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  1. #1
    Foederatus
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    Default HRE as unified power?

    why do you show the HRE empire as one unified power. I think that destroys the balancing and is unhistoric. In this way the HRE empire is something like a superpower and quite easy to play.

    Don`t get me wrong, i like your mod.

  2. #2
    Pompeius Magnus's Avatar primus inter pares
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    Default Re: HRE as unified power?

    As you perhaps saw - we prepare a new release in the next few weeks.
    The next release will provide a HRE which is not united. So, according the historical background you are right, however, even the old version (with a united HRE) was perfectly balanced. Nothing was destroyed here.

    But I don't want tell too much: please wait some time and be prepared for a new Chivalry version.

    BTW: Independently from our new version - can you make suggestions concerning the HRE. What should be changed? What kind of ideas do you have?

  3. #3
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: HRE as unified power?

    the HRE empire as one unified power.
    That's not entirely correct for our campaign AD 1072.

    Because if we would display it as completely united, then historically

    - Milano (not sure now about Venice)
    - Swiss (besides Burgundy in big parts)
    - Provence in big parts
    - Friesland

    would be part of the HRE regions.

    Plus

    - Bohemia
    - Denmark (Jutland)

    would be close dependent vasalls.

    As PM pointed out, the next releases will show other variants of the HRE.

    However, it isn't possible with the RTW engine to reflect the HRE historical properly, except with a regional restricted map as a kind of a Franks/HRE campaign, as RTW has 20 factions max.
    Last edited by DaVinci; June 11, 2008 at 06:05 PM.
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  4. #4
    Gen.jamesWolfe's Avatar Vicarius
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    Default Re: HRE as unified power?

    I'd really like the poeple to speak their native languages: old spanish, middle english, old french, old high german, and old Italian (and whatever other language comes to mind). greeks and arabs are fine, but the rest don't sound right, especially the english having latin voices (whaet? to roma they wende?)...I mean its hard to bear english knights in battle screaming procenete!!! rather than middle english for the same thing.

  5. #5
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: HRE as unified power?

    That's offtopic here, i would say.

    If you have skills to provide a sound modification for speeches, then you are more than welcome to work on it.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
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  6. #6
    Foederatus
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    Default Re: HRE as unified power?

    You are right. I have played the version 0.96 and the balancing is good.
    Nevertheless the HRE ist the strongest faction in europe.

    Perhaps you can show some of the main territories as own factions, like the saxons,franks,swabians,bavarians

  7. #7
    Gen.jamesWolfe's Avatar Vicarius
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    Default Re: HRE as unified power?

    Quote Originally Posted by DaVinci View Post
    That's offtopic here, i would say.

    If you have skills to provide a sound modification for speeches, then you are more than welcome to work on it.
    sorry, about the offtopic part.
    anyways I'm doing research on middle english and I can start there
    I forgot to say that as balanced as it is, the HRE in all my games failed to expand much beyond their historic range at the time. so a weakened HRE is really unnecessary in my opinion
    Last edited by Gen.jamesWolfe; June 14, 2008 at 06:03 PM.

  8. #8
    Pompeius Magnus's Avatar primus inter pares
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    Default Re: HRE as unified power?

    not possible: factions are restricted!!! 20 factions maximal.

    ...and the hist. background is much more complicated as you think. The states inside the HRE were sometimes very independend - true so far - and the HRE was an elective monarchy: that includes Bohemia (is an own faction in Chivalry) as well as other states.

    On the the other side: All those states you mentioned (even the uprising of Saxony and the election of the anti-king) were always in some matters dependend.
    Today province X and Y were enemies - tomorrow they we part of the emperors coalition.
    To reflect all those things is nearly impossible with the RTR or BI engine.

    My second argument is:
    If you make Saxony - Baiern and Schwaben to own factions then we have (my opinion) to do the same with Schweiz, Croatia, Serbia (very important!), Flandern, and at least 7 or 8 independent factions in russia.

    Perhaps an overflow...
    Last edited by Pompeius Magnus; June 14, 2008 at 07:46 PM.

  9. #9
    GreatOne's Avatar Ordinarius
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    Default Re: HRE as unified power?

    Quote Originally Posted by Pompeius Magnus View Post
    ........, Serbia (very important!),......

    Hell yeah!


  10. #10
    Personified Boredom's Avatar Tiro
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    Default Re: HRE as unified power?

    My second argument is:
    If you make Saxony - Baiern and Schwaben to own factions then we have (my opinion) to do the same with Schweiz, Croatia, Serbia (very important!), Flandern, and at least 7 or 8 independent factions in russia.
    Heck, in Spain even. Pamplona, Leon, [eventually] Portugal. Basically, every little Rebel province would be a nation/faction.

    That would be complicated. Heck, the only game I know of that even comes vaguely close to getting the HRE done good and proper is Knights of Honor. Of course, I can't think of any other game with such a veritable orgy of factions. If only [as I'm led to believe] the faction restriction wasn't hardcoded... but, no such luck.

    I'm eager to see this new HRE upon release though.

  11. #11
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: HRE as unified power?

    I'm eager to see this new HRE upon release though.
    There won't be a new HRE. We have though realised a few changes to the start situation of the HRE region ownership already before this thread has been made, which will give a slight reflection of what is wished above, but, as Chiv isn't a BI mod (Chiv is built on RTW 1.5!, but very well playable on BI exe), there won't be emerging factions andthelike.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  12. #12
    Pompeius Magnus's Avatar primus inter pares
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    Default Re: HRE as unified power?

    you are welcome, great one.

  13. #13
    GreatOne's Avatar Ordinarius
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    Default Re: HRE as unified power?

    I appreciate that you put "very important" part very much.

    I should be thanking you.

    Thanks!

    EDIT:Just saw your comment, yes, many people forget that.....
    Last edited by GreatOne; July 02, 2008 at 05:56 PM.


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