This script makes all the factions horde.
For example, if you destroy let's say, England, an army of remaining citizens will spawn and continue to exist. The army that will spawn will contain a variety of units
That army will then attack the faction that owned that particular city in the first place. - If it was always theirs, they will attack a faction they are at war at, apart from you.
When a Ai faction has become a horde, the player will get a message saying 'A people in flight' - telling you which faction is now a horde"
The player will also get a message saying which town the horde as took as their new capital - this helps give an idea of where the faction has migrated too
It is also good for the human player, if you are getting annihilated you can still survive, move somewhere, eh, a little safer, and later continue the world domination.
Basically this script makes it harder to kill of a particular faction.





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