look to title. imo i'd say that it is asturica o.O it just has one way in and you can easily defend it and plant ambushes in the little woods...plus playing with spain ^^
look to title. imo i'd say that it is asturica o.O it just has one way in and you can easily defend it and plant ambushes in the little woods...plus playing with spain ^^
I'ld say it's Themiskyra (Amazon city). I'm not too sure, but I think there's at least 2 river crossings and literally TONS of trees for ambushes.
If there's one place I had to hold out, I'ld pick there.![]()
any greek/roman inspired settlement. just defend the square by putting troops in roadways that lead to the town square. its not hard especially if u place phalanxes.
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Id say Themiskyra as well the AI could never take that place.
we shall never surrender! - Churchill
A disorderly mob is no more an army than a heap of building materials is a house - Socrates
I actually had the Germans take it once. I was surprised, but then I realized they had left the rest of their settlements pretty much undefended. The Britons killed them within a few turns, lol.
And although I have never seen this myself, I would assume the Brutii could take it. I don't care how strong those Amazonian Chariots are, when the Brutii have 5 stacks of post-marian troops bearing down on you, I don't know what could possibly stand in their way (AI vs AI of course).
we shall never surrender! - Churchill
A disorderly mob is no more an army than a heap of building materials is a house - Socrates
Themisryka is a good place. IMO, all places on the edges of map are pretty good.
As far as physical hard places to get, then yes, the Amozon Womans home is a good place to be...
But, in practical terms, ill try to answer.
the best cities for defending in a seige, no matter the wall, are the Roman/Greek Cities... The Galic/barbaric are the worse... because they are so open...
But with the Greek and Roman, particuilarly the Greek, there are only 3 entrences to the square.
The settlement in northern Aftica, south of Greese, i too it once with about400 troops, Armourded Hopliots, and phalanx milita, and i held out vs Egypians for like 20 years... Getting attacked by 2 or 3 full stacks every few turns... i was only able to get reenforcements in a few couple times, a couple units of milita phalanx... nothing great...
The town center had 3 ways in, and in one attack over 12000 egyptions came at me, with EVERYTHING, Chariots and the works, but i would say about 8000 of that went thru passages in the city that emptied into one entrace at the square. SO i had over 80% at one point, and basicly and everying else a the place where the majority of the units came... but the last 1000 troops headed towards the way in where i only had 30 armoured hoplites... standing across the road, just 2-3 ment deep, and they held off a chariot charge, caused them to run back, thru the men, and held off everything, and gained 7 experience... The battle lasted the full time limit...
I had only a handful of 'good' units left after taht, and for so long i had to keep bringing Milita phalanx from Grece... it was great... those battle were easilest the most i has ever outnumberd and won... Over the entire time that i keep getting seiged and attacked, over and over, i must have slaughted over 30,000 egypians at least... the first few times they attacked were tons of family members, and elite troops, and chariots, and full stacks... by the last time they attacked, i would suffer only like 1-3% caustly, and kill 1000's...
Hm. I didn't think about defending on the battle map.
Well, here are my thoughts...
CAMPAIGN MAP...
Massilia.
- Easy to defend thanks to the bridges, but the AI can still land on the coast and march on the city from the south.
Rhodes.
- Again, easy to defend. I've thought of placing single units on the beaches and seeing if that would prevent them from landing, but to me that just seems boring. IMO its more of a glitch/cheat since you aren't actually "defending" the settlement, you are simply preventing the AI factions from attacking it.
Ireland.
- Forget the name of the actual settlement (and I don't feel like going into the txt files to find out right now)...whatever. I guess you could argue that it would be easy to defend based on the fact that the AI doesn't attack it, but I have never tested how the Britons behave once the player takes it. I would assume its just like Rhodes; place units on the shore to prevent the AI from landing. Other than the fact it is an island, there's nothing special about it.
Themisryka.
- Well, it's got tons of light forest for ambushes, a couple of bridges, there's only one way to get to the city itself, and it is pretty much on the edge of the map. However, from my experience, you can hardly make any money from taking it, if at all.
BATTLE MAP
It all depends on what city level/wall level it is. In my experience, Large Roman/Greek Cities are an absolute pain in the rear to take (Huge Cities being easier). Barbarian cities are always easy with Eastern/Carthaginian ones being harder than Barbarian cities, but not as bad as Roman/Greek.
However, Greeks and Romans have the best troops for defending cities (Heavy, pila-throwing infantry for Romans; Phalanxes for Greeks). Barbarians, Easterners, and Carthaginians seem to have unit rosters favoring open battles, not close quarters.
Rhodes. Just stuff it full of troops, and the enemy can never take it. Of course this would require either a massive moneybase or some heft cheating but still it would be fun to see if you could hold out.
Every time you :wub:, god kills another kitten.
If you're gonna hire Machete to kill the bad guy, you better make damn sure the bad guy isn't YOU!
'I understand, and I take the light into my soul. I will become the spear of Khaine. Lightning flashes, blood falls, death pierces the darkness.' , Dhrykna.
Themisryka was fun to discover. I remember when I first sent expeditions looking for it, I figured eventually it was around the trees in it's own corner. I pass the first river and get attacked by amazons. Few casualties, no problems. Second river and another. still a few casualties, no problems. I go through 2 more ambushes before I get to the city and find it's got about 2.5x the troops there were in a normal ambush. It was a long battle but my expedition force finally pulled through with like 1/8th my original force.
Originally Posted by Hunter S. Thompson
Never got around to going there, I lose interest in my campaigns after the 30th-40th turn.
Every time you :wub:, god kills another kitten.
If you're gonna hire Machete to kill the bad guy, you better make damn sure the bad guy isn't YOU!
'I understand, and I take the light into my soul. I will become the spear of Khaine. Lightning flashes, blood falls, death pierces the darkness.' , Dhrykna.
well, it depends on you mean:
1) the city itself on the battle map
2) the location of the city on the campaing map
for 1, i think it doens't matter, cause almost all settlements are the same
for 2, yah, Themiskyra prob, but nobody comes there ever i think
Valerius Tiberius
Rhodes, put single units on the beaches, AI can't land![]()
I'd say Ireland... no one every attacks it. Hell the Britons never even attack it.
Massilia because of the two bridges nearby the city which you can easily defend with any faction.
antioch for game and real history.
Leave it to the modder to perfect the works of the paid developers for no profit at all.
I've had a hard time figuring out how to judge this question - disagreeing, for example, with the remote Spanish province as an appropriate candidate: hard for the enemy to reach, sure, but hard to get reinforcements there, too, and basically irrelevant to the front-line defense. My favorite defenses have been at Segestica. Distance from the eastern provinces allows watchtowers and spies to observe advancing enemies, a hill in the south at the fork in the road checks the enemy there, and best of all, the mountainous hillside to the west dominates the advance from Italy. I've had great pleasure destroying multitudes of Roman armies trying to march up that hill! Best with the Scythians using arrows before advancing with a crushing cavalry charge.
Rome Total War Sagas
Four Princes of Egypt / German Assault / Julii Rubicon / Bulls of Spain
Medieval2 Lands to Conquer Sagas
Devil Sands / Turkish Heroes / Diago Lord of Terror
Right off the bat i'd say that greek town in sicily (can't think of the name) you start off with archers and hoplites, you can upgrade your barracks right away. Plus when the Scipii attack right away that leaves Messana with little troops and you can take that town right away.
Whats the difference between Oliver Cromwell and Jack Daniels?
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