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Thread: Cannons

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  1. #1

    Default Cannons

    I dont know if it says anything about this in some other thread, but why can you make cannon towers in any citadel or large city, but cant make any gunpowder units? :hmmm:

    (just a general wondering)

    Oooh pictures! Faber est quisque fortunae suae

  2. #2

    Default Re: Cannons

    probably because of the maximum units allowed (500).
    Reap the promised end to the struggle. Reap every point on our linear path.
    Reap the smiles in time we borrow, every harvest relies on the last.
    Reap the promising song of the sparrow, that they learned from the birth of sea.
    Silenced by the threnody of the crows. Reap the fallen fruit of the dogwood tree.
    But I witnessed in all this silence one soul's definition of beauty. and a backlit smile so temporary.
    A facade so rich with evil history. Cast in direct opposition set to overwhelm this moment to shine and sleep.
    came out on top of what was borrowed, and found all that beauty to be still...

  3. #3

    Default Re: Cannons

    The unit limit has NOT been reached, the cannon tower think is a bug, and unitnetional, and cannons are not meant to be built becasue of timeframe.

  4. #4

    Default Re: Cannons

    We'll be working on siege weaponry in 2.0, the cannon tower is a bug like lupus says.

  5. #5

    Default Re: Cannons

    ok thx for the rply

    will cannon towers be taken away for 1.5?

    Oooh pictures! Faber est quisque fortunae suae

  6. #6
    anaztazioch's Avatar Centenarius
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    Default Re: Cannons

    siege cannons still would be nice. I have a hard time putting Jerusalem to flaems with 4 trebuchets :/ Once i break the walls in one spot i waste all flamin ammo there is and small church still is up with over 40% :/ (my best achivement are 3 wall breaks, 1 gate, 2 towers and 6 buildings burining )

  7. #7

    Default Re: Cannons

    I don't know if it's possible within the hardcoded limits, but can you enable artillery to attack buildings that are in the city/castle like in RTW and maybe increase the amount of damage so that you can see cities end up in mayhem after sieges.
    Edit:maybe then you can increase the range and the pieces of artillery in each unit, thus i would love seeing a siege look like the one in Kingdom of Heaven.
    Last edited by The Cobra; June 11, 2008 at 05:36 AM.
    Reap the promised end to the struggle. Reap every point on our linear path.
    Reap the smiles in time we borrow, every harvest relies on the last.
    Reap the promising song of the sparrow, that they learned from the birth of sea.
    Silenced by the threnody of the crows. Reap the fallen fruit of the dogwood tree.
    But I witnessed in all this silence one soul's definition of beauty. and a backlit smile so temporary.
    A facade so rich with evil history. Cast in direct opposition set to overwhelm this moment to shine and sleep.
    came out on top of what was borrowed, and found all that beauty to be still...

  8. #8
    anaztazioch's Avatar Centenarius
    Join Date
    Nov 2007
    Location
    Kraków, Poland
    Posts
    859

    Default Re: Cannons

    But thrownm stones are not the same as cannon balls.

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