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  1. #1
    Venta Icenor Um's Avatar Civis
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    Default Ventilation mod

    I've been doing a few alterations with the map and text files to suit my own taste and i've started thinking... would people like to see this released? So far i have changed...

    • the names of most provinces to their native names,
    • included a lot more rebels
    • Giving the rebels more unique names in the own language, for example Bohemian rebels are now "České království" Gascony rebels are "Duche de Guyenne" etc
    • Hoping to have some of the names of the settlements change depending on who owns them
    • Replacing x region with y region
    • expanding the map north
    • and finally, replacing the Irish faction with the Zirid Emirate of Tunisia
    • and possibly replacing the knight's templar faction with something, can't decide what
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  2. #2
    Brewskii's Avatar Senator
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    Default Re: Ventilation mod

    sound cool but adding new units would definately make it better

    Spoiler Alert, click show to read: 
    Nothing, just wanted to see if you'd open it.

  3. #3

    Default Re: Ventilation mod

    Replace Templar with Armenia

  4. #4
    y2day's Avatar TWC STORE NOW OPEN!
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    Default Re: Ventilation mod

    Tunis? really? :hmmm:




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  5. #5
    Brewskii's Avatar Senator
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    Default Re: Ventilation mod

    replace templars with cumans

    Spoiler Alert, click show to read: 
    Nothing, just wanted to see if you'd open it.

  6. #6
    y2day's Avatar TWC STORE NOW OPEN!
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    Default Re: Ventilation mod

    Cumans are already in. :hmmm:





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  7. #7

    Default Re: Ventilation mod

    If you remove templars i wont play it they are the back bone of this mod!

  8. #8

    Default Re: Ventilation mod

    Quote Originally Posted by ceaser543 View Post
    If you remove templars i wont play it they are the back bone of this mod!

  9. #9

    Default Re: Ventilation mod

    Quote Originally Posted by ceaser543 View Post
    If you remove templars i wont play it they are the back bone of this mod!
    It's like people think no one would get SS if it weren't for the templars. If you can't find anything better in the mod then templars, I don't get you. If I had the skills, I would have replaced them with one of the other states located in that region instead, like Edessa or Antioch, or maybe Armenia. But they do their part, kinda fun to play with, but pretty boring units.

    And ontopic- Yes, I would be interested.


  10. #10

    Default Re: Ventilation mod

    you could make two versions of your sub-mod one with and one without the templars, the one without the templars would have a faction replacing it! this would mean it would appeal to more gamers! You could put in georgia or Armenia! Good choice with the Tunisian erimate, can't wait for this sub mod to be released!
    Last edited by MCDS2; June 17, 2008 at 03:30 PM.

  11. #11
    Venta Icenor Um's Avatar Civis
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    Default Re: Ventilation mod

    Quote Originally Posted by MCDS2 View Post
    you could make two versions of your sub-mod one with and one without the templars, the one without the templars would have a faction replacing it! this would mean it would appeal to more gamers! You could put in georgia or Armenia! Good choice with the Tunisian erimate, can't wait for this sub mod to be released!
    The three factions i would love to include most of all are Armenia, Georgia and Serbia, the problem with these factions is that they require a great amount of new units and i'm not much of a modeller, that's why i chose to include the zirids, because they could use a mixture of Moorish and egytpian units while a few of my early dabblings of modelling could make up the more unique side of their army, so what i'll do is release an initial version with the templars, then the next version, the 1.0 will have something t replace the tmeplars.

    Thanks alot Prince vinc, i have incorporated these into the mod, and thanks a lot Y2day, work has begun on the Zirid faction icon
    Last edited by Venta Icenor Um; June 18, 2008 at 06:56 AM.
    Those who live by the sword, Play Total War




  12. #12

    Default Re: Ventilation mod

    Hi!!I'm french,i can help for the feudal names.I start by the seven laics members of the french aulic concil:Comté de Flandre(county of flanders)
    Duché de Bretagne(Duchy of Brittain)
    Duché de Bourgogne(Duchy of Burgondy)
    Duché de Normandie(Duchy of Normandy)
    Duché d'Aquitaine(Duchy of Guyenn)
    Comtat de Tolosa(County of Toulouse)
    Comté de Champagne(County of Champaign)

  13. #13

    Default Re: Ventilation mod

    Why remove the templars? That doesn't make sense? Who is going to rule Jerusalem then? Are you just going to pretend its a muslim city?



  14. #14

    Default Re: Ventilation mod

    Quote Originally Posted by DenniZ View Post
    Why remove the templars? That doesn't make sense? Who is going to rule Jerusalem then? Are you just going to pretend its a muslim city?
    the kingdom of jerusalem will!
    --- Theseus1234
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    ^Human hubris knows no bounds.

  15. #15

    Default Re: Ventilation mod

    If you need units for georgia you could ask the DVL team if you could use their Georgain units in your sub mod!

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