!
    HONEY I AM HOME


  14. #14
    Kip's Avatar Idea missing.
    Join Date
    Apr 2005
    Location
    United States
    Posts
    8,422

    Default Re: Harad Unit Ideas

    Desert Tribesmen: I Like this name.

    Desert Skirmishers: Good again.

    Desert Archers: like the above except with arrows. Good.

    Corsair Boarders:
    Corsair Crewmen: Combine these two into "Corsair Marines" or "Corsairs of Umbar"

    Southron Swordsmen: Good name.

    Southron Archers: Good.

    Mumak Trainers: I don't picture Haradrim with pike blocks, especially because we need to differentiate them from the Easterlings who will mostly likely have pike blocks. However I would suggest the name Southron Pikemen. Original, I know

    Mumak Huntsmen: This name is fine, it fits the theme of the unit nicely.

    Southron Halberdiers: Best. Name. Ever.
    However I would actually recommend removing this unit, I don't see the Haradrim with armor-piercers.




    Regular Calvary:

    Sand Riders: I'd just call them Haradrim Riders or Riders of Harad.

    Hornet Shooters: These could be anything from Southron Horsemen to Mounted Soutron Archers etc.

    Mumak Chasers: I'd say Mounted Mumak Huntsmen.



    Special/Heavy Infantry:

    Far Haradrim Good, maybe Men of Far Harad?

    Black Southron Marauders: Sounds good.

    Haradrim Warlords: The unit you've described is the Mahud. You can reference the Games Workshop miniatures if you'd like to imagine this type of unit on the field.

    Horse-Banes: Since these guys share Easterling weapons (which is a good idea, since they were so often allied), I might call them something like Merchant Guard or Caravan Guard, to represent the inter-culture trade.

    Dunedain of Umbar: Sounds good.



    Heavy/Special Cav:

    Mumakil: Large heavy Elephant creatures with archers on their back.

    Order of the Serpent: I'd go with Serpent Riders.

    Sand Wardens: Wardens is a good word, but I'd probably call them Southron Wardens or Haradrim wardens.

  15. #15
    The Big Red 1's Avatar Primicerius
    Join Date
    May 2008
    Location
    Raccoon City, U.S.A, Population=Deceased
    Posts
    3,210

    Default Re: Harad Unit Ideas

    Quote Originally Posted by KippyK View Post
    Desert Tribesmen: I Like this name.

    Desert Skirmishers: Good again.

    Desert Archers: like the above except with arrows. Good.

    Corsair Boarders:
    Corsair Crewmen: Combine these two into "Corsair Marines" or "Corsairs of Umbar"

    Southron Swordsmen: Good name.

    Southron Archers: Good.

    Mumak Trainers: I don't picture Haradrim with pike blocks, especially because we need to differentiate them from the Easterlings who will mostly likely have pike blocks. However I would suggest the name Southron Pikemen. Original, I know

    Mumak Huntsmen: This name is fine, it fits the theme of the unit nicely.

    Southron Halberdiers: Best. Name. Ever.
    However I would actually recommend removing this unit, I don't see the Haradrim with armor-piercers.




    Regular Calvary:

    Sand Riders: I'd just call them Haradrim Riders or Riders of Harad.

    Hornet Shooters: These could be anything from Southron Horsemen to Mounted Soutron Archers etc.

    Mumak Chasers: I'd say Mounted Mumak Huntsmen.



    Special/Heavy Infantry:

    Far Haradrim Good, maybe Men of Far Harad?

    Black Southron Marauders: Sounds good.

    Haradrim Warlords: The unit you've described is the Mahud. You can reference the Games Workshop miniatures if you'd like to imagine this type of unit on the field.

    Horse-Banes: Since these guys share Easterling weapons (which is a good idea, since they were so often allied), I might call them something like Merchant Guard or Caravan Guard, to represent the inter-culture trade.

    Dunedain of Umbar: Sounds good.



    Heavy/Special Cav:

    Mumakil: Large heavy Elephant creatures with archers on their back.

    Order of the Serpent: I'd go with Serpent Riders.

    Sand Wardens: Wardens is a good word, but I'd probably call them Southron Wardens or Haradrim wardens.
    Thank you I will fix them and I will post you at the top giving you credit.
    HONEY I AM HOME


  16. #16
    Kip's Avatar Idea missing.
    Join Date
    Apr 2005
    Location
    United States
    Posts
    8,422

    Default Re: Harad Unit Ideas

    Thanks Big Red. Of course, you did all the hard imagination work already

  17. #17
    Iustinianos's Avatar Centenarius
    Join Date
    Apr 2008
    Location
    the Netherlands.
    Posts
    812

    Default Re: Harad Unit Ideas

    I like the ideas, great job The Big Red 1 and KippyK!

    I always thought of the Haradrim as the Numideans/Carthage from RTW. Lots of missile units, some decent cavarly units, Mumakil ofcourse, and a large variety of peltasts/throwers both infantry and cavalry. Also for the skinning of the units it is important that troops created from Far Harad are dark-skinned. Men from Harad are more Middle-Eastern looking.

    About the Dunedain from Umbar. There weren't any Dundedain in Harad. They should be called Black-Numenoreans. The Dunedain where descendents of Elendil and his kingdom in Eriador. I'd rather see them as (Black)Numenoreans of Umbar. For the rest, again, great job!
    It looks bad in the newspapers and upsets civilians at their breakfast...

  18. #18

    Default Re: Harad Unit Ideas

    You have some very good ideas, .

    ---------------

    I have some concerns with one of your units.

    The Men of Far Harad and some other units should have full chainmail armor when their armor is upgraded to the 3rd level, this would also satisfy the armor upgrade option in the actual game.


  19. #19
    The Big Red 1's Avatar Primicerius
    Join Date
    May 2008
    Location
    Raccoon City, U.S.A, Population=Deceased
    Posts
    3,210

    Default Re: Harad Unit Ideas

    Quote Originally Posted by The Dark Lord of Mordor View Post
    You have some very good ideas, .

    ---------------

    I have some concerns with one of your units.

    The Men of Far Harad and some other units should have full chainmail armor when their armor is upgraded to the 3rd level, this would also satisfy the armor upgrade option in the actual game.
    I only have written how units should start do to the possibility that feature won't be added.
    HONEY I AM HOME


  20. #20

    Default Re: Harad Unit Ideas

    Yes, you are right, unfortunately there will not be armor options.
    ----
    Then Blacksmiths should not upgrade armor but instead give experience to units that are trained in settlements with blacksmiths or Armor Factories.
    ----


Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •