Yeah excellent work!
Will you be making other strat models as well in the future?
Yeah excellent work!
Will you be making other strat models as well in the future?
that excellent work Agart![]()
Excellent work rep+ best i have seen so far.
Creator of
The first mod to add Wales to the Grand Campaign
Gaelic Kingdoms (Adds Wales and Ireland to Vanilla GC)
http://www.twcenter.net/forums/showthread.php?t=148936
and
Ireland Grand Campaign v.1.1 (BigMap)
http://www.twcenter.net/forums/showthread.php?t=147452
this make run for file where put?if you help i am pleased...
There great could I use the Northern euro, Sorthern euro and teutonic ones for my Hundred year war mod.![]()
First Class!
Thanks for everyone, I'm glad you like it.![]()
I've updated the file, download link is in my first post. It looks like I forgot to include some textures for wooden castles, though those are vanilla textures. But some people had problems, so it would be safe to include them.
The new file contains also updated version of middle-easten castle model. I'm sorry if someone had troubles because of that.
I'm plannig to create new cities as well. But the plot size is the same as for castles and it would be more difficult to represent them at the same scale as castles. I've started already with north-european and try to do my best. The problem is only time...![]()
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Viewing and editing MTW2 textures with MWthumb and DXTbmp
Can i make this work with SS 4.1??
Anyone help a little with the insufficient memory problem?
Baird: "Hey! Stop shooting it, you're pissing it off!"
Cole: "You're telling me what not to shoot in here? Look at this ****!"
_____________
Carmine: "Landown? I heard there's a ****load of grubs down there..."
Marcus: "More like 10 ****loads"
_____________
Dom: "Marcus, ya ever seen them feed on imulsion?"
Marcus: "Hmph, they can eat **** and die for all I care..."
You probably run the unpacked version, right? Then it might be some problem with texture. I always use unpacked game, I just forgot to mention it, sorry![]()
Anyway, the first solution is to unpack campaign you are playing and then replace files. The second is to place vanilla textures castle_misc.tga.dds and se_castle.tga.dds in /models_strat/residences/textures folder. It should work now.
I also updated the file in download section which contains now these textures. Link is my firstpost. But it's always better to run unpacked version.
I hope it helps.
Baird: "Hey! Stop shooting it, you're pissing it off!"
Cole: "You're telling me what not to shoot in here? Look at this ****!"
_____________
Carmine: "Landown? I heard there's a ****load of grubs down there..."
Marcus: "More like 10 ****loads"
_____________
Dom: "Marcus, ya ever seen them feed on imulsion?"
Marcus: "Hmph, they can eat **** and die for all I care..."
My apologies for double posting but i still can't get the new models to work. Still getting the insufficient memory error despite downloading the new updated version. Need some better tips, please guys.
Thanks.
Baird: "Hey! Stop shooting it, you're pissing it off!"
Cole: "You're telling me what not to shoot in here? Look at this ****!"
_____________
Carmine: "Landown? I heard there's a ****load of grubs down there..."
Marcus: "More like 10 ****loads"
_____________
Dom: "Marcus, ya ever seen them feed on imulsion?"
Marcus: "Hmph, they can eat **** and die for all I care..."
Nice work!