Results 1 to 9 of 9

Thread: AI does not use enough cavalry?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Icon12 AI does not use enough cavalry?

    is there anyway i can make the Ai use more cavalry?


    thanks in advance!
    to catch a fish,so juicy sweeeeeet

  2. #2

    Default Re: AI does not use enough cavalry?

    Do you use RR? (question relevant since it restricts cavalry recruiting)

  3. #3

    Default Re: AI does not use enough cavalry?

    This would seem to beg the question of how much is "enough" cavalry.
    I use RR and seem to average about 15-20% of a typical stack on horses (half of that light, the rest generals)
    I would guess that the ai is about the same.

    How would this compare to an actual army of the period?
    Most movies seem to portray medieval armies as pretty cavalry heavy, but I suspect this because they are much sexier on screen than hordes of filthy peasant militia.
    Anyone have any info on actual horse/foot ratios?

  4. #4

    Default Re: AI does not use enough cavalry?

    Since most medieval accounts over-emphasized cavalry, it should be no more than 25%.

  5. #5

    Default Re: AI does not use enough cavalry?

    In my experience it differce for the diffrent factions some use a lot oter not that much.

  6. #6
    Maniacal's Avatar Miles
    Join Date
    Feb 2008
    Location
    British Columbia, Canada
    Posts
    318

    Default Re: AI does not use enough cavalry?

    I don't use RR, and the French had up to 50% mailed knights in some stacks.

    Okay, 1 out of 4, but the others had 25 or so % calv. I switched campaigns to Venice as I wanted a change from England.

  7. #7
    themoob's Avatar Centenarius
    Join Date
    Mar 2008
    Location
    Australia
    Posts
    825

    Default Re: AI does not use enough cavalry?

    Cavalry was expensive to maintain, so it obviously was only a minor part of the army held by the more wealthy.

  8. #8

    Default Re: AI does not use enough cavalry?

    Danes just owned my Novgorod full stack consisted mainly of druzhinas and dism. boyar sons with their full stack of norse swordsman and norse axemen, but their 3 feudal and 1 chivalric knight made all the difference!

  9. #9
    Gorrrrrn's Avatar Citizen
    Join Date
    Jan 2007
    Location
    here
    Posts
    5,546

    Default Re: AI does not use enough cavalry?

    I'm fighting as mongols vs Seljuks on late era M/M (with lusted's latest CAI but no other major mods)

    Most of the battles are entirely all infantry affairs. Takes forever to build horse archer units and after over 60 turns I still haven't got anywhere I can build heavy lancers, and a couple to rebuild damaged heavy horse archers. Seljuks don't seem to build any cavalry. Given what these factions used historically maybe we need to make their cavalry cheaper or take fewer turns for the recruitment slots to become available?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •