Can't be, not tall enough....
I heard that he emerges in this game. If this is true do you know what turn or year he does?![]()
Can't be, not tall enough....
I heard that he emerges in this game. If this is true do you know what turn or year he does?![]()
Yep
He will come only if the english bastards captures Dún Éideann aka Edinburgh.
Do not let them to siege that city
Oh and just a note... I had William Wallace as an assassinHe had great skills though!
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Last edited by Croaton; June 11, 2008 at 03:59 PM.
"Every man dies. Not every man truly lives."
Seriously? William Wallace only emerges if the English have control of Edinburgh? Can somebody else confirm this...
Wealth beyond measure, Outlander.
The sad part is, most of the time the English provoke the William Wallace event and he doesn't even move out of Scottish territory to attack unless a human player decides to fight him. So it feels like a historically ahistorical experience as far as fighting for "FREEEEEEEEEEEEEEEEEEEEEEEEEEEEEDOOOOOOOOOOM!!!!!!" goes.
Well... I did not tell the whole truth. It can be that after you loose Edinburgh, then Wallace comes... but only under these conditions:
Code:;-------------- WILLIAM WALLACE --------------; 1290 declare_counter wallace_spawned monitor_event FactionTurnStart FactionType scotland and I_TurnNumber = [your turn number] set_counter wallace_spawned 1 terminate_monitor end_monitor ;trigger Wallace when England attacks monitor_event GeneralCaptureSettlement I_TurnNumber > 90 and FactionType england and TargetFactionType scotland set_counter wallace_spawned 1 terminate_monitor end_monitor ;trigger Wallace when Scotland is weakened monitor_event FactionTurnStart FactionType scotland and I_TurnNumber > 70 and I_NumberOfSettlements scotland < 2 set_counter wallace_spawned 1 terminate_monitor end_monitor monitor_event FactionTurnStart FactionType scotland and IsFactionAIControlled and I_CompareCounter wallace_spawned = 1 spawn_army faction scotland character William Wallace, named character, age 20, x 53, y 250, direction SE, battle_model Wallace_General, portrait wallace traits ScotlandHero 1, GoodCommander 2, LoyaltyStarter 1, BattleChivalry 2, NaturalMilitarySkill 2, Loyal 2 , Just 2 unit Highland Nobles exp 4 armour 0 weapon_lvl 1 unit Highland Nobles exp 2 armour 0 weapon_lvl 1 unit Highlanders exp 3 armour 1 weapon_lvl 1 unit Highlanders exp 3 armour 1 weapon_lvl 1 unit Highlanders exp 3 armour 1 weapon_lvl 1 unit Highland Pikemen exp 4 armour 1 weapon_lvl 0 unit Highland Pikemen exp 4 armour 1 weapon_lvl 0 unit Highland Pikemen exp 3 armour 1 weapon_lvl 0 unit Highland Pikemen exp 3 armour 1 weapon_lvl 0 unit Highland Nobles exp 3 armour 0 weapon_lvl 1 unit Highland Nobles exp 3 armour 0 weapon_lvl 1 unit Noble Highland Archers exp 1 armour 1 weapon_lvl 0 unit Noble Highland Archers exp 1 armour 1 weapon_lvl 0 unit Noble Highland Archers exp 1 armour 1 weapon_lvl 0 unit Highland Rabble exp 3 armour 0 weapon_lvl 0 unit Highland Rabble exp 3 armour 0 weapon_lvl 0 unit Highland Rabble exp 4 armour 0 weapon_lvl 0 unit Highland Rabble exp 4 armour 0 weapon_lvl 0 unit Border Horse exp 2 armour 0 weapon_lvl 0 unit Border Horse exp 2 armour 0 weapon_lvl 0 end historic_event scotland_wallace event/william_wallace.bik terminate_monitor end_monitor
a)when england caputers a scottish town and its after turn 90
b)when scotland has one settlement left and its after turn 70
PS: I had been overtaken.![]()
"Every man dies. Not every man truly lives."
Late Era Campaign Script
;-------------- WILLIAM WALLACE --------------; 1290
declare_counter wallace_spawned
monitor_event FactionTurnStart FactionType scotland
and I_TurnNumber = 55
set_counter wallace_spawned 1
terminate_monitor
end_monitor
;trigger Wallace when England attacks
monitor_event GeneralCaptureSettlement I_TurnNumber >= 1
and FactionType england
and TargetFactionType scotland
set_counter wallace_spawned 1
terminate_monitor
end_monitor
;trigger Wallace when Scotland is weakened
monitor_event FactionTurnStart FactionType scotland
and I_TurnNumber >= 1
and I_NumberOfSettlements scotland < 2
set_counter wallace_spawned 1
terminate_monitor
end_monitor
monitor_event FactionTurnStart FactionType scotland
and IsFactionAIControlled
and I_CompareCounter wallace_spawned = 1
spawn_army
faction scotland
character William Wallace, named character, age 20, x 53, y 250, direction SE, battle_model Wallace_General, portrait wallace
traits ScotlandHero 1, GoodCommander 2, LoyaltyStarter 1, BattleChivalry 2, NaturalMilitarySkill 2, Loyal 2 , Just 2
unit Highland Nobles exp 4 armour 0 weapon_lvl 1
unit Highland Nobles exp 2 armour 0 weapon_lvl 1
unit Highlanders exp 3 armour 1 weapon_lvl 1
unit Highlanders exp 3 armour 1 weapon_lvl 1
unit Highlanders exp 3 armour 1 weapon_lvl 1
unit Highland Pikemen exp 4 armour 1 weapon_lvl 0
unit Highland Pikemen exp 4 armour 1 weapon_lvl 0
unit Highland Pikemen exp 3 armour 1 weapon_lvl 0
unit Highland Pikemen exp 3 armour 1 weapon_lvl 0
unit Highland Nobles exp 3 armour 0 weapon_lvl 1
unit Highland Nobles exp 3 armour 0 weapon_lvl 1
unit Noble Highland Archers exp 1 armour 1 weapon_lvl 0
unit Noble Highland Archers exp 1 armour 1 weapon_lvl 0
unit Noble Highland Archers exp 1 armour 1 weapon_lvl 0
unit Highland Rabble exp 3 armour 0 weapon_lvl 0
unit Highland Rabble exp 3 armour 0 weapon_lvl 0
unit Highland Rabble exp 4 armour 0 weapon_lvl 0
unit Highland Rabble exp 4 armour 0 weapon_lvl 0
unit Border Horse exp 2 armour 0 weapon_lvl 0
unit Border Horse exp 2 armour 0 weapon_lvl 0
end
historic_event scotland_wallace event/william_wallace.bik
terminate_monitor
end_monitor
So appear after turn 55 or England attacks Scotland or Scotland weakened by any faction. Early Era is similar.
Last edited by war927; June 11, 2008 at 04:07 PM.
William Wallace too strong, AI England needs a countermeasure (not me though, killed his army over three battles.....only the final battle counts, lads!, but the Scots still took edinburgh back, so WW is a suitable challenge for the player.
im sure the exact same question was asked not that long ago =/
Soylent Green is people!!!
William Wallace only left scottish territory once, because he spawned near edinburgh. I had to take the fight to him in which he was crushed.
Is anyone familiar with Scottish Gaelic. I read on the Internet that there are now only 2k such native speakers. When the total reaches 11 even with an hundred pipers the English will be safe!
It's a very hard language. I can recommend a book for you if you are deeply interested. Will not post it here since that should be a commercial and I want to avoid a ban
Send me a PM and I'll gladly to tell you the name & writer.
@ topic. Here is our hero as the latest assassinHe is not so skilled though... :hmmm:
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"Every man dies. Not every man truly lives."
If Wallace dies, however, it seems like Scotland is ready and eager to move his collection of highlanders well outside of their homelands.
After I dumped a pot of boiling oil on Wallace's head as he retook Edinburgh, those leaderless units decided they'd best find a new home, and went off and conquered all of Scandinavia.
One thing that definately needs addressing, however: The units in Wallace's stack have the + attack swords. Since these were removed (either for RC submod or the entire SS, I'm not sure) it causes huge imbalance when fighting against them.
maybe it was done on purpose to give Wallace's army a realistic lifespan in SS. I mean, a good player could wipe out any full stack of AI troops with half as many troops in the right situation. The plus sword bonus is better left on Wallace's troops so they don't die in a single battle.
I suppose that could be true, but I just figured it was more explainable as an oversight. Mongols don't get the + swords, not that many of their units need it.
Well if they are going to go so far as to program in an event where William Wallace appears and perhaps saves Scotland from certain doom, it's worth giving him a few advantages.
The weapon upgrade. The gold sword bonus on the unit card, the upgrade given from the Swordsmith's Guild in vanilla? It got replaced by an experience bonus in SS because it imbalanced combat.
Ah, that, ok, just a new word, great, now I feel stupid...
thx
Haha don't, it was just the first two words that came to mind when I was trying to describe it.