Page 2 of 6 FirstFirst 123456 LastLast
Results 21 to 40 of 120

Thread: New castles strat models, v1.0

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Senator
    Join Date
    Aug 2006
    Location
    In the icey lands of Norway... which aren't actually icey... more like rainy.
    Posts
    1,238

    Default Re: New castles strat models, v1.0

    Yeah excellent work!

    Will you be making other strat models as well in the future?

  2. #2
    nnnm's Avatar Senator
    Join Date
    Jan 2007
    Location
    UAE
    Posts
    1,236

    Default Re: New castles strat models, v1.0

    that excellent work Agart



  3. #3
    Balmung's Avatar Civis
    Join Date
    Jan 2008
    Location
    Great Tosson, Northumberland, England
    Posts
    197

    Default Re: New castles strat models, v1.0

    Excellent work rep+ best i have seen so far.





    Creator of
    The first mod to add Wales to the Grand Campaign
    Gaelic Kingdoms (Adds Wales and Ireland to Vanilla GC)
    http://www.twcenter.net/forums/showthread.php?t=148936
    and
    Ireland Grand Campaign v.1.1 (BigMap)
    http://www.twcenter.net/forums/showthread.php?t=147452


  4. #4
    Kinjo's Avatar Taiko
    Join Date
    Oct 2003
    Location
    United States
    Posts
    5,758

    Default Re: New castles strat models, v1.0

    Excellent work!

    ..... Now only if we can get some new cities it would be awesome.

  5. #5

    Default Re: New castles strat models, v1.0

    this make run for file where put?if you help i am pleased...

  6. #6

    Default Re: New castles strat models, v1.0

    There great could I use the Northern euro, Sorthern euro and teutonic ones for my Hundred year war mod.

  7. #7
    Hengest's Avatar It's a joke
    Join Date
    Oct 2005
    Location
    Great Britain
    Posts
    7,523

    Default Re: New castles strat models, v1.0

    First Class!

  8. #8

    Default Download updated

    Thanks for everyone, I'm glad you like it.

    I've updated the file, download link is in my first post. It looks like I forgot to include some textures for wooden castles, though those are vanilla textures. But some people had problems, so it would be safe to include them.

    The new file contains also updated version of middle-easten castle model. I'm sorry if someone had troubles because of that.

    I'm plannig to create new cities as well. But the plot size is the same as for castles and it would be more difficult to represent them at the same scale as castles. I've started already with north-european and try to do my best. The problem is only time...

  9. #9

    Default Re: New castles strat models, v1.0

    Tanks now its working

    The more sand has escaped from the hourglass of our life, the clearer we should see through it.
    Niccolo Machiavelli

  10. #10
    wolfslayer's Avatar Senator
    Join Date
    Oct 2007
    Location
    Lexington, South Carolina
    Posts
    1,170

    Default Re: Download updated

    These very nice. Big! Exactly what this game needs.. +

    The desc_cultures.txt and everything is compatible with SS61, just need to modify fort cost to 1500 if you use buildable stone forts.

    Here's the file for SS6/data if anyone needs.

    Quote Originally Posted by Agart View Post
    Thanks for everyone, I'm glad you like it.

    I've updated the file, download link is in my first post. It looks like I forgot to include some textures for wooden castles, though those are vanilla textures. But some people had problems, so it would be safe to include them.

    The new file contains also updated version of middle-easten castle model. I'm sorry if someone had troubles because of that.

    I'm plannig to create new cities as well. But the plot size is the same as for castles and it would be more difficult to represent them at the same scale as castles. I've started already with north-european and try to do my best. The problem is only time...
    ______________________________________________________________


    Viewing and editing MTW2 textures with MWthumb and DXTbmp









  11. #11

    Default Re: New castles strat models, v1.0

    Wow, I simply can't get this thing to work... does it work with retrofit?

    Ebullient Princesses! Titles! Bloodlines! Bastard Traitors!
    So much fun in one little BBB package! Get yours today!

  12. #12

    Default Re: New castles strat models, v1.0

    Quote Originally Posted by dearmad View Post
    Wow, I simply can't get this thing to work... does it work with retrofit?
    It should definately work with retrofit. Have you downloaded the updated version? What kind of problems do you have?

  13. #13

    Default Re: New castles strat models, v1.0

    It has to do with the directory structure. I'm trying to figure it out, but it's really pissing me off.

    Ebullient Princesses! Titles! Bloodlines! Bastard Traitors!
    So much fun in one little BBB package! Get yours today!

  14. #14
    Douchebag's Avatar Vicarius
    Join Date
    Jan 2007
    Location
    A place called White Castle
    Posts
    2,748

    Default Re: New castles strat models, v1.0

    Can i make this work with SS 4.1??

  15. #15

    Default Re: New castles strat models, v1.0

    Amazing work!

  16. #16
    kelvintyk's Avatar Primicerius
    Join Date
    Mar 2007
    Location
    Singapore
    Posts
    3,140

    Default Re: New castles strat models, v1.0

    Anyone help a little with the insufficient memory problem?
    Baird: "Hey! Stop shooting it, you're pissing it off!"

    Cole: "You're telling me what not to shoot in here? Look at this ****!"
    _____________
    Carmine: "Landown? I heard there's a ****load of grubs down there..."

    Marcus: "More like 10 ****loads"
    _____________
    Dom: "Marcus, ya ever seen them feed on imulsion?"

    Marcus: "Hmph, they can eat **** and die for all I care..."

  17. #17

    Default Re: New castles strat models, v1.0

    Quote Originally Posted by kelvintyk View Post
    Anyone help a little with the insufficient memory problem?
    You probably run the unpacked version, right? Then it might be some problem with texture. I always use unpacked game, I just forgot to mention it, sorry

    Anyway, the first solution is to unpack campaign you are playing and then replace files. The second is to place vanilla textures castle_misc.tga.dds and se_castle.tga.dds in /models_strat/residences/textures folder. It should work now.

    I also updated the file in download section which contains now these textures. Link is my firstpost. But it's always better to run unpacked version.

    I hope it helps.

  18. #18
    kelvintyk's Avatar Primicerius
    Join Date
    Mar 2007
    Location
    Singapore
    Posts
    3,140

    Default Re: New castles strat models, v1.0

    Quote Originally Posted by Agart View Post
    You probably run the unpacked version, right? Then it might be some problem with texture. I always use unpacked game, I just forgot to mention it, sorry

    Anyway, the first solution is to unpack campaign you are playing and then replace files. The second is to place vanilla textures castle_misc.tga.dds and se_castle.tga.dds in /models_strat/residences/textures folder. It should work now.

    I also updated the file in download section which contains now these textures. Link is my firstpost. But it's always better to run unpacked version.

    I hope it helps.
    Ok gonna try it now. And for a note, i am using SS (that is definitely unpacked)
    Baird: "Hey! Stop shooting it, you're pissing it off!"

    Cole: "You're telling me what not to shoot in here? Look at this ****!"
    _____________
    Carmine: "Landown? I heard there's a ****load of grubs down there..."

    Marcus: "More like 10 ****loads"
    _____________
    Dom: "Marcus, ya ever seen them feed on imulsion?"

    Marcus: "Hmph, they can eat **** and die for all I care..."

  19. #19
    kelvintyk's Avatar Primicerius
    Join Date
    Mar 2007
    Location
    Singapore
    Posts
    3,140

    Default Re: New castles strat models, v1.0

    My apologies for double posting but i still can't get the new models to work. Still getting the insufficient memory error despite downloading the new updated version. Need some better tips, please guys.

    Thanks.
    Baird: "Hey! Stop shooting it, you're pissing it off!"

    Cole: "You're telling me what not to shoot in here? Look at this ****!"
    _____________
    Carmine: "Landown? I heard there's a ****load of grubs down there..."

    Marcus: "More like 10 ****loads"
    _____________
    Dom: "Marcus, ya ever seen them feed on imulsion?"

    Marcus: "Hmph, they can eat **** and die for all I care..."

  20. #20
    pacco's Avatar -master-of-none-
    Join Date
    Dec 2006
    Location
    Sarajevo, Bosnia and Herzegovina
    Posts
    4,648

    Default Re: New castles strat models, v1.0

    Nice work!

    Skinner and modeller for Roma Surrectum
    Under the patronage of Tone
    my shield collection




Page 2 of 6 FirstFirst 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •