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Thread: Help needed with descr_strat.txt

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  1. #1

    Default Help needed with descr_strat.txt

    Hello all

    I m trying to edit the descr_strat.txt but i found some problems there...
    I successfull managed to edit large army for HRE using

    unit Zweihander exp 9 armour 9 weapon_lvl 5

    I have problem to make a large city...I tried many ways..
    at start I put

    level large_city
    region Frankfurt_Province

    year_founded 0
    population 27000
    plan_set default_set
    faction_creator hre

    and then i try something like this

    building
    {
    type core_building huge_stone_wall
    }
    building
    {
    type barracks army_barracks
    }
    building
    {
    type temple_catholic Huge_Cathedral
    }
    building
    {
    type city_hall city_hall
    }
    building
    {
    type market great_market
    }
    building

    But it doesn't work

    I opened the game and with the cheat process_cq settlement I created a large city...then I went to browser building and copy exactly the names of the buildings...what am I doing wrong?where I can find how i must write the names of the buildings?

    example : King's stables how i supposed to write the ' ?

    sorry for my bad english and sorry if there is already a thread for this..

    I read http://www.twcenter.net/forums/showthread.php?t=92488

    but I cant find answer to my question...I dont want advance editing...just to make a large city and a citadel in descr_strat.txt

    Thanks in advance

  2. #2

    Default Re: Help needed with descr_strat.txt

    anyone?where can I find a guide of the building types?
    example type temple_catholic...in the game in building browser say churches but the correct is temple_catholic...where can I find the other types?
    and for buildings also...
    example 2 : in the game the name is Huge orthodox cathedral but in descr.strat you must type huge_cathedral_o

    I see many threads with advanced modding...I think what i wanna do is simple.I just wanna find how each building and type of building is the correct name for descr_strat.txt

  3. #3
    GrnEyedDvl's Avatar Liberalism is a Socially Transmitted Disease
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    Default Re: Help needed with descr_strat.txt

    Well what are you getting in your error log? I dont have the file in front of me, but starting with 27k population is pretty big and it might not match the wall size.

    Start with just the city and the wall, when you get that to run then add the other buildings.

  4. #4

    Default Re: Help needed with descr_strat.txt

    I didn't get error just the game didnt start...anyway after hours I managed to find the correct names for the buildings and i would like to post it here for everyone that want

    HUGE CITY :

    level huge_city
    region Constantinople_Province

    year_founded 0
    population 27000
    plan_set default_set
    faction_creator byzantium
    building
    {
    type core_building huge_stone_wall
    }
    building
    {
    type tower ballista_towers
    }
    building
    {
    type hinterland_mines mines+1
    }
    building
    {
    type temple_orthodox huge_cathedral_o
    }
    building
    {
    type port shipwright
    }
    building
    {
    type hinterland_farms farms+3
    }
    building
    {
    type market merchants_quarter
    }
    building
    {
    type hinterland_roads paved_roads
    }
    building
    {
    type city_hall mayors_palace
    }
    building
    {
    type smith gothic_armourer
    }
    building
    {
    type taverns pleasure_palace
    }
    building
    {
    type health aqueduct
    }
    building
    {
    type siege siege_works
    }
    building
    {
    type sea_trade docklands
    }
    building
    {
    type icon_art master_ikoner_studio
    }
    building
    {
    type barracks militia_barracks
    }

    CITADEL :

    level large_city
    region Corinth_Province

    year_founded 0
    population 12000
    plan_set default_set
    faction_creator byzantium
    building
    {
    type core_castle_building citadel
    }
    building
    {
    type castle_barracks armoury
    }
    building
    {
    type hinterland_castle_roads c_paved_roads
    }
    building
    {
    type missiles marksmans_range
    }
    building
    {
    type temple_orthodox_castle chapel_o
    }
    building
    {
    type hinterland_farms farms+3
    }
    building
    {
    type castle_smith c_gothic_armourer
    }
    building
    {
    type castle_siege c_siege_works
    }
    building
    {
    type equestrian kings_stables
    }
    building
    {
    type castle_port c_shipwright
    }
    building
    {
    type castle_tower c_ballista_towers
    }

    That is for byzantioum (orthodox) and I think it is the same for every orthodox faction except this
    building
    {
    type icon_art master_ikoner_studio
    }
    that is unique to byzantioum...
    If you want to add guilds here is the way

    building
    {
    type guild_assassins_guild gm_assassins_guild
    }
    building
    {
    type guild_masons_guild gm_masons_guild
    }
    Last edited by ampalaea; June 14, 2008 at 04:10 AM.

  5. #5
    Gampie's Avatar Tiro
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    Default Re: Help needed with descr_strat.txt

    The problem was (as far as I can tell from your list of buildings) that you assigned a 'huge stone wall' to a 'large city'. Same for your huge cathedral.
    The correct names for the buildings can be found in the data folder, in the file export_description_buildings.txt

  6. #6

    Default Re: Help needed with descr_strat.txt

    thank you m8 thats what I did I downloaded the export_description_buildings.txt from filefront (cause the last time i unpacked the game files I had a lot of crashes...) and from there I saw the correct names...and you are right the problem was the large city and the cathedral...

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