unrecognised colour in map_features.tga: x = 0, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 1, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 2, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 3, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 4, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 4, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 5, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 6, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 7, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 8, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 9, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 10, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 11, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 12, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 12, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 13, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 14, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 15, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 16, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 17, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 18, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 19, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 20, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 20, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 21, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 22, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 23, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 24, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 25, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 26, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 27, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 28, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 28, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 29, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 30, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 31, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 32, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 33, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 34, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 35, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 36, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 36, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 37, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 38, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 39, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 40, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 41, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 42, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 43, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 44, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 44, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 45, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 46, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 47, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 48, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 49, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 50, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 51, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 52, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 52, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 53, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 54, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 55, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 56, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 57, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 58, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 59, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 60, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 60, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 61, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 62, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 63, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 64, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 65, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 66, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 67, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 68, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 68, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 69, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 70, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 71, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 72, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 73, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 74, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 75, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 76, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 76, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 77, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 78, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 79, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 80, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 81, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 82, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 83, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 84, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 84, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 85, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 86, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 87, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 88, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 89, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 90, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 91, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 92, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 92, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 93, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 94, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 95, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 96, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 97, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 98, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 99, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 100, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 100, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 101, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 102, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 103, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 104, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 105, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 106, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 107, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 108, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 108, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 109, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 110, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 111, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 112, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 113, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 114, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 115, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 116, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 116, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 117, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 118, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 119, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 120, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 121, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 122, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 123, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 124, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 124, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 125, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 126, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 127, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 128, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 129, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 130, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 131, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 132, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 132, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 133, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 134, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 135, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 136, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 137, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 138, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 139, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 140, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 140, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 141, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 142, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 143, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 144, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 145, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 146, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 147, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 148, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 148, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 149, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 150, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 151, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 152, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 153, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 154, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 155, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 156, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 156, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 157, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 158, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 159, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 160, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 161, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 162, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 163, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 164, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 164, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 165, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 166, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 167, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 168, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 169, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 170, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 171, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 172, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 172, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 173, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 174, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 175, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 176, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 177, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 178, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 179, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 180, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 180, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 181, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 182, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 183, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 184, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 185, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 186, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 187, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 188, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 188, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 189, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 190, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 191, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 192, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 193, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 194, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 195, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 196, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 196, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 197, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 198, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 199, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 200, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 201, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 202, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 203, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 204, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 204, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 205, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 206, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 207, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 208, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 209, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 210, y = 247 (2 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 211, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 212, y = 247 (2 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 212, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 213, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 214, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 215, y = 247 (2 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 216, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 217, y = 249 (0 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_features.tga: x = 219, y = 247 (2 in game y-coord) : RGB = 82,84,0
unrecognised colour in map_features.tga: x = 219, y = 248 (1 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 220, y = 247 (2 in game y-coord) : RGB = 86,69,85
unrecognised colour in map_features.tga: x = 220, y = 249 (0 in game y-coord) : RGB = 255,255,224
unrecognised colour in map_features.tga: x = 221, y = 247 (2 in game y-coord) : RGB = 73,83,73
unrecognised colour in map_features.tga: x = 221, y = 248 (1 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 222, y = 247 (2 in game y-coord) : RGB = 45,78,79
unrecognised colour in map_features.tga: x = 222, y = 249 (0 in game y-coord) : RGB = 224,255,255
unrecognised colour in map_features.tga: x = 223, y = 247 (2 in game y-coord) : RGB = 73,70,88
unrecognised colour in map_features.tga: x = 224, y = 247 (2 in game y-coord) : RGB = 46,69,76
unrecognised colour in map_features.tga: x = 224, y = 248 (1 in game y-coord) : RGB = 255,224,255
unrecognised colour in map_ground_types.tga: x = 1, y = 487 (13 in game y-coord) : RGB = 0,140,255
unrecognised colour in map_ground_types.tga: x = 1, y = 489 (11 in game y-coord) : RGB = 196,105,196
unrecognised colour in map_ground_types.tga: x = 1, y = 493 (7 in game y-coord) : RGB = 0,131,255
unrecognised colour in map_ground_types.tga: x = 1, y = 499 (1 in game y-coord) : RGB = 32,94,128
unrecognised colour in map_ground_types.tga: x = 3, y = 489 (11 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 3, y = 495 (5 in game y-coord) : RGB = 255,255,133
unrecognised colour in map_ground_types.tga: x = 3, y = 497 (3 in game y-coord) : RGB = 160,64,255
unrecognised colour in map_ground_types.tga: x = 5, y = 487 (13 in game y-coord) : RGB = 255,255,134
unrecognised colour in map_ground_types.tga: x = 5, y = 489 (11 in game y-coord) : RGB = 255,128,166
unrecognised colour in map_ground_types.tga: x = 5, y = 493 (7 in game y-coord) : RGB = 255,255,142
unrecognised colour in map_ground_types.tga: x = 5, y = 495 (5 in game y-coord) : RGB = 130,255,0
unrecognised colour in map_ground_types.tga: x = 5, y = 497 (3 in game y-coord) : RGB = 81,128,0
unrecognised colour in map_ground_types.tga: x = 5, y = 499 (1 in game y-coord) : RGB = 128,64,255
unrecognised colour in map_ground_types.tga: x = 7, y = 489 (11 in game y-coord) : RGB = 102,160,60
unrecognised colour in map_ground_types.tga: x = 7, y = 491 (9 in game y-coord) : RGB = 255,128,136
unrecognised colour in map_ground_types.tga: x = 7, y = 493 (7 in game y-coord) : RGB = 135,255,0
unrecognised colour in map_ground_types.tga: x = 7, y = 495 (5 in game y-coord) : RGB = 102,0,0
unrecognised colour in map_ground_types.tga: x = 7, y = 497 (3 in game y-coord) : RGB = 92,92,46
unrecognised colour in map_ground_types.tga: x = 7, y = 499 (1 in game y-coord) : RGB = 95,128,64
unrecognised colour in map_ground_types.tga: x = 9, y = 489 (11 in game y-coord) : RGB = 137,0,0
unrecognised colour in map_ground_types.tga: x = 9, y = 491 (9 in game y-coord) : RGB = 72,128,0
unrecognised colour in map_ground_types.tga: x = 9, y = 495 (5 in game y-coord) : RGB = 128,162,255
unrecognised colour in map_ground_types.tga: x = 9, y = 497 (3 in game y-coord) : RGB = 196,104,196
unrecognised colour in map_ground_types.tga: x = 11, y = 487 (13 in game y-coord) : RGB = 0,131,255
unrecognised colour in map_ground_types.tga: x = 11, y = 489 (11 in game y-coord) : RGB = 0,104,128
unrecognised colour in map_ground_types.tga: x = 11, y = 491 (9 in game y-coord) : RGB = 66,110,44
unrecognised colour in map_ground_types.tga: x = 11, y = 495 (5 in game y-coord) : RGB = 64,24,40
unrecognised colour in map_ground_types.tga: x = 11, y = 497 (3 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 13, y = 491 (9 in game y-coord) : RGB = 0,158,255
unrecognised colour in map_ground_types.tga: x = 13, y = 495 (5 in game y-coord) : RGB = 128,0,153
unrecognised colour in map_ground_types.tga: x = 13, y = 497 (3 in game y-coord) : RGB = 128,0,255
unrecognised colour in map_ground_types.tga: x = 13, y = 499 (1 in game y-coord) : RGB = 64,32,32
unrecognised colour in map_ground_types.tga: x = 15, y = 487 (13 in game y-coord) : RGB = 0,0,191
unrecognised colour in map_ground_types.tga: x = 15, y = 489 (11 in game y-coord) : RGB = 255,255,131
unrecognised colour in map_ground_types.tga: x = 15, y = 493 (7 in game y-coord) : RGB = 255,255,140
unrecognised colour in map_ground_types.tga: x = 15, y = 495 (5 in game y-coord) : RGB = 133,255,255
unrecognised colour in map_ground_types.tga: x = 15, y = 497 (3 in game y-coord) : RGB = 92,128,0
unrecognised colour in map_ground_types.tga: x = 15, y = 499 (1 in game y-coord) : RGB = 128,0,255
unrecognised colour in map_ground_types.tga: x = 17, y = 491 (9 in game y-coord) : RGB = 255,255,130
unrecognised colour in map_ground_types.tga: x = 17, y = 495 (5 in game y-coord) : RGB = 131,131,131
unrecognised colour in map_ground_types.tga: x = 17, y = 497 (3 in game y-coord) : RGB = 135,0,0
unrecognised colour in map_ground_types.tga: x = 17, y = 499 (1 in game y-coord) : RGB = 128,128,0
unrecognised colour in map_ground_types.tga: x = 19, y = 487 (13 in game y-coord) : RGB = 166,0,0
unrecognised colour in map_ground_types.tga: x = 19, y = 489 (11 in game y-coord) : RGB = 0,238,119
unrecognised colour in map_ground_types.tga: x = 19, y = 491 (9 in game y-coord) : RGB = 131,255,0
unrecognised colour in map_ground_types.tga: x = 19, y = 495 (5 in game y-coord) : RGB = 196,104,196
unrecognised colour in map_ground_types.tga: x = 19, y = 497 (3 in game y-coord) : RGB = 128,176,255
unrecognised colour in map_ground_types.tga: x = 19, y = 499 (1 in game y-coord) : RGB = 124,124,62
unrecognised colour in map_ground_types.tga: x = 21, y = 487 (13 in game y-coord) : RGB = 128,150,255
unrecognised colour in map_ground_types.tga: x = 21, y = 489 (11 in game y-coord) : RGB = 48,63,96
unrecognised colour in map_ground_types.tga: x = 21, y = 491 (9 in game y-coord) : RGB = 131,131,131
unrecognised colour in map_ground_types.tga: x = 21, y = 497 (3 in game y-coord) : RGB = 64,24,40
unrecognised colour in map_ground_types.tga: x = 21, y = 499 (1 in game y-coord) : RGB = 0,96,96
unrecognised colour in map_ground_types.tga: x = 23, y = 491 (9 in game y-coord) : RGB = 98,99,196
unrecognised colour in map_ground_types.tga: x = 23, y = 495 (5 in game y-coord) : RGB = 0,0,131
unrecognised colour in map_ground_types.tga: x = 23, y = 497 (3 in game y-coord) : RGB = 128,0,164
unrecognised colour in map_ground_types.tga: x = 25, y = 487 (13 in game y-coord) : RGB = 255,255,142
unrecognised colour in map_ground_types.tga: x = 25, y = 489 (11 in game y-coord) : RGB = 0,0,188
unrecognised colour in map_ground_types.tga: x = 25, y = 493 (7 in game y-coord) : RGB = 0,0,136
unrecognised colour in map_ground_types.tga: x = 25, y = 495 (5 in game y-coord) : RGB = 144,255,255
unrecognised colour in map_ground_types.tga: x = 25, y = 497 (3 in game y-coord) : RGB = 88,128,64
unrecognised colour in map_ground_types.tga: x = 25, y = 499 (1 in game y-coord) : RGB = 128,64,245
unrecognised colour in map_ground_types.tga: x = 27, y = 491 (9 in game y-coord) : RGB = 255,255,130
unrecognised colour in map_ground_types.tga: x = 27, y = 493 (7 in game y-coord) : RGB = 178,255,255
unrecognised colour in map_ground_types.tga: x = 27, y = 495 (5 in game y-coord) : RGB = 131,131,131
unrecognised colour in map_ground_types.tga: x = 27, y = 497 (3 in game y-coord) : RGB = 136,136,136
unrecognised colour in map_ground_types.tga: x = 27, y = 499 (1 in game y-coord) : RGB = 160,160,60
unrecognised colour in map_ground_types.tga: x = 29, y = 487 (13 in game y-coord) : RGB = 0,136,68
unrecognised colour in map_ground_types.tga: x = 29, y = 493 (7 in game y-coord) : RGB = 50,83,33
unrecognised colour in map_ground_types.tga: x = 29, y = 495 (5 in game y-coord) : RGB = 196,102,196
unrecognised colour in map_ground_types.tga: x = 29, y = 499 (1 in game y-coord) : RGB = 0,73,0
unrecognised colour in map_ground_types.tga: x = 31, y = 487 (13 in game y-coord) : RGB = 0,155,196
unrecognised colour in map_ground_types.tga: x = 31, y = 489 (11 in game y-coord) : RGB = 0,150,255
unrecognised colour in map_ground_types.tga: x = 31, y = 491 (9 in game y-coord) : RGB = 0,138,69
unrecognised colour in map_ground_types.tga: x = 31, y = 495 (5 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 31, y = 499 (1 in game y-coord) : RGB = 32,119,128
unrecognised colour in map_ground_types.tga: x = 33, y = 493 (7 in game y-coord) : RGB = 64,24,40
unrecognised colour in map_ground_types.tga: x = 33, y = 495 (5 in game y-coord) : RGB = 128,0,255
unrecognised colour in map_ground_types.tga: x = 33, y = 497 (3 in game y-coord) : RGB = 128,64,180
unrecognised colour in map_ground_types.tga: x = 33, y = 499 (1 in game y-coord) : RGB = 64,24,40
unrecognised colour in map_ground_types.tga: x = 35, y = 487 (13 in game y-coord) : RGB = 255,255,150
unrecognised colour in map_ground_types.tga: x = 35, y = 489 (11 in game y-coord) : RGB = 160,64,153
unrecognised colour in map_ground_types.tga: x = 35, y = 491 (9 in game y-coord) : RGB = 64,24,40
unrecognised colour in map_ground_types.tga: x = 35, y = 493 (7 in game y-coord) : RGB = 0,0,131
unrecognised colour in map_ground_types.tga: x = 35, y = 499 (1 in game y-coord) : RGB = 128,0,145
unrecognised colour in map_ground_types.tga: x = 37, y = 487 (13 in game y-coord) : RGB = 134,255,0
unrecognised colour in map_ground_types.tga: x = 37, y = 489 (11 in game y-coord) : RGB = 213,255,0
unrecognised colour in map_ground_types.tga: x = 37, y = 491 (9 in game y-coord) : RGB = 0,0,157
unrecognised colour in map_ground_types.tga: x = 37, y = 495 (5 in game y-coord) : RGB = 101,0,0
unrecognised colour in map_ground_types.tga: x = 37, y = 497 (3 in game y-coord) : RGB = 0,179,90
unrecognised colour in map_ground_types.tga: x = 37, y = 499 (1 in game y-coord) : RGB = 118,128,64
unrecognised colour in map_ground_types.tga: x = 39, y = 487 (13 in game y-coord) : RGB = 104,0,0
unrecognised colour in map_ground_types.tga: x = 39, y = 489 (11 in game y-coord) : RGB = 95,0,0
unrecognised colour in map_ground_types.tga: x = 39, y = 493 (7 in game y-coord) : RGB = 116,0,0
unrecognised colour in map_ground_types.tga: x = 39, y = 495 (5 in game y-coord) : RGB = 64,130,255
unrecognised colour in map_ground_types.tga: x = 39, y = 497 (3 in game y-coord) : RGB = 0,96,96
unrecognised colour in map_ground_types.tga: x = 39, y = 499 (1 in game y-coord) : RGB = 74,123,49
unrecognised colour in map_ground_types.tga: x = 41, y = 487 (13 in game y-coord) : RGB = 0,132,255
unrecognised colour in map_ground_types.tga: x = 41, y = 489 (11 in game y-coord) : RGB = 196,100,196
unrecognised colour in map_ground_types.tga: x = 41, y = 491 (9 in game y-coord) : RGB = 130,130,130
unrecognised colour in map_ground_types.tga: x = 41, y = 493 (7 in game y-coord) : RGB = 128,133,255
unrecognised colour in map_ground_types.tga: x = 43, y = 489 (11 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 43, y = 495 (5 in game y-coord) : RGB = 0,0,148
unrecognised colour in map_ground_types.tga: x = 43, y = 497 (3 in game y-coord) : RGB = 0,0,175
unrecognised colour in map_ground_types.tga: x = 43, y = 499 (1 in game y-coord) : RGB = 64,32,32
unrecognised colour in map_ground_types.tga: x = 45, y = 487 (13 in game y-coord) : RGB = 0,0,190
unrecognised colour in map_ground_types.tga: x = 45, y = 489 (11 in game y-coord) : RGB = 0,0,151
unrecognised colour in map_ground_types.tga: x = 45, y = 491 (9 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 45, y = 493 (7 in game y-coord) : RGB = 255,128,178
unrecognised colour in map_ground_types.tga: x = 45, y = 495 (5 in game y-coord) : RGB = 131,255,255
unrecognised colour in map_ground_types.tga: x = 45, y = 497 (3 in game y-coord) : RGB = 181,255,255
unrecognised colour in map_ground_types.tga: x = 45, y = 499 (1 in game y-coord) : RGB = 160,64,198
unrecognised colour in map_ground_types.tga: x = 47, y = 489 (11 in game y-coord) : RGB = 239,255,255
unrecognised colour in map_ground_types.tga: x = 47, y = 491 (9 in game y-coord) : RGB = 255,128,131
unrecognised colour in map_ground_types.tga: x = 47, y = 493 (7 in game y-coord) : RGB = 160,160,60
unrecognised colour in map_ground_types.tga: x = 47, y = 495 (5 in game y-coord) : RGB = 131,131,131
unrecognised colour in map_ground_types.tga: x = 47, y = 497 (3 in game y-coord) : RGB = 94,157,63
unrecognised colour in map_ground_types.tga: x = 47, y = 499 (1 in game y-coord) : RGB = 74,128,0
unrecognised colour in map_ground_types.tga: x = 49, y = 487 (13 in game y-coord) : RGB = 158,0,0
unrecognised colour in map_ground_types.tga: x = 49, y = 489 (11 in game y-coord) : RGB = 58,96,38
unrecognised colour in map_ground_types.tga: x = 49, y = 491 (9 in game y-coord) : RGB = 176,255,255
unrecognised colour in map_ground_types.tga: x = 49, y = 493 (7 in game y-coord) : RGB = 0,79,0
unrecognised colour in map_ground_types.tga: x = 51, y = 487 (13 in game y-coord) : RGB = 0,135,255
unrecognised colour in map_ground_types.tga: x = 51, y = 491 (9 in game y-coord) : RGB = 132,132,132
unrecognised colour in map_ground_types.tga: x = 51, y = 493 (7 in game y-coord) : RGB = 96,61,96
unrecognised colour in map_ground_types.tga: x = 51, y = 497 (3 in game y-coord) : RGB = 64,32,32
unrecognised colour in map_ground_types.tga: x = 51, y = 499 (1 in game y-coord) : RGB = 32,100,128
unrecognised colour in map_ground_types.tga: x = 53, y = 495 (5 in game y-coord) : RGB = 255,128,164
unrecognised colour in map_ground_types.tga: x = 53, y = 497 (3 in game y-coord) : RGB = 255,255,136
unrecognised colour in map_ground_types.tga: x = 55, y = 487 (13 in game y-coord) : RGB = 255,255,134
unrecognised colour in map_ground_types.tga: x = 55, y = 489 (11 in game y-coord) : RGB = 255,255,135
unrecognised colour in map_ground_types.tga: x = 55, y = 493 (7 in game y-coord) : RGB = 255,255,132
unrecognised colour in map_ground_types.tga: x = 55, y = 495 (5 in game y-coord) : RGB = 160,160,60
unrecognised colour in map_ground_types.tga: x = 55, y = 497 (3 in game y-coord) : RGB = 250,255,0
unrecognised colour in map_ground_types.tga: x = 55, y = 499 (1 in game y-coord) : RGB = 128,64,255
unrecognised colour in map_ground_types.tga: x = 57, y = 491 (9 in game y-coord) : RGB = 160,64,175
unrecognised colour in map_ground_types.tga: x = 57, y = 495 (5 in game y-coord) : RGB = 0,77,0
unrecognised colour in map_ground_types.tga: x = 57, y = 499 (1 in game y-coord) : RGB = 101,128,64
unrecognised colour in map_ground_types.tga: x = 59, y = 487 (13 in game y-coord) : RGB = 103,0,0
unrecognised colour in map_ground_types.tga: x = 59, y = 489 (11 in game y-coord) : RGB = 0,240,120
unrecognised colour in map_ground_types.tga: x = 59, y = 491 (9 in game y-coord) : RGB = 156,255,255
unrecognised colour in map_ground_types.tga: x = 59, y = 493 (7 in game y-coord) : RGB = 0,180,90
unrecognised colour in map_ground_types.tga: x = 59, y = 495 (5 in game y-coord) : RGB = 0,131,255
unrecognised colour in map_ground_types.tga: x = 61, y = 487 (13 in game y-coord) : RGB = 128,137,255
unrecognised colour in map_ground_types.tga: x = 61, y = 489 (11 in game y-coord) : RGB = 48,64,96
unrecognised colour in map_ground_types.tga: x = 61, y = 491 (9 in game y-coord) : RGB = 70,0,0
unrecognised colour in map_ground_types.tga: x = 61, y = 493 (7 in game y-coord) : RGB = 0,96,96
unrecognised colour in map_ground_types.tga: x = 63, y = 491 (9 in game y-coord) : RGB = 196,100,196
unrecognised colour in map_ground_types.tga: x = 63, y = 495 (5 in game y-coord) : RGB = 255,255,130
unrecognised colour in map_ground_types.tga: x = 63, y = 497 (3 in game y-coord) : RGB = 255,128,184
unrecognised colour in map_ground_types.tga: x = 63, y = 499 (1 in game y-coord) : RGB = 64,32,32
unrecognised colour in map_ground_types.tga: x = 65, y = 487 (13 in game y-coord) : RGB = 0,0,255
unrecognised colour in map_ground_types.tga: x = 65, y = 489 (11 in game y-coord) : RGB = 0,0,211
unrecognised colour in map_ground_types.tga: x = 65, y = 491 (9 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 65, y = 493 (7 in game y-coord) : RGB = 255,255,160
unrecognised colour in map_ground_types.tga: x = 65, y = 497 (3 in game y-coord) : RGB = 160,160,60
unrecognised colour in map_ground_types.tga: x = 65, y = 499 (1 in game y-coord) : RGB = 128,0,255
unrecognised colour in map_ground_types.tga: x = 67, y = 489 (11 in game y-coord) : RGB = 152,255,255
unrecognised colour in map_ground_types.tga: x = 67, y = 491 (9 in game y-coord) : RGB = 255,128,0
unrecognised colour in map_ground_types.tga: x = 67, y = 495 (5 in game y-coord) : RGB = 132,132,132
unrecognised colour in map_ground_types.tga: x = 67, y = 497 (3 in game y-coord) : RGB = 0,83,0
unrecognised colour in map_ground_types.tga: x = 67, y = 499 (1 in game y-coord) : RGB = 128,128,0
unrecognised colour in map_ground_types.tga: x = 69, y = 487 (13 in game y-coord) : RGB = 0,129,65
unrecognised colour in map_ground_types.tga: x = 69, y = 489 (11 in game y-coord) : RGB = 135,135,135
unrecognised colour in map_ground_types.tga: x = 69, y = 491 (9 in game y-coord) : RGB = 129,255,255
unrecognised colour in map_ground_types.tga: x = 69, y = 493 (7 in game y-coord) : RGB = 129,129,129
unrecognised colour in map_ground_types.tga: x = 69, y = 495 (5 in game y-coord) : RGB = 196,100,196
unrecognised colour in map_ground_types.tga: x = 69, y = 497 (3 in game y-coord) : RGB = 0,88,128
unrecognised colour in map_ground_types.tga: x = 69, y = 499 (1 in game y-coord) : RGB = 112,112,56
unrecognised colour in map_ground_types.tga: x = 71, y = 487 (13 in game y-coord) : RGB = 0,135,255
unrecognised colour in map_ground_types.tga: x = 71, y = 491 (9 in game y-coord) : RGB = 130,130,130
unrecognised colour in map_ground_types.tga: x = 71, y = 493 (7 in game y-coord) : RGB = 196,111,196
unrecognised colour in map_ground_types.tga: x = 71, y = 495 (5 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 71, y = 499 (1 in game y-coord) : RGB = 0,96,96
unrecognised colour in map_ground_types.tga: x = 73, y = 489 (11 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 73, y = 491 (9 in game y-coord) : RGB = 196,102,196
unrecognised colour in map_ground_types.tga: x = 73, y = 493 (7 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 73, y = 495 (5 in game y-coord) : RGB = 0,0,137
unrecognised colour in map_ground_types.tga: x = 73, y = 497 (3 in game y-coord) : RGB = 160,64,249
unrecognised colour in map_ground_types.tga: x = 75, y = 487 (13 in game y-coord) : RGB = 255,255,135
unrecognised colour in map_ground_types.tga: x = 75, y = 489 (11 in game y-coord) : RGB = 255,128,171
unrecognised colour in map_ground_types.tga: x = 75, y = 491 (9 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 75, y = 493 (7 in game y-coord) : RGB = 128,0,255
unrecognised colour in map_ground_types.tga: x = 75, y = 495 (5 in game y-coord) : RGB = 166,255,255
unrecognised colour in map_ground_types.tga: x = 75, y = 497 (3 in game y-coord) : RGB = 84,128,0
unrecognised colour in map_ground_types.tga: x = 75, y = 499 (1 in game y-coord) : RGB = 128,64,222
unrecognised colour in map_ground_types.tga: x = 77, y = 491 (9 in game y-coord) : RGB = 128,0,139
unrecognised colour in map_ground_types.tga: x = 77, y = 493 (7 in game y-coord) : RGB = 68,128,0
unrecognised colour in map_ground_types.tga: x = 77, y = 495 (5 in game y-coord) : RGB = 67,111,44
unrecognised colour in map_ground_types.tga: x = 77, y = 497 (3 in game y-coord) : RGB = 87,87,43
unrecognised colour in map_ground_types.tga: x = 77, y = 499 (1 in game y-coord) : RGB = 160,160,60
unrecognised colour in map_ground_types.tga: x = 79, y = 487 (13 in game y-coord) : RGB = 104,0,0
unrecognised colour in map_ground_types.tga: x = 79, y = 489 (11 in game y-coord) : RGB = 162,0,0
unrecognised colour in map_ground_types.tga: x = 79, y = 491 (9 in game y-coord) : RGB = 87,128,0
unrecognised colour in map_ground_types.tga: x = 79, y = 493 (7 in game y-coord) : RGB = 159,159,159
unrecognised colour in map_ground_types.tga: x = 79, y = 497 (3 in game y-coord) : RGB = 196,105,196
unrecognised colour in map_ground_types.tga: x = 79, y = 499 (1 in game y-coord) : RGB = 0,76,0
unrecognised colour in map_ground_types.tga: x = 81, y = 487 (13 in game y-coord) : RGB = 128,137,255
unrecognised colour in map_ground_types.tga: x = 81, y = 489 (11 in game y-coord) : RGB = 0,152,255
unrecognised colour in map_ground_types.tga: x = 81, y = 491 (9 in game y-coord) : RGB = 146,146,146
unrecognised colour in map_ground_types.tga: x = 81, y = 493 (7 in game y-coord) : RGB = 0,123,196
unrecognised colour in map_ground_types.tga: x = 81, y = 497 (3 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 81, y = 499 (1 in game y-coord) : RGB = 0,68,128
unrecognised colour in map_ground_types.tga: x = 83, y = 491 (9 in game y-coord) : RGB = 0,108,196
unrecognised colour in map_ground_types.tga: x = 83, y = 495 (5 in game y-coord) : RGB = 255,255,132
unrecognised colour in map_ground_types.tga: x = 83, y = 497 (3 in game y-coord) : RGB = 128,0,255
unrecognised colour in map_ground_types.tga: x = 83, y = 499 (1 in game y-coord) : RGB = 64,32,32
unrecognised colour in map_ground_types.tga: x = 85, y = 487 (13 in game y-coord) : RGB = 0,0,255
unrecognised colour in map_ground_types.tga: x = 85, y = 489 (11 in game y-coord) : RGB = 255,255,136
unrecognised colour in map_ground_types.tga: x = 85, y = 493 (7 in game y-coord) : RGB = 160,64,129
unrecognised colour in map_ground_types.tga: x = 85, y = 495 (5 in game y-coord) : RGB = 0,160,60
unrecognised colour in map_ground_types.tga: x = 85, y = 497 (3 in game y-coord) : RGB = 86,128,0
unrecognised colour in map_ground_types.tga: x = 85, y = 499 (1 in game y-coord) : RGB = 160,64,208
unrecognised colour in map_ground_types.tga: x = 87, y = 489 (11 in game y-coord) : RGB = 149,255,0
unrecognised colour in map_ground_types.tga: x = 87, y = 491 (9 in game y-coord) : RGB = 255,128,133
unrecognised colour in map_ground_types.tga: x = 87, y = 493 (7 in game y-coord) : RGB = 80,128,0
unrecognised colour in map_ground_types.tga: x = 87, y = 497 (3 in game y-coord) : RGB = 135,0,0
unrecognised colour in map_ground_types.tga: x = 87, y = 499 (1 in game y-coord) : RGB = 76,128,0
unrecognised colour in map_ground_types.tga: x = 89, y = 487 (13 in game y-coord) : RGB = 0,129,65
unrecognised colour in map_ground_types.tga: x = 89, y = 489 (11 in game y-coord) : RGB = 0,172,86
unrecognised colour in map_ground_types.tga: x = 89, y = 493 (7 in game y-coord) : RGB = 51,85,34
unrecognised colour in map_ground_types.tga: x = 89, y = 495 (5 in game y-coord) : RGB = 196,102,196
unrecognised colour in map_ground_types.tga: x = 89, y = 497 (3 in game y-coord) : RGB = 128,188,255
unrecognised colour in map_ground_types.tga: x = 89, y = 499 (1 in game y-coord) : RGB = 69,69,34
unrecognised colour in map_ground_types.tga: x = 91, y = 487 (13 in game y-coord) : RGB = 0,138,255
unrecognised colour in map_ground_types.tga: x = 91, y = 489 (11 in game y-coord) : RGB = 0,147,196
unrecognised colour in map_ground_types.tga: x = 91, y = 493 (7 in game y-coord) : RGB = 0,255,255
unrecognised colour in map_ground_types.tga: x = 91, y = 497 (3 in game y-coord) : RGB = 64,24,40
unrecognised colour in map_ground_types.tga: x = 93, y = 495 (5 in game y-coord) : RGB = 255,128,137
unrecognised colour in map_ground_types.tga: x = 93, y = 497 (3 in game y-coord) : RGB = 128,0,169
unrecognised colour in map_ground_types.tga: x = 93, y = 499 (1 in game y-coord) : RGB = 64,32,32
unrecognised colour in map_ground_types.tga: x = 95, y = 487 (13 in game y-coord) : RGB = 255,255,133
unrecognised colour in map_ground_types.tga: x = 95, y = 489 (11 in game y-coord) : RGB = 0,0,153
unrecognised colour in map_ground_types.tga: x = 95, y = 493 (7 in game y-coord) : RGB = 255,128,188
unrecognised colour in map_ground_types.tga: x = 95, y = 495 (5 in game y-coord) : RGB = 132,255,255
unrecognised colour in map_ground_types.tga: x = 95, y = 497 (3 in game y-coord) : RGB = 88,128,64
unrecognised colour in map_ground_types.tga: x = 95, y = 499 (1 in game y-coord) : RGB = 128,0,255
unrecognised colour in map_ground_types.tga: x = 97, y = 489 (11 in game y-coord) : RGB = 209,255,255
unrecognised colour in map_ground_types.tga: x = 97, y = 491 (9 in game y-coord) : RGB = 255,128,141
unrecognised colour in map_ground_types.tga: x = 97, y = 493 (7 in game y-coord) : RGB = 160,160,60
unrecognised colour in map_ground_types.tga: x = 97, y = 495 (5 in game y-coord) : RGB = 130,130,130
unrecognised colour in map_ground_types.tga: x = 97, y = 497 (3 in game y-coord) : RGB = 136,136,136
unrecognised colour in map_ground_types.tga: x = 97, y = 499 (1 in game y-coord) : RGB = 65,128,0
unrecognised colour in map_ground_types.tga: x = 99, y = 487 (13 in game y-coord) : RGB = 0,138,69
unrecognised colour in map_ground_types.tga: x = 99, y = 489 (11 in game y-coord) : RGB = 139,139,139
unrecognised colour in map_ground_types.tga: x = 99, y = 491 (9 in game y-coord) : RGB = 69,128,0
unrecognised colour in map_ground_types.tga: x = 99, y = 493 (7 in game y-coord) : RGB = 0,80,0
unrecognised colour in map_ground_types.tga: x = 99, y = 495 (5 in game y-coord) : RGB = 196,102,196
unrecognised colour in map_ground_types.tga: x = 99, y = 499 (1 in game y-coord) : RGB = 0,72,0
unrecognised colour in map_ground_types.tga: x = 101, y = 487 (13 in game y-coord) : RGB = 0,159,196
unrecognised colour in map_ground_types.tga: x = 101, y = 491 (9 in game y-coord) : RGB = 0,65,0
unrecognised colour in map_ground_types.tga: x = 101, y = 493 (7 in game y-coord) : RGB = 96,58,96
unrecognised colour in map_ground_types.tga: x = 101, y = 495 (5 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 101, y = 499 (1 in game y-coord) : RGB = 32,96,128
unrecognised colour in map_ground_types.tga: x = 103, y = 489 (11 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 103, y = 491 (9 in game y-coord) : RGB = 96,55,96
unrecognised colour in map_ground_types.tga: x = 103, y = 495 (5 in game y-coord) : RGB = 128,0,255
unrecognised colour in map_ground_types.tga: x = 103, y = 497 (3 in game y-coord) : RGB = 128,64,169
unrecognised colour in map_ground_types.tga: x = 103, y = 499 (1 in game y-coord) : RGB = 64,24,40
unrecognised colour in map_ground_types.tga: x = 105, y = 487 (13 in game y-coord) : RGB = 255,255,129
unrecognised colour in map_ground_types.tga: x = 105, y = 489 (11 in game y-coord) : RGB = 0,0,191
unrecognised colour in map_ground_types.tga: x = 105, y = 493 (7 in game y-coord) : RGB = 255,255,155
unrecognised colour in map_ground_types.tga: x = 105, y = 495 (5 in game y-coord) : RGB = 66,128,0
unrecognised colour in map_ground_types.tga: x = 105, y = 499 (1 in game y-coord) : RGB = 128,0,168
unrecognised colour in map_ground_types.tga: x = 107, y = 487 (13 in game y-coord) : RGB = 129,255,0
unrecognised colour in map_ground_types.tga: x = 107, y = 491 (9 in game y-coord) : RGB = 0,0,233
unrecognised colour in map_ground_types.tga: x = 107, y = 493 (7 in game y-coord) : RGB = 0,255,0
unrecognised colour in map_ground_types.tga: x = 107, y = 495 (5 in game y-coord) : RGB = 133,133,133
unrecognised colour in map_ground_types.tga: x = 107, y = 497 (3 in game y-coord) : RGB = 0,198,99
unrecognised colour in map_ground_types.tga: x = 107, y = 499 (1 in game y-coord) : RGB = 95,128,64
unrecognised colour in map_ground_types.tga: x = 109, y = 487 (13 in game y-coord) : RGB = 108,0,0
unrecognised colour in map_ground_types.tga: x = 109, y = 489 (11 in game y-coord) : RGB = 119,0,0
unrecognised colour in map_ground_types.tga: x = 109, y = 491 (9 in game y-coord) : RGB = 133,255,255
unrecognised colour in map_ground_types.tga: x = 109, y = 495 (5 in game y-coord) : RGB = 0,96,96
unrecognised colour in map_ground_types.tga: x = 109, y = 497 (3 in game y-coord) : RGB = 0,96,96
unrecognised colour in map_ground_types.tga: x = 109, y = 499 (1 in game y-coord) : RGB = 87,144,58
unrecognised colour in map_ground_types.tga: x = 111, y = 487 (13 in game y-coord) : RGB = 0,154,255
unrecognised colour in map_ground_types.tga: x = 111, y = 489 (11 in game y-coord) : RGB = 128,207,255
unrecognised colour in map_ground_types.tga: x = 111, y = 491 (9 in game y-coord) : RGB = 105,0,0
unrecognised colour in map_ground_types.tga: x = 113, y = 495 (5 in game y-coord) : RGB = 255,128,130
unrecognised colour in map_ground_types.tga: x = 113, y = 497 (3 in game y-coord) : RGB = 0,0,173
unrecognised colour in map_ground_types.tga: x = 113, y = 499 (1 in game y-coord) : RGB = 64,32,32
unrecognised colour in map_ground_types.tga: x = 115, y = 487 (13 in game y-coord) : RGB = 0,0,187
unrecognised colour in map_ground_types.tga: x = 115, y = 489 (11 in game y-coord) : RGB = 160,64,147
unrecognised colour in map_ground_types.tga: x = 115, y = 493 (7 in game y-coord) : RGB = 0,0,162
unrecognised colour in map_ground_types.tga: x = 115, y = 495 (5 in game y-coord) : RGB = 130,255,255
unrecognised colour in map_ground_types.tga: x = 115, y = 497 (3 in game y-coord) : RGB = 204,255,255
unrecognised colour in map_ground_types.tga: x = 115, y = 499 (1 in game y-coord) : RGB = 160,64,239
unrecognised colour in map_ground_types.tga: x = 117, y = 489 (11 in game y-coord) : RGB = 210,255,0
unrecognised colour in map_ground_types.tga: x = 117, y = 491 (9 in game y-coord) : RGB = 0,0,141
unrecognised colour in map_ground_types.tga: x = 117, y = 493 (7 in game y-coord) : RGB = 194,255,255
unrecognised colour in map_ground_types.tga: x = 117, y = 495 (5 in game y-coord) : RGB = 145,145,145
unrecognised colour in map_ground_types.tga: x = 117, y = 497 (3 in game y-coord) : RGB = 88,147,59
unrecognised colour in map_ground_types.tga: x = 117, y = 499 (1 in game y-coord) : RGB = 77,128,0
unrecognised colour in map_ground_types.tga: x = 119, y = 487 (13 in game y-coord) : RGB = 161,0,0
unrecognised colour in map_ground_types.tga: x = 119, y = 489 (11 in game y-coord) : RGB = 96,0,0
unrecognised colour in map_ground_types.tga: x = 119, y = 491 (9 in game y-coord) : RGB = 143,255,255
unrecognised colour in map_ground_types.tga: x = 119, y = 495 (5 in game y-coord) : RGB = 196,101,196
unrecognised colour in map_ground_types.tga: x = 121, y = 487 (13 in game y-coord) : RGB = 0,130,255
unrecognised colour in map_ground_types.tga: x = 121, y = 489 (11 in game y-coord) : RGB = 196,101,196
unrecognised colour in map_ground_types.tga: x = 121, y = 497 (3 in game y-coord) : RGB = 64,32,32
unrecognised colour in map_ground_types.tga: x = 121, y = 499 (1 in game y-coord) : RGB = 32,122,128
unrecognised colour in map_ground_types.tga: x = 123, y = 495 (5 in game y-coord) : RGB = 255,128,168
unrecognised colour in map_ground_types.tga: x = 123, y = 497 (3 in game y-coord) : RGB = 255,255,138
unrecognised colour in map_ground_types.tga: x = 125, y = 487 (13 in game y-coord) : RGB = 255,255,153
unrecognised colour in map_ground_types.tga: x = 125, y = 489 (11 in game y-coord) : RGB = 255,128,207
unrecognised colour in map_ground_types.tga: x = 125, y = 491 (9 in game y-coord) : RGB = 64,24,40
unrecognised colour in map_ground_types.tga: x = 125, y = 493 (7 in game y-coord) : RGB = 0,0,158
unrecognised colour in map_ground_types.tga: x = 125, y = 495 (5 in game y-coord) : RGB = 160,160,60
unrecognised colour in map_ground_types.tga: x = 125, y = 497 (3 in game y-coord) : RGB = 228,255,0
unrecognised colour in map_ground_types.tga: x = 125, y = 499 (1 in game y-coord) : RGB = 128,64,255
unrecognised colour in map_ground_types.tga: x = 127, y = 489 (11 in game y-coord) : RGB = 142,255,255
unrecognised colour in map_ground_types.tga: x = 127, y = 491 (9 in game y-coord) : RGB = 0,0,156
unrecognised colour in map_ground_types.tga: x = 127, y = 493 (7 in game y-coord) : RGB = 196,255,255
unrecognised colour in map_ground_types.tga: x = 127, y = 495 (5 in game y-coord) : RGB = 0,77,0
unrecognised colour in map_ground_types.tga: x = 127, y = 499 (1 in game y-coord) : RGB = 124,128,64
unrecognised colour in map_ground_types.tga: x = 129, y = 487 (13 in game y-coord) : RGB = 0,139,70
unrecognised colour in map_ground_types.tga: x = 129, y = 489 (11 in game y-coord) : RGB = 55,92,37
unrecognised colour in map_ground_types.tga: x = 129, y = 495 (5 in game y-coord) : RGB = 196,100,196
unrecognised colour in map_ground_types.tga: x = 131, y = 487 (13 in game y-coord) : RGB = 0,161,196
unrecognised colour in map_ground_types.tga: x = 131, y = 491 (9 in game y-coord) : RGB = 130,130,130
unrecognised colour in map_ground_types.tga: x = 133, y = 495 (5 in game y-coord) : RGB = 255,255,131
unrecognised colour in map_ground_types.tga: x = 133, y = 497 (3 in game y-coord) : RGB = 255,128,215
unrecognised colour in map_ground_types.tga: x = 133, y = 499 (1 in game y-coord) : RGB = 64,32,32
unrecognised colour in map_ground_types.tga: x = 135, y = 487 (13 in game y-coord) : RGB = 255,255,130
unrecognised colour in map_ground_types.tga: x = 135, y = 489 (11 in game y-coord) : RGB = 255,255,129
unrecognised colour in map_ground_types.tga: x = 135, y = 491 (9 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 135, y = 493 (7 in game y-coord) : RGB = 0,0,156
unrecognised colour in map_ground_types.tga: x = 135, y = 495 (5 in game y-coord) : RGB = 0,255,0
unrecognised colour in map_ground_types.tga: x = 135, y = 497 (3 in game y-coord) : RGB = 160,160,60
unrecognised colour in map_ground_types.tga: x = 135, y = 499 (1 in game y-coord) : RGB = 128,0,255
unrecognised colour in map_ground_types.tga: x = 137, y = 491 (9 in game y-coord) : RGB = 0,0,160
unrecognised colour in map_ground_types.tga: x = 137, y = 493 (7 in game y-coord) : RGB = 200,255,255
unrecognised colour in map_ground_types.tga: x = 137, y = 495 (5 in game y-coord) : RGB = 101,0,0
unrecognised colour in map_ground_types.tga: x = 137, y = 497 (3 in game y-coord) : RGB = 0,85,0
unrecognised colour in map_ground_types.tga: x = 137, y = 499 (1 in game y-coord) : RGB = 128,128,0
unrecognised colour in map_ground_types.tga: x = 139, y = 487 (13 in game y-coord) : RGB = 108,0,0
unrecognised colour in map_ground_types.tga: x = 139, y = 489 (11 in game y-coord) : RGB = 118,0,0
unrecognised colour in map_ground_types.tga: x = 139, y = 491 (9 in game y-coord) : RGB = 142,255,255
unrecognised colour in map_ground_types.tga: x = 139, y = 495 (5 in game y-coord) : RGB = 0,133,255
unrecognised colour in map_ground_types.tga: x = 139, y = 497 (3 in game y-coord) : RGB = 0,87,128
unrecognised colour in map_ground_types.tga: x = 139, y = 499 (1 in game y-coord) : RGB = 89,89,45
unrecognised colour in map_ground_types.tga: x = 141, y = 487 (13 in game y-coord) : RGB = 0,154,255
unrecognised colour in map_ground_types.tga: x = 141, y = 489 (11 in game y-coord) : RGB = 128,205,255
unrecognised colour in map_ground_types.tga: x = 141, y = 491 (9 in game y-coord) : RGB = 131,131,131
unrecognised colour in map_ground_types.tga: x = 141, y = 499 (1 in game y-coord) : RGB = 0,96,96
unrecognised colour in map_ground_types.tga: x = 143, y = 495 (5 in game y-coord) : RGB = 255,255,129
unrecognised colour in map_ground_types.tga: x = 143, y = 497 (3 in game y-coord) : RGB = 160,64,224
unrecognised colour in map_ground_types.tga: x = 145, y = 487 (13 in game y-coord) : RGB = 0,0,186
unrecognised colour in map_ground_types.tga: x = 145, y = 489 (11 in game y-coord) : RGB = 255,255,135
unrecognised colour in map_ground_types.tga: x = 145, y = 493 (7 in game y-coord) : RGB = 0,0,154
unrecognised colour in map_ground_types.tga: x = 145, y = 497 (3 in game y-coord) : RGB = 85,128,0
unrecognised colour in map_ground_types.tga: x = 145, y = 499 (1 in game y-coord) : RGB = 128,64,176
unrecognised colour in map_ground_types.tga: x = 147, y = 489 (11 in game y-coord) : RGB = 142,255,0
unrecognised colour in map_ground_types.tga: x = 147, y = 491 (9 in game y-coord) : RGB = 160,64,174
unrecognised colour in map_ground_types.tga: x = 147, y = 493 (7 in game y-coord) : RGB = 203,255,255
unrecognised colour in map_ground_types.tga: x = 147, y = 495 (5 in game y-coord) : RGB = 0,169,85
unrecognised colour in map_ground_types.tga: x = 147, y = 497 (3 in game y-coord) : RGB = 82,82,41
unrecognised colour in map_ground_types.tga: x = 147, y = 499 (1 in game y-coord) : RGB = 0,160,60
unrecognised colour in map_ground_types.tga: x = 149, y = 487 (13 in game y-coord) : RGB = 165,0,0
unrecognised colour in map_ground_types.tga: x = 149, y = 489 (11 in game y-coord) : RGB = 0,179,90
unrecognised colour in map_ground_types.tga: x = 149, y = 491 (9 in game y-coord) : RGB = 156,255,255
unrecognised colour in map_ground_types.tga: x = 149, y = 495 (5 in game y-coord) : RGB = 0,96,96
unrecognised colour in map_ground_types.tga: x = 149, y = 497 (3 in game y-coord) : RGB = 196,106,196
unrecognised colour in map_ground_types.tga: x = 151, y = 487 (13 in game y-coord) : RGB = 128,131,255
unrecognised colour in map_ground_types.tga: x = 151, y = 489 (11 in game y-coord) : RGB = 0,148,196
unrecognised colour in map_ground_types.tga: x = 151, y = 491 (9 in game y-coord) : RGB = 71,0,0
unrecognised colour in map_ground_types.tga: x = 151, y = 497 (3 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 153, y = 491 (9 in game y-coord) : RGB = 196,100,196
unrecognised colour in map_ground_types.tga: x = 153, y = 495 (5 in game y-coord) : RGB = 0,0,157
unrecognised colour in map_ground_types.tga: x = 153, y = 497 (3 in game y-coord) : RGB = 128,0,255
unrecognised colour in map_ground_types.tga: x = 153, y = 499 (1 in game y-coord) : RGB = 64,32,32
unrecognised colour in map_ground_types.tga: x = 155, y = 487 (13 in game y-coord) : RGB = 255,255,130
unrecognised colour in map_ground_types.tga: x = 155, y = 489 (11 in game y-coord) : RGB = 0,0,152
unrecognised colour in map_ground_types.tga: x = 155, y = 491 (9 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 155, y = 493 (7 in game y-coord) : RGB = 0,0,154
unrecognised colour in map_ground_types.tga: x = 155, y = 495 (5 in game y-coord) : RGB = 133,255,255
unrecognised colour in map_ground_types.tga: x = 155, y = 497 (3 in game y-coord) : RGB = 81,128,0
unrecognised colour in map_ground_types.tga: x = 155, y = 499 (1 in game y-coord) : RGB = 160,64,130
unrecognised colour in map_ground_types.tga: x = 157, y = 489 (11 in game y-coord) : RGB = 202,255,255
unrecognised colour in map_ground_types.tga: x = 157, y = 491 (9 in game y-coord) : RGB = 255,128,129
unrecognised colour in map_ground_types.tga: x = 157, y = 493 (7 in game y-coord) : RGB = 204,255,255
unrecognised colour in map_ground_types.tga: x = 157, y = 495 (5 in game y-coord) : RGB = 129,129,129
unrecognised colour in map_ground_types.tga: x = 157, y = 497 (3 in game y-coord) : RGB = 134,0,0
unrecognised colour in map_ground_types.tga: x = 157, y = 499 (1 in game y-coord) : RGB = 73,128,0
unrecognised colour in map_ground_types.tga: x = 159, y = 487 (13 in game y-coord) : RGB = 101,0,0
unrecognised colour in map_ground_types.tga: x = 159, y = 489 (11 in game y-coord) : RGB = 133,133,133
unrecognised colour in map_ground_types.tga: x = 159, y = 491 (9 in game y-coord) : RGB = 129,255,255
unrecognised colour in map_ground_types.tga: x = 159, y = 495 (5 in game y-coord) : RGB = 196,105,196
unrecognised colour in map_ground_types.tga: x = 159, y = 497 (3 in game y-coord) : RGB = 128,221,255
unrecognised colour in map_ground_types.tga: x = 161, y = 487 (13 in game y-coord) : RGB = 0,155,255
unrecognised colour in map_ground_types.tga: x = 161, y = 489 (11 in game y-coord) : RGB = 196,104,196
unrecognised colour in map_ground_types.tga: x = 161, y = 491 (9 in game y-coord) : RGB = 132,132,132
unrecognised colour in map_ground_types.tga: x = 161, y = 497 (3 in game y-coord) : RGB = 64,24,40
unrecognised colour in map_ground_types.tga: x = 161, y = 499 (1 in game y-coord) : RGB = 32,128,128
unrecognised colour in map_ground_types.tga: x = 163, y = 489 (11 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 163, y = 491 (9 in game y-coord) : RGB = 196,99,196
unrecognised colour in map_ground_types.tga: x = 163, y = 493 (7 in game y-coord) : RGB = 64,24,40
unrecognised colour in map_ground_types.tga: x = 163, y = 495 (5 in game y-coord) : RGB = 255,128,129
unrecognised colour in map_ground_types.tga: x = 163, y = 497 (3 in game y-coord) : RGB = 128,0,170
unrecognised colour in map_ground_types.tga: x = 163, y = 499 (1 in game y-coord) : RGB = 64,24,40
unrecognised colour in map_ground_types.tga: x = 165, y = 487 (13 in game y-coord) : RGB = 0,0,185
unrecognised colour in map_ground_types.tga: x = 165, y = 489 (11 in game y-coord) : RGB = 255,128,181
unrecognised colour in map_ground_types.tga: x = 165, y = 491 (9 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 165, y = 493 (7 in game y-coord) : RGB = 0,0,255
unrecognised colour in map_ground_types.tga: x = 165, y = 495 (5 in game y-coord) : RGB = 129,255,255
unrecognised colour in map_ground_types.tga: x = 165, y = 497 (3 in game y-coord) : RGB = 87,128,64
unrecognised colour in map_ground_types.tga: x = 165, y = 499 (1 in game y-coord) : RGB = 128,0,146
unrecognised colour in map_ground_types.tga: x = 167, y = 491 (9 in game y-coord) : RGB = 0,0,142
unrecognised colour in map_ground_types.tga: x = 167, y = 495 (5 in game y-coord) : RGB = 134,134,134
unrecognised colour in map_ground_types.tga: x = 167, y = 497 (3 in game y-coord) : RGB = 138,138,138
unrecognised colour in map_ground_types.tga: x = 167, y = 499 (1 in game y-coord) : RGB = 85,128,64
unrecognised colour in map_ground_types.tga: x = 169, y = 487 (13 in game y-coord) : RGB = 165,0,0
unrecognised colour in map_ground_types.tga: x = 169, y = 489 (11 in game y-coord) : RGB = 167,0,0
unrecognised colour in map_ground_types.tga: x = 169, y = 491 (9 in game y-coord) : RGB = 149,255,255
unrecognised colour in map_ground_types.tga: x = 169, y = 493 (7 in game y-coord) : RGB = 0,205,103
unrecognised colour in map_ground_types.tga: x = 171, y = 487 (13 in game y-coord) : RGB = 0,136,255
unrecognised colour in map_ground_types.tga: x = 171, y = 489 (11 in game y-coord) : RGB = 128,129,255
unrecognised colour in map_ground_types.tga: x = 171, y = 499 (1 in game y-coord) : RGB = 0,96,96
unrecognised colour in map_ground_types.tga: x = 173, y = 495 (5 in game y-coord) : RGB = 0,0,255
unrecognised colour in map_ground_types.tga: x = 173, y = 497 (3 in game y-coord) : RGB = 128,64,159
unrecognised colour in map_ground_types.tga: x = 175, y = 487 (13 in game y-coord) : RGB = 255,255,133
unrecognised colour in map_ground_types.tga: x = 175, y = 489 (11 in game y-coord) : RGB = 255,255,136
unrecognised colour in map_ground_types.tga: x = 175, y = 491 (9 in game y-coord) : RGB = 64,24,40
unrecognised colour in map_ground_types.tga: x = 175, y = 493 (7 in game y-coord) : RGB = 255,255,140
unrecognised colour in map_ground_types.tga: x = 175, y = 499 (1 in game y-coord) : RGB = 128,64,169
unrecognised colour in map_ground_types.tga: x = 177, y = 489 (11 in game y-coord) : RGB = 134,255,0
unrecognised colour in map_ground_types.tga: x = 177, y = 491 (9 in game y-coord) : RGB = 0,0,156
unrecognised colour in map_ground_types.tga: x = 177, y = 495 (5 in game y-coord) : RGB = 0,133,67
unrecognised colour in map_ground_types.tga: x = 177, y = 497 (3 in game y-coord) : RGB = 0,230,115
unrecognised colour in map_ground_types.tga: x = 177, y = 499 (1 in game y-coord) : RGB = 85,160,60
unrecognised colour in map_ground_types.tga: x = 179, y = 487 (13 in game y-coord) : RGB = 0,141,71
unrecognised colour in map_ground_types.tga: x = 179, y = 489 (11 in game y-coord) : RGB = 102,0,0
unrecognised colour in map_ground_types.tga: x = 179, y = 493 (7 in game y-coord) : RGB = 146,146,146
unrecognised colour in map_ground_types.tga: x = 179, y = 495 (5 in game y-coord) : RGB = 0,143,255
unrecognised colour in map_ground_types.tga: x = 179, y = 497 (3 in game y-coord) : RGB = 0,96,96
unrecognised colour in map_ground_types.tga: x = 181, y = 487 (13 in game y-coord) : RGB = 0,164,196
unrecognised colour in map_ground_types.tga: x = 181, y = 489 (11 in game y-coord) : RGB = 128,139,255
unrecognised colour in map_ground_types.tga: x = 181, y = 491 (9 in game y-coord) : RGB = 130,130,130
unrecognised colour in map_ground_types.tga: x = 183, y = 489 (11 in game y-coord) : RGB = 64,24,40
unrecognised colour in map_ground_types.tga: x = 183, y = 495 (5 in game y-coord) : RGB = 255,255,129
unrecognised colour in map_ground_types.tga: x = 183, y = 497 (3 in game y-coord) : RGB = 0,0,174
unrecognised colour in map_ground_types.tga: x = 183, y = 499 (1 in game y-coord) : RGB = 64,32,32
unrecognised colour in map_ground_types.tga: x = 185, y = 487 (13 in game y-coord) : RGB = 255,255,132
unrecognised colour in map_ground_types.tga: x = 185, y = 489 (11 in game y-coord) : RGB = 0,0,208
unrecognised colour in map_ground_types.tga: x = 185, y = 491 (9 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 185, y = 493 (7 in game y-coord) : RGB = 160,64,142
unrecognised colour in map_ground_types.tga: x = 185, y = 495 (5 in game y-coord) : RGB = 1,255,0
unrecognised colour in map_ground_types.tga: x = 185, y = 497 (3 in game y-coord) : RGB = 238,255,255
unrecognised colour in map_ground_types.tga: x = 185, y = 499 (1 in game y-coord) : RGB = 160,64,137
unrecognised colour in map_ground_types.tga: x = 187, y = 491 (9 in game y-coord) : RGB = 0,0,150
unrecognised colour in map_ground_types.tga: x = 187, y = 497 (3 in game y-coord) : RGB = 78,131,52
unrecognised colour in map_ground_types.tga: x = 187, y = 499 (1 in game y-coord) : RGB = 73,128,0
unrecognised colour in map_ground_types.tga: x = 189, y = 487 (13 in game y-coord) : RGB = 131,0,0
unrecognised colour in map_ground_types.tga: x = 189, y = 489 (11 in game y-coord) : RGB = 130,130,130
unrecognised colour in map_ground_types.tga: x = 189, y = 491 (9 in game y-coord) : RGB = 130,255,255
unrecognised colour in map_ground_types.tga: x = 189, y = 493 (7 in game y-coord) : RGB = 127,0,0
unrecognised colour in map_ground_types.tga: x = 189, y = 495 (5 in game y-coord) : RGB = 255,128,170
unrecognised colour in map_ground_types.tga: x = 191, y = 487 (13 in game y-coord) : RGB = 128,141,255
unrecognised colour in map_ground_types.tga: x = 191, y = 491 (9 in game y-coord) : RGB = 129,129,129
unrecognised colour in map_ground_types.tga: x = 191, y = 493 (7 in game y-coord) : RGB = 128,206,255
unrecognised colour in map_ground_types.tga: x = 191, y = 495 (5 in game y-coord) : RGB = 160,160,60
unrecognised colour in map_ground_types.tga: x = 191, y = 497 (3 in game y-coord) : RGB = 64,32,32
unrecognised colour in map_ground_types.tga: x = 191, y = 499 (1 in game y-coord) : RGB = 32,128,128
unrecognised colour in map_ground_types.tga: x = 193, y = 491 (9 in game y-coord) : RGB = 196,101,196
unrecognised colour in map_ground_types.tga: x = 193, y = 495 (5 in game y-coord) : RGB = 0,77,0
unrecognised colour in map_ground_types.tga: x = 193, y = 497 (3 in game y-coord) : RGB = 255,255,139
unrecognised colour in map_ground_types.tga: x = 193, y = 499 (1 in game y-coord) : RGB = 64,24,40
unrecognised colour in map_ground_types.tga: x = 195, y = 487 (13 in game y-coord) : RGB = 0,0,255
unrecognised colour in map_ground_types.tga: x = 195, y = 489 (11 in game y-coord) : RGB = 255,128,196
unrecognised colour in map_ground_types.tga: x = 195, y = 491 (9 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 195, y = 493 (7 in game y-coord) : RGB = 128,0,130
unrecognised colour in map_ground_types.tga: x = 195, y = 495 (5 in game y-coord) : RGB = 0,121,196
unrecognised colour in map_ground_types.tga: x = 195, y = 497 (3 in game y-coord) : RGB = 203,255,0
unrecognised colour in map_ground_types.tga: x = 195, y = 499 (1 in game y-coord) : RGB = 128,0,145
unrecognised colour in map_ground_types.tga: x = 197, y = 489 (11 in game y-coord) : RGB = 134,255,255
unrecognised colour in map_ground_types.tga: x = 197, y = 491 (9 in game y-coord) : RGB = 128,0,129
unrecognised colour in map_ground_types.tga: x = 197, y = 493 (7 in game y-coord) : RGB = 87,160,60
unrecognised colour in map_ground_types.tga: x = 197, y = 499 (1 in game y-coord) : RGB = 82,128,64
unrecognised colour in map_ground_types.tga: x = 199, y = 487 (13 in game y-coord) : RGB = 131,0,0
unrecognised colour in map_ground_types.tga: x = 199, y = 489 (11 in game y-coord) : RGB = 135,135,135
unrecognised colour in map_ground_types.tga: x = 199, y = 491 (9 in game y-coord) : RGB = 92,160,60
unrecognised colour in map_ground_types.tga: x = 199, y = 493 (7 in game y-coord) : RGB = 101,0,0
unrecognised colour in map_ground_types.tga: x = 199, y = 495 (5 in game y-coord) : RGB = 255,255,129
unrecognised colour in map_ground_types.tga: x = 201, y = 487 (13 in game y-coord) : RGB = 128,141,255
unrecognised colour in map_ground_types.tga: x = 201, y = 491 (9 in game y-coord) : RGB = 120,0,0
unrecognised colour in map_ground_types.tga: x = 201, y = 493 (7 in game y-coord) : RGB = 0,130,255
unrecognised colour in map_ground_types.tga: x = 201, y = 499 (1 in game y-coord) : RGB = 0,96,96
unrecognised colour in map_ground_types.tga: x = 203, y = 491 (9 in game y-coord) : RGB = 0,116,128
unrecognised colour in map_ground_types.tga: x = 203, y = 495 (5 in game y-coord) : RGB = 106,0,0
unrecognised colour in map_ground_types.tga: x = 203, y = 497 (3 in game y-coord) : RGB = 255,128,250
unrecognised colour in map_ground_types.tga: x = 205, y = 487 (13 in game y-coord) : RGB = 0,0,255
unrecognised colour in map_ground_types.tga: x = 205, y = 489 (11 in game y-coord) : RGB = 255,255,130
unrecognised colour in map_ground_types.tga: x = 205, y = 493 (7 in game y-coord) : RGB = 0,0,152
unrecognised colour in map_ground_types.tga: x = 205, y = 495 (5 in game y-coord) : RGB = 0,129,255
unrecognised colour in map_ground_types.tga: x = 205, y = 497 (3 in game y-coord) : RGB = 160,160,60
unrecognised colour in map_ground_types.tga: x = 205, y = 499 (1 in game y-coord) : RGB = 128,64,162
unrecognised colour in map_ground_types.tga: x = 207, y = 489 (11 in game y-coord) : RGB = 129,255,0
unrecognised colour in map_ground_types.tga: x = 207, y = 491 (9 in game y-coord) : RGB = 0,0,137
unrecognised colour in map_ground_types.tga: x = 207, y = 493 (7 in game y-coord) : RGB = 207,255,255
unrecognised colour in map_ground_types.tga: x = 207, y = 495 (5 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 207, y = 497 (3 in game y-coord) : RGB = 0,85,0
unrecognised colour in map_ground_types.tga: x = 207, y = 499 (1 in game y-coord) : RGB = 90,160,60
unrecognised colour in map_ground_types.tga: x = 209, y = 487 (13 in game y-coord) : RGB = 131,0,0
unrecognised colour in map_ground_types.tga: x = 209, y = 489 (11 in game y-coord) : RGB = 116,0,0
unrecognised colour in map_ground_types.tga: x = 209, y = 491 (9 in game y-coord) : RGB = 139,255,0
unrecognised colour in map_ground_types.tga: x = 209, y = 497 (3 in game y-coord) : RGB = 0,88,128
unrecognised colour in map_ground_types.tga: x = 211, y = 487 (13 in game y-coord) : RGB = 128,141,255
unrecognised colour in map_ground_types.tga: x = 211, y = 489 (11 in game y-coord) : RGB = 0,0,255
unrecognised colour in map_ground_types.tga: x = 211, y = 491 (9 in game y-coord) : RGB = 115,0,0
unrecognised colour in map_ground_types.tga: x = 211, y = 495 (5 in game y-coord) : RGB = 171,255,255
unrecognised colour in map_ground_types.tga: x = 213, y = 489 (11 in game y-coord) : RGB = 128,0,128
unrecognised colour in map_ground_types.tga: x = 213, y = 491 (9 in game y-coord) : RGB = 128,130,255
unrecognised colour in map_ground_types.tga: x = 213, y = 493 (7 in game y-coord) : RGB = 64,24,40
unrecognised colour in map_ground_types.tga: x = 213, y = 495 (5 in game y-coord) : RGB = 65,108,43
unrecognised colour in map_ground_types.tga: x = 213, y = 497 (3 in game y-coord) : RGB = 160,64,195
unrecognised colour in map_ground_types.tga: x = 213, y = 499 (1 in game y-coord) : RGB = 64,32,32
unrecognised colour in map_ground_types.tga: x = 215, y = 487 (13 in game y-coord) : RGB = 0,0,255
unrecognised colour in map_ground_types.tga: x = 215, y = 489 (11 in game y-coord) : RGB = 0,0,135
unrecognised colour in map_ground_types.tga: x = 215, y = 493 (7 in game y-coord) : RGB = 0,0,130
unrecognised colour in map_ground_types.tga: x = 215, y = 497 (3 in game y-coord) : RGB = 84,128,0
unrecognised colour in map_ground_types.tga: x = 215, y = 499 (1 in game y-coord) : RGB = 160,64,145
unrecognised colour in map_ground_types.tga: x = 217, y = 489 (11 in game y-coord) : RGB = 205,255,255
unrecognised colour in map_ground_types.tga: x = 217, y = 491 (9 in game y-coord) : RGB = 255,255,132
unrecognised colour in map_ground_types.tga: x = 217, y = 497 (3 in game y-coord) : RGB = 77,77,39