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June 07, 2008, 01:38 PM
#1
PAK - Skinning help
Okay, here's my problem. I have RTW 1.5 and I used Vincetorix's PAk extractor to get the Unit skins. But I don't know how to get the skins into the game, pretty much the Paks. Does anyone know how to do that?
Any help appreciated,
AP -
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June 07, 2008, 07:20 PM
#2
Re: PAK - Skinning help
Are you asking how to re-skin units in RTW?
If so you need to create a folder inside data/models_unit called textures. Edit your skin file using photoshop or gimp (you'll need a DDS plugin) then save the new file using the original name to your new folder data/models_unit/textures it should then show in game. Hope this answers your question
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June 07, 2008, 10:29 PM
#3
Re: PAK - Skinning help
Hey, thanks for that.
But i've done what you said but when I go to play the game. Nothings changed. I have v.1.5 if that helps with anything.
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June 08, 2008, 05:24 AM
#4
Re: PAK - Skinning help
You need to put new destination of your new skin in descr_model_battle.txt in data folder (if you just change texture):
data/models_unit/textures/NEW_SKIN
for unit which you reskined
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June 08, 2008, 10:06 AM
#5
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June 08, 2008, 12:34 PM
#6
Re: PAK - Skinning help
if you've called your skin NEW_SKIN then thats what needs to appear in the DMB
data/models_unit/textures/NEW_SKIN.tga
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June 08, 2008, 12:40 PM
#7
Re: PAK - Skinning help
I put the address in and it still crashes on me.
Is it my game or something?
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June 08, 2008, 12:56 PM
#8
Re: PAK - Skinning help
It might be how the unpacking went, you might want to reinstall it or seek more help, it's happened to me once so I had to reinstall and re do it again but then it worked.
also use the -show_err. thing at the end of the target line to see if it comes up as an error.
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June 09, 2008, 06:57 AM
#9
Re: PAK - Skinning help
Example:
You want to change this guy (his texture):
This is old guy:
type greek_hypaspist
skeleton fs_slow_spearman, fs_s1_slow_swordsman ; combat spear
indiv_range 40
texture macedon, data/models_unit/textures/unit_macedon_hypastist_new.tga
model_flexi_m data/models_unit/unit_greek_hypastist_v2_400.cas, 15
model_flexi_m data/models_unit/unit_greek_hypastist_v2_300.cas, 30
model_flexi data/models_unit/unit_greek_hypastist_v2_200.cas, 40
model_flexi data/models_unit/unit_greek_hypastist_v2_100.cas, max
model_sprite macedon, 60.0, data/sprites/rs/macedon_greek_hypaspist_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
NEW (your new skin)
type greek_hypaspist
skeleton fs_slow_spearman, fs_s1_slow_swordsman ; combat spear
indiv_range 40
texture macedon, data/models_unit/textures/YOUR_NEW_SKIN.tga
model_flexi_m data/models_unit/unit_greek_hypastist_v2_400.cas, 15
model_flexi_m data/models_unit/unit_greek_hypastist_v2_300.cas, 30
model_flexi data/models_unit/unit_greek_hypastist_v2_200.cas, 40
model_flexi data/models_unit/unit_greek_hypastist_v2_100.cas, max
model_sprite macedon, 60.0, data/sprites/rs/macedon_greek_hypaspist_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
EDIT: If you still have same problem send me PM and your skin and old one and I´ll see what´s the problem!
Last edited by pacco; June 09, 2008 at 07:00 AM.
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