hi there
i was adding a new unit and i was stuck, everytime i do anything (in the battle models)the game gets a black screen when opening the splash screen
i know it's an error from battle_models, but i really don't know where's the problem
here's the entry:
Code:26 dismounted_lazarus_knights 1 4 70 unit_models/_Units/EN_Lmail_Hmail/dismounted_lazarus_knights_lod0.mesh 121 70 unit_models/_Units/EN_Lmail_Hmail/dismounted_lazarus_knights_lod1.mesh 900 70 unit_models/_Units/EN_Lmail_Hmail/dismounted_lazarus_knights_lod2.mesh 2500 70 unit_models/_Units/EN_Lmail_Hmail/dismounted_lazarus_knights_lod3.mesh 6400 2 9 jerusalem 73 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_lazarus.texture 80 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_lazarus_normal.texture 56 unit_sprites/antioch_Hospitaller_Sergeant_ug1_sprite.spr 7 antioch 78 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_hospitallerD.texture 82 unit_models/_Units/EN_Lmail_Hmail/textures/EN_Lmail_Hmail_crusaderD_normal.texture 56 unit_sprites/antioch_Hospitaller_Sergeant_ug1_sprite.spr 2 9 jerusalem 68 unit_models/AttachmentSets/Final Heater Special_antioch_diff.texture 68 unit_models/AttachmentSets/Final Heater Special_antioch_norm.texture 0 7 antioch 68 unit_models/AttachmentSets/Final Heater Special_antioch_diff.texture 68 unit_models/AttachmentSets/Final Heater Special_antioch_norm.texture 0 1 4 None 14 MTW2_Swordsman 0 2 18 MTW2_Sword_Primary 14 fs_test_shield 0 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
and the export_descr_unit entry:
any help is greatly apreaciatted (sp)Code:type Dismounted Lazarus Knights dictionary Dismounted_Lazarus_knights ; Dismounted Lazarus Knights category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Knights_Hospitaller, 48, 0, 1.2 attributes sea_faring, hide_forest, very_hardy, can_withdraw formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 0 stat_pri 15, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 ;stat_pri_ex 0, 0, 0 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 ;stat_sec_ex 0, 0, 0 stat_sec_attr no stat_pri_armour 5, 5, 8, metal ;stat_armour_ex 5, 0, 0, 0, 5, 8, 6, metal stat_sec_armour 0, 0, flesh stat_heat 7 stat_ground 1, -2, 3, 4 stat_mental 11, normal, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 720, 155, 65, 150, 720, 4, 150 armour_ug_levels 2 armour_ug_models Dismounted_Lazarus_Knights ownership antioch, slave era 0 antioch era 1 antioch ;unit_info 11, 0, 17 recruit_priority_offset 20






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