Results 1 to 20 of 20

Thread: Treasuries

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Treasuries

    Hey when you capture an enemy capital (Rone, Syracuse, Carthage, ect.), what is the best thing to do? Keep the treasury, or destroy it? Destroying it gives you a lot of money, but it seems to cause a penalty in public moral.

    Thanks.

  2. #2
    Brusilov's Avatar Local Moderator
    Citizen

    Join Date
    Sep 2005
    Location
    Dublin, ROI
    Posts
    18,588

    Default Re: Treasuries

    If you click on the building it should give you a description of the bonus it gives (it's the same screen where you can destroy the building).

    I seem to recall the treasury only gives around 5% bonus (I may be wrong). If you have a decent governor handy that shouldn't be a great loss.

    Local Forum Moderator (Total War: Eras Technical Help, Shogun 2: Total War, RSII, RTR, World Of Tanks) - please no PMs

    War Thunder TWC Player Names: here


  3. #3

    Default Re: Treasuries

    Well for the Roman one it is a +40% for happyness, but -40% for law. For the Syracuse one it is +30% for happiness, -40% for law. Destroying the Roman one gives 10,000. Destroying the Syracua one gives 5,000. I say this from a Carthage perspective, since it is the one I ma playing currently.

  4. #4

    Default Re: Treasuries

    I usually destroy all those that give a law penalty. Lower law means higher corruption, and thus less money in the long run. I keep the others, though, some extra happiness be quite usefull, and you can still destroy them later if you need to.

  5. #5

    Default Re: Treasuries

    Treasury can sometimes be useful as a cash injection if you really need it for a final push against the enemy.

    **RS Dev Team***Reciprocal Repper!* RIP Calvin- you will be missed

  6. #6

    Default Re: Treasuries

    Yep, i agree with MarcusTullius. The treasury is a handy little piggy bank for when you find yourself short on funds.

  7. #7

    Default Re: Treasuries

    So I guess I should keep them until I start to run low on cash?

    I could collect them all!

  8. #8

    Default Re: Treasuries

    Quote Originally Posted by Confederate Jeb View Post
    So I guess I should keep them until I start to run low on cash?

    I could collect them all!
    Like monopoly!

    **RS Dev Team***Reciprocal Repper!* RIP Calvin- you will be missed

  9. #9

    Default Re: Treasuries

    Quote Originally Posted by MarcusTullius View Post
    Like monopoly!
    ..of the world

  10. #10

    Default Re: Treasuries

    I'm saying keep 'em until you need 'em or until your public happiness can take the dent that comes with destroying them.

  11. #11

    Default Re: Treasuries

    Ok. Thanks guys.

    Like monopoly!
    This is gonna be fun.

  12. #12

    Default Re: Treasuries

    The Seleucid treasury that I found in Babylon has no drawbacks, just adds 40% public order or happiness I can't remember which.

    Usually though if you have invaded and taken the enemy's capital then money isn't an issue anyway so the 10k or so the treasury gives isn't all that useful. Well at least in all my campaigns I sit on 300k+ by the time I create an invasion force.

  13. #13
    Brusilov's Avatar Local Moderator
    Citizen

    Join Date
    Sep 2005
    Location
    Dublin, ROI
    Posts
    18,588

    Default Re: Treasuries

    Quote Originally Posted by Praetorian_Mossop View Post
    The Seleucid treasury that I found in Babylon has no drawbacks, just adds 40% public order or happiness I can't remember which.

    Usually though if you have invaded and taken the enemy's capital then money isn't an issue anyway so the 10k or so the treasury gives isn't all that useful. Well at least in all my campaigns I sit on 300k+ by the time I create an invasion force.
    Try and limit your treasury to under 50K. My understanding is that above this amount your governors will start to gain nasty retinues / traits. It's far easier to spend the money (or gift it to your allies) than getting rid of the retinue/traits.

    Local Forum Moderator (Total War: Eras Technical Help, Shogun 2: Total War, RSII, RTR, World Of Tanks) - please no PMs

    War Thunder TWC Player Names: here


  14. #14
    GreatOne's Avatar Ordinarius
    Join Date
    Nov 2007
    Location
    Serbia
    Posts
    797

    Default Re: Treasuries

    Its very easy to get rid of money.Just queue up the most expensive buildings.And if you need the money back remove them from queue.


  15. #15

    Default Re: Treasuries

    Quote Originally Posted by GreatOne View Post
    Its very easy to get rid of money.Just queue up the most expensive buildings.And if you need the money back remove them from queue.
    Yup, thats the best way to keep your money ticking over rather than building up and causing bad traits.

    **RS Dev Team***Reciprocal Repper!* RIP Calvin- you will be missed

  16. #16

    Default Re: Treasuries

    I havn't had a problem with too much money before, my goveners seem to be doing a good job in the cities still.

    There is a problem in stacking buildings in the building browser because I do that already hehe

  17. #17

    Default Re: Treasuries

    Quote Originally Posted by Praetorian_Mossop View Post
    I havn't had a problem with too much money before, my goveners seem to be doing a good job in the cities still.

    There is a problem in stacking buildings in the building browser because I do that already hehe
    Could try lowering taxes or financially supporting your allies

    **RS Dev Team***Reciprocal Repper!* RIP Calvin- you will be missed

  18. #18

    Default Re: Treasuries

    Or just build huge amounts of soldiers.

  19. #19
    GreatOne's Avatar Ordinarius
    Join Date
    Nov 2007
    Location
    Serbia
    Posts
    797

    Default Re: Treasuries

    I haven't played as Romans yet, so no money overflowing.Sometimes though I get some extra cash that somehow just dissapears next turn....... :hmmm:


  20. #20

    Default Re: Treasuries

    On my Carthage file I own almost all of Italy, and I get about 37,000 a turn. And whatever extra money I have after I build buildings I use to buy troops if I need too or mercs, and since I need to prepare for the Free People, Spain, and Epiros, I'm spending a lot of money.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •