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Thread: Medieval II Machinima- Modeller and Animator needed

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  1. #1
    D|major's Avatar the key of glory
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    Default Medieval II Machinima- Modeller and Animator needed



    Gentlemen, I am proud to announce a Medieval II Total War machinima. It's an epic movie taking place in Europe during the crusades. Our crew, currently consisting of five men, is now realising it using Medieval II Total War, it's Cinematic Editor, Blender, After Effects, etc.

    So far we've done the preparations and can now start to model, animate and record the footage. For this step we need people who are experienced in Blender or similar programs (Cinema 4D, 3ds Max, Milkshape) for animation and moddelling. If you think that you can help us, please pm me. Feel free to ask us here if you have got questions.

    Update 17th july. Some notes about your job:
    We will use parts of vanilla M2TW British Isles and maybe some mods. We'll take footage from that, but we'll also extract, modify and animate units in some scenes. For example, interaction between different units need to be animated in a 3D program. Later they'll be put into the environment. I'm not much skilled in modeling myself. We got two guys in team who actually can model but they also don't have much experience in modding this game. Hence I need the modeler. It should be someone who is able to do that things and who can also explain us how to do most of the things ourselves and how to fix some problems that we already face.
    The result will undoubtly be awesome. It'll outclass every Total War video you have seen so far! You have the opportunity to take part of it!

    The crew
    Leader:
    Beos (direction, story, post-production, cutting, modeling and animation)
    D|need (direction, story, post-production, cutting, sound, Cine Ed stuff, modeling and animation)
    Member:
    Glyphic (model environment, city, homepage)
    Zaziki (ideas and storyboard)
    Acunal (voice actor)
    enasty (soundtrack)

    Mods used so far:
    Real Horses Project by Argent Usher
    Last edited by D|major; June 20, 2008 at 04:47 AM.
    formerly known as D|need
    m2tw cinematic editor tutorials as video and thread | my total war videos
    the picture of the week subforum with great artworks | my pics and vids gallery
    under the patronage of b. ward

  2. #2

    Default Re: Medieval II Machinima

    Woah im excited....cant wait to hear more Oo

  3. #3
    Harry Lime's Avatar Not a ToS violation
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    Default Re: Medieval II Machinima

    Moved to Modders' Classified Ads
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  4. #4
    D|major's Avatar the key of glory
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    Default Re: Medieval II Machinima

    Quote Originally Posted by Harry Lime View Post
    Moved to Modders' Classified Ads
    Thanks
    This is NO mod btw........ :hmmm:
    formerly known as D|need
    m2tw cinematic editor tutorials as video and thread | my total war videos
    the picture of the week subforum with great artworks | my pics and vids gallery
    under the patronage of b. ward

  5. #5
    Harry Lime's Avatar Not a ToS violation
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    Default Re: Medieval II Machinima

    Yeah I know but you are looking for skilled modelers. This is the place to find them.
    Proud Patron of derdrakken, dave scarface, J@mes & irishron
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  6. #6
    D|major's Avatar the key of glory
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    Default Re: Medieval II Machinima- Modeller and Animator needed

    hmm, no 3d modeler yet... I still search some modeler for Milkshape, Blender or anything else.

    Maybe I should explain their job a bit more exactly:
    We will use parts of vanilla M2TW British Isles and maybe some mods. We'll take footage from that, but we'll also extract, modify and animate units in some scenes. For example, interaction between different units need to be animated in a 3D program. Later they'll be put into the environment. I'm not much skilled in modeling myself. We got two guys in team who actually can model but they also don't have much experience in modding this game. Hence I need the modeler. It should be someone who is able to do that things and who can also explain us how to do most of the things ourselves and how to fix some problems that we already face.
    The result will undoubtly be awesome. It'll outclass every Total War video you have seen so far! You have the opportunity to take part of it!

    D|need
    formerly known as D|need
    m2tw cinematic editor tutorials as video and thread | my total war videos
    the picture of the week subforum with great artworks | my pics and vids gallery
    under the patronage of b. ward

  7. #7
    MCM's Avatar Saint of lost causes
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    Default Re: Medieval II Machinima- Modeller and Animator needed

    Hi there D|need,

    Can I make a suggestion?

    In your post#1, please write down what your team members do, position etc

    This looks very interesting, and I wish you luck with your venture

    MCM

  8. #8
    D|major's Avatar the key of glory
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    Default Re: Medieval II Machinima- Modeller and Animator needed

    Quote Originally Posted by MarcusCorneliusMarcellus View Post
    Hi there D|need,

    Can I make a suggestion?

    In your post#1, please write down what your team members do, position etc

    This looks very interesting, and I wish you luck with your venture

    MCM
    Thank you... Do you mean it this way?
    Actually we have all spots filled but modeling/animation. There we need more people.
    formerly known as D|need
    m2tw cinematic editor tutorials as video and thread | my total war videos
    the picture of the week subforum with great artworks | my pics and vids gallery
    under the patronage of b. ward

  9. #9
    S-te-Fan's Avatar Primicerius
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    Default Re: Medieval II Machinima- Modeller and Animator needed

    Looks incredibly cool . Good luck with this project .

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