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  1. #1
    shenryyr's Avatar Semisalis
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    Default Routes that should be possible but aren't

    Thread for routes that appear to be possible, but are not.

    Some of these have been pointed out elsewhere already, but this could be a location to put them all. I know there's one around Arta and another(intentional) one south of Tortosa. Please reply with ones you have found(with pictures, please)

    Here's one north of Antioch- you can see my selected Diplomat, he cannot move to Aleppo from this position - the only route found takes more than 15 turns, going all the way around through Adana, Ceasarea, etc etc etc until coming down to Aleppo from the northeast.
    Last edited by shenryyr; May 27, 2008 at 10:48 AM.
    my other horse is a space ship

  2. #2

    Default Re: Routes that should be possible but aren't

    The Bridge is blocked by an enemy army. Only one of your armies will let your Diplomat go over that bridge.
    How do you think I protect my empire against assasins, spys and merchants .

    Just wait a turn until the armie is walked away.

  3. #3
    shenryyr's Avatar Semisalis
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    Default Re: Routes that should be possible but aren't

    Quote Originally Posted by nickname View Post
    The Bridge is blocked by an enemy army. Only one of your armies will let your Diplomat go over that bridge.
    How do you think I protect my empire against assasins, spys and merchants .

    Just wait a turn until the armie is walked away.
    that bridge goes to antioch.

    I'm trying to go to aleppo.

    should easily be possible.
    my other horse is a space ship

  4. #4
    wolfslayer's Avatar Senator
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    Default Re: Routes that should be possible but aren't

    Quote Originally Posted by shenryyr View Post
    Thread for routes that appear to be possible, but are not.

    Some of these have been pointed out elsewhere already, but this could be a location to put them all. I know there's one around Arta and another(intentional) one south of Tortosa. Please reply with ones you have found(with pictures, please)

    Here's one north of Antioch- you can see my selected Diplomat, he cannot move to Aleppo from this position - the only route found takes more than 15 turns, going all the way around through Adana, Ceasarea, etc etc etc until coming down to Aleppo from the northeast.
    This is a good topic.

    Places like that are easy to fix, there is one tile of low mountains blocking the path along the river N of Antioch.

    There are a lot of other places on the map that need fixing; a spot in Norway where rebels spawn and are trapped. You can't board ships in a lot of places on the Persian coast and can't move units onto the point of the Strait of Hormuz.

    I fixed a few spots myself and added places like Gibraltar, but don't have anything that is finished and uploadable yet. Maybe soon.

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  5. #5
    Gorrrrrn's Avatar Citizen
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    Default Re: Routes that should be possible but aren't

    Beleb el Aneb:

    The road does not connect with the port. I couldn't even move a general from the town onto a ship in the port. Had to move ship out of the port to get him to board.

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