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  1. #1
    RedFox's Avatar When it's done.™
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    Default Upcoming Diadochi Features

    As I am finally back and able to start working on Diadochi again, I would like to get some feedback on new features for Diadochi.

    What is being developed at the moment is:
    - New successor units
    - New Iberian units
    - New Carthaginian units
    - Cultural Barracks + Auxiliary barracks
    - Colonies


    Give any suggestions for features that could improve Diadochi here:

  2. #2

    Default Re: Upcoming Diadochi Features

    I would be intersted in colonies, this could be a different aspect of the game.

    DHS
    "Today I saw a slave become more powerful than the Emperor of Rome"

    [SIGPIC][/SIGPIC]

  3. #3

    Default Re: Upcoming Diadochi Features

    I really glad to hear you come back and start working again,

    New units are always welcome. However, IMO, you should make one or more proper installer, those each of patch creates its own shortcut, this may confuse the newcomers.

    Sorry for asking but can you give us certain time for next release?

    Also, a small preview of new units would be sweet.

    Good luck..

  4. #4

    Default Re: Upcoming Diadochi Features

    Good to see you back! Would love to see this http://www.twcenter.net/forums/downl...o=file&id=1761
    Last edited by RedFox; June 13, 2008 at 01:37 PM.

  5. #5

    Default Re: Upcoming Diadochi Features

    Quote Originally Posted by Dom9127 View Post
    Good to see you back! Would love to see this http://www.twcenter.net/forums/downloads.php?do=file&id=1761
    Great pack, maybe RedFox may decide to include it into next release.

  6. #6
    RedFox's Avatar When it's done.™
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    Default Re: Upcoming Diadochi Features

    I took the trouble of taking a few of those screenshots you asked, Hero SK.
    You can take a look at the image here.

  7. #7

    Default Re: Upcoming Diadochi Features

    Thank you very much, RedFox, those units looks awesome

  8. #8
    DimeBagHo's Avatar Praeses
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    Default Re: Upcoming Diadochi Features

    Those phalangites look great. Nice work RedFox.

  9. #9

    Default Re: Upcoming Diadochi Features

    Ill be checking back here everyday for this release. Keep up the good work.
    Nuclear violence is prohibited.


  10. #10
    Ferrus's Avatar Decanus
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    Default Re: Upcoming Diadochi Features

    Mighty fine work there foxy. Cant wait for the next release
    The wise win before they fight, while the ignorant fight to win - Zhuge
    Aut viam inveniam aut faciam - I will either find a way or make one
    Do you know why most men die before their wives do? Because they want to!

  11. #11
    RedFox's Avatar When it's done.™
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    Default Re: Upcoming Diadochi Features

    Credit for the work on those Phalangites goes mainly to Maraxus. We worked hard on both the textures and the model.
    Maraxus made some really nice skins. Too bad the shields cover the beauty!

    What do you think of the new Menu implementations? As people never really used "Arcade Battles" and because Fatigue was always such a problem for newbies to figure out, it would just make sense to have the option right before you begin the campaign or a battle.
    I also turned the Camera options into a game options menu, where you can change some settings.
    Last edited by RedFox; June 14, 2008 at 08:45 AM.

  12. #12

    Default Re: Upcoming Diadochi Features

    I like the new options its quite unique, after this is released you should ask for your own subforum, Ancient Empires Elysium has one and it is a modification based on another.....

  13. #13

    Default Re: Upcoming Diadochi Features

    welcome back Redfox!
    cant wait release of your mod

  14. #14

    Default Re: Upcoming Diadochi Features

    When you say colonies and cultural barracks, what exactly do you mean?

  15. #15
    RedFox's Avatar When it's done.™
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    Default Re: Upcoming Diadochi Features

    When I say colonies, I mean Western, Eastern and Barbarian Colonies (+Native)
    And when I say cultural barracks, I mean Greek, Roman, Barbarian, Eastern, Auxiliary Barracks

  16. #16

    Default Re: Upcoming Diadochi Features

    So, the same as in regular XGM (similar at least); were those not features of Diadochi before?

  17. #17
    ServiusTheGreat's Avatar Semisalis
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    Default Re: Upcoming Diadochi Features

    INASTALLER LIKE XGM.

    you got me so excited when i was looking at the mod and then the installer screws up, i try again fail, i try again fail.....

    WHY ARE YOU TORTURING ME LIKE THIS
    Everybody want to be a Cat, Because a Cats the only Cat who knows where its at

  18. #18
    RedFox's Avatar When it's done.™
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    Default Re: Upcoming Diadochi Features

    So, the same as in regular XGM (similar at least); were those not features of Diadochi before?
    Diadochi is based on XGM 3. At the moment as you know Dime has released version 5.4
    These features are old concepts that are finally implemented. They are vaguely similar, but their functions differ slightly, if not completely.
    Last edited by RedFox; June 17, 2008 at 04:54 AM.

  19. #19

    Default Re: Upcoming Diadochi Features

    Ah I see.
    Well, cheers and all on the new version. I think I'll have to try it when it comes out.

  20. #20
    RedFox's Avatar When it's done.™
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    Default Re: Upcoming Diadochi Features

    I'm uploading it right now, so if you're patient, you should be able to download it in 3+ hours or so..

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