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  1. #1

    Default Rebels?

    Any thought about perhaps adding one or two rebel factions into RS2? I love how you've already added the "free peoples" faction, it's just that they represent MANY peoples and I hate how the AI is always allying with them.... The Romans were notorious for their epic civil wars, perhaps bringing back the loyalty system and creating just a Roman rebel faction would help to show this in game?
    Just a thought.....

  2. #2

    Default Re: Rebels?

    well, in RS 2.0, there will be Free People (the slave faction as was), as well as Free Greeks and Free Barbarians!
    'Ecce, Roma Surrectum!' Beta Tester and Historian
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  3. #3

    Default Re: Rebels?

    Yeah isn't that enough rebels for you ?
    I am telling you as you build your empire you will be happy if there's less when the enemy comes on you.
    1. Free independent states.
    2.Slave states
    3 Free Greek war states.
    4. Barbarian Free war states.
    Plus your Enemy factions !

    Roma Surrectum Greek/Spartan Researcher/Tester.

  4. #4
    Squid's Avatar Opifex
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    Default Re: Rebels?

    There are only three "Free People" factions:

    1. Slave Faction
    2. Free Greeks
    3. Free Barbarians
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  5. #5

    Default Re: Rebels?

    Quote Originally Posted by SquidSK View Post
    There are only three "Free People" factions:

    1. Slave Faction
    2. Free Greeks
    3. Free Barbarians
    That is right.

    No booting out other factions.
    The Free states are the same thing. having Free Greek and Barbarian .
    we truly just have two non playable factions.
    1. Slave faction
    2. Free states faction . just depends the locations of these being Free Greeks or Barbarians.
    Or has it been changed squid ?

    Roma Surrectum Greek/Spartan Researcher/Tester.

  6. #6

    Default Re: Rebels?

    So they won't all three of em be depicted as just one or two factions? Might I ask which current faction is getting the boot in order to make room for one of em?

  7. #7

    Default Re: Rebels?

    we have 3 non playable factions... Free Peoples (slaves), Free Greeks, and Free Barbarians
    Syracuse, Epiros and the Bosphorans are getting the boot anyways, as the first two had become insignificant by 218 B.C., which is RS 2.0's start date
    In total, the playable factions are...
    1. Rome (unified Rome, 1 faction, no senate)
    2. Carthage
    3. Macedon
    4. Sparta
    5. Pergammon (this will be our swap faction - we'll release patches to replace it with the Bosphorans or Syracuse if the player wants)
    6. Pontus
    7. Iberians (Spain)
    8. Celtic Faction #1:Avernii
    9. Celtic Faction #2: Belgae
    10. Celtic Faction #3: Top Secret
    11. German Faction: Top Secret
    12. Scythia
    13. Sarmatia
    14. The Getae
    15. The Seleucids
    16. Ptolemaics
    17. Armenia
    18. Parthia
    (with the senate removed, you have the option for 21 factions, so we've got the 3 Free People factions on top of those).
    That's right, isn't it, Squid?
    'Ecce, Roma Surrectum!' Beta Tester and Historian
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  8. #8

    Default Re: Rebels?

    Now thats what i'm talking about
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  9. #9

    Default Re: Rebels?

    Quote Originally Posted by rory o'kane View Post
    we have 3 non playable factions... Free Peoples (slaves), Free Greeks, and Free Barbarians
    Syracuse, Epiros and the Bosphorans are getting the boot anyways, as the first two had become insignificant by 218 B.C., which is RS 2.0's start date
    In total, the playable factions are...
    1. Rome (unified Rome, 1 faction, no senate)
    2. Carthage
    3. Macedon
    4. Sparta
    5. Pergammon (this will be our swap faction - we'll release patches to replace it with the Bosphorans or Syracuse if the player wants)
    6. Pontus
    7. Iberians (Spain)
    8. Celtic Faction #1:Avernii
    9. Celtic Faction #2: Belgae
    10. Celtic Faction #3: Top Secret
    11. German Faction: Top Secret
    12. Scythia
    13. Sarmatia
    14. The Getae
    15. The Seleucids
    16. Ptolemaics
    17. Armenia
    18. Parthia
    (with the senate removed, you have the option for 21 factions, so we've got the 3 Free People factions on top of those).
    That's right, isn't it, Squid?
    I really like that list of factions, but I must say I am pretty disappointed that you are making the Spartans, but not the Athenians. They were easily just as influential/powerful if not more. I do realize that by 218 BC they were not much compared to what they once were, but still had just as much an influence over Greece as the Spartans did. The Athenians even supported the Romans against the Macedonians which lead to Rome giving them money etc..., up until 86 BC when their rebellion lead to the Romans under command of Sulla to siege the city. Before that, while under Macedonian rule they even attempted at leading many different rebellions, none successfully, but still isn't that up to us to change in RS?

    I do realize that Sparta was perhaps the only Greek city not to join the League of Corinth under Macedonian control, but that was around 338 BC, long before the start of this mod. In 272 Sparta even became a dependency of Macedon after being defeated by Pyrros, however he did not take the city. The Athenians even took part in a few alliance against the Macedonians, while the Spartans simply fought the Epirots, lost and then lost again in 222 BC to the Tegae resulting in their king fleeing to Egypt.

    As you can see, Athens was still just as powerful if not more powerful in 218 BC as Sparta was.

    Don't get me wrong, I'd probably rather play as the Spartans, just for fun, but you cannot claim they are present over the Athenians because they were more powerful or had more influence at the start of this mod, because clearly Athens did. (Although even their power/influence was minor)
    Last edited by bthizle1; May 23, 2008 at 04:30 PM.

  10. #10

    Default Re: Rebels?

    Quote Originally Posted by bthizle1 View Post
    I really like that list of factions, but I must say I am pretty disappointed that you are making the Spartans, but not the Athenians. They were easily just as influential/powerful if not more. I do realize that by 218 BC they were not much compared to what they once were, but still had just as much an influence over Greece as the Spartans did. The Athenians even supported the Romans against the Macedonians which lead to Rome giving them money etc..., up until 86 BC when their rebellion lead to the Romans under command of Sulla to siege the city. Before that, while under Macedonian rule they even attempted at leading many different rebellions, none successfully, but still isn't that up to us to change in RS?

    I do realize that Sparta was perhaps the only Greek city not to join the League of Corinth under Macedonian control, but that was around 338 BC, long before the start of this mod. In 272 Sparta even became a dependency of Macedon after being defeated by Pyrros, however he did not take the city. The Athenians even took part in a few alliance against the Macedonians, while the Spartans simply fought the Epirots, lost and then lost again in 222 BC to the Tegae resulting in their king fleeing to Egypt.

    As you can see, Athens was still just as powerful if not more powerful in 218 BC as Sparta was.

    Don't get me wrong, I'd probably rather play as the Spartans, just for fun, but you cannot claim they are present over the Athenians because they were more powerful or had more influence at the start of this mod, because clearly Athens did. (Although even their power/influence was minor)
    I believe there will be a swap faction Athens.
    But not when the mod comes out right away.

    Roma Surrectum Greek/Spartan Researcher/Tester.

  11. #11
    HMonk's Avatar Decanus
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    Default Re: Rebels?

    Yes-sir-re-bob, buddy-ro
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  12. #12
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    Default Re: Rebels?

    Except Sparta will be the swap faction not Pergamum, as sparta was a minor player at the time, as opposed to Pergamum who was a major power in Asia minor, and all swap factions will be minor players we'll be including (e.g. Bosporans, Syracause, etc).

    As mentioned above, RS1.5 only uses 20 factions, so the 21st faction slot (by removing the senate completely) is essentially being given to the third free people faction.
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  13. #13

    Default Re: Rebels?

    when was it decided that sparta was gonna be the swap faction? i thought there was gonna be a poll on this?
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  14. #14
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    Default Re: Rebels?

    When dvk found out the reason for not using Sparta as a swap faction was no longer valid (see the discussion started by Cherry on the issue in the dev forum). The general consensus was that Sparta would be the default "swap faction" so if people wanted it, it was there otherwise they could switch it with whichever other swap faction they wanted. The main reasoning was Pergamamum was a major power at the time, while Sparta was a backwater power on its way out, so having Pergamum as a permanent faction made more sense, espcially with the lineup of other factions that are planned. Having reread the thread, I believe you even agreed with it.
    Last edited by Squid; May 23, 2008 at 12:38 PM.
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  15. #15

    Default Re: Rebels?

    Quote Originally Posted by SquidSK View Post
    When dvk found out the reason for not using Sparta as a swap faction was no longer valid (see the discussion started by Cherry on the issue in the dev forum). The general consensus was that Sparta would be the default "swap faction" so if people wanted it, it was there otherwise they could switch it with whichever other swap faction they wanted. The main reasoning was Pergamamum was a major power at the time, while Sparta was a backwater power on its way out, so having Pergamum as a permanent faction made more sense, espcially with the lineup of other factions that are planned. Having reread the thread, I believe you even agreed with it.
    I must missed that meeting squid , since Sparta was at first a swap faction then changed back . Now its back to being a Swap ?
    Then when RS2 is out we should have at least one swap faction Sparta correct ?

    Roma Surrectum Greek/Spartan Researcher/Tester.

  16. #16

    Default Re: Rebels?

    so there's no plans for a rebel roman swap faction ?? is it due to the rtw engine needing certain aspects of rtw bi ??

    As i believe that would be the one missing aspect in RS unless you could add some minor scripts including some roman rebellion periods creating a few large rebel legion armies, eg around the time of Gauis Julius Caesar and Octavius for example.

  17. #17

    Default Re: Rebels?

    Can you make it impossible to ally with the Rebel Factions? It's not quite realistic a faction would ally with a bunch of free cities spread over the whole known world.
    Vale,

  18. #18
    dvk901's Avatar Consummatum est
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    Default Re: Rebels?

    We can only rmove their diplomats.

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  19. #19

    Default Re: Rebels?

    Quote Originally Posted by dvk901 View Post
    We can only rmove their diplomats.
    That's not a solution either, 'cause you can have trade rights with them. But it would be nice if it was possible. Same for map information.
    Vale,

  20. #20
    Phalanx300's Avatar Protector Domesticus
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    Default Re: Rebels?

    Which means that we would swap Sparta for Athens?? I'm sure that most people would like it if both could be in .

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