Results 1 to 4 of 4

Thread: Castles and cities on hills...

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Castles and cities on hills...

    Is it possible for you, guys, to make some cities and castles to be on hills? :hmmm: This mod is aimed to make MTW2 more realistic so, IMO, this would mean, your mod is becoming more realistic every minute






  2. #2
    Basileos's Avatar Decanus
    Join Date
    Jul 2007
    Location
    in the big city
    Posts
    535

    Default Re: Castles and cities on hills...

    well i don't think it will be included.it is too much work.but you might take a look at Basileia TW where they remake some cities like constantinople and palermo

    "I created disco"
    "**** Me I'm Famous"
    Al-Andalus/moorish researcher for DotS.
    Come and visite the DotS threads! : http://www.twcenter.net/forums/forum...prune=-1&f=492

  3. #3

    Default Re: Castles and cities on hills...

    Well if this idea IS included you can really see the tactical advantage it will have in the game. There are some places in even vanilla that have castles or cities set up on a hill and these are great. About 3/4 of the castle/city is raised making it either difficult or impossible for some siege engines, like siege towers, to have access to the city/castle...but then again, it's a pain in the arse when it's used against you.
    DKnIgHT, ODiN_X
    Like my comments, like me, like what I do?! If so, rep me and leave your name so I can rep you back!
    -Dominion of the Sword: Promotional, Traits, Admin Assistant, and Coder

  4. #4

    Default Re: Castles and cities on hills...

    And definitely kills off ability of ranged units to fire from walls on such places... same goes often for high hills and I yet have to seen an battle mechanics which solve this everlasting issueq - especially with crossbows.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •