is there a way to make it where there are no traitors? i hate it when i get a large army and they turn to the rebels. Can this be stopped? thanks,
Unbound
is there a way to make it where there are no traitors? i hate it when i get a large army and they turn to the rebels. Can this be stopped? thanks,
Unbound
what would i look for, and where is the file?
Well, then it should be this section in the descr_campaign_db.xml file:
Code:<revolt> <end_turn_modifier float="2"/> <excommunicated_modifier float="15"/> <new_leader_modifier float="10"/> <max_effective_loyalty float="7.0"/> <rebel_region_modifier float="2.0"/> <shadow_region_modifier float="2.0"/> <rebel_border_modifier float="1.1"/> <shadow_border_modifier float="1.1"/> <num_units_modifier float="1.05"/> <captain_modifier float="0.4"/> <min_revolt_chance float="0.0"/> <max_revolt_chance float="80.0"/> <ai_revolt_modifier float="0.25"/> <revolt_additional_armies bool="false"/> <revolt_crusading_armies bool="false"/> </revolt>
in descr_strat.txt theres something called rebelling_characters_active. If you comment it out with a ; in front of it armies will stop rebelling randomly.
so i put a ; in front of the text 'rebelling_characters_active'?