building cannon
{
convert_to castle_cannon
levels gunsmith cannon_maker cannon_foundry royal_arsenal
{
gunsmith city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, } and event_counter gunpowder_discovered 1 and building_present_min_level siege catapult_range
{
convert_to 0
capability
{
recruit_pool "NE Bombard" 1 0.2 2 0 requires factions { england, jerusalem, scotland, france, antioch, hre, denmark, spain, portugal, milan, venice, papal_states, sicily, ireland, teutonic_order, }
recruit_pool "EE Bombard" 1 0.2 2 0 requires factions { poland, russia, lithuania, hungary, }
recruit_pool "GR Bombard" 1 0.2 2 0 requires factions { byzantium, }
recruit_pool "ME Bombard" 1 0.2 2 0 requires factions { moors, egypt, turks, }
recruit_pool "AS Rocket Launcher" 1 0.2 2 0 requires factions { mongols, timurids, }
}
material wooden
construction 5
cost 4600
settlement_min city
upgrades
{
cannon_maker
}
}
cannon_maker city requires factions { northern_european, timurids, egypt, moors, turks, eastern_european, southern_european, } and event_counter gunpowder_discovered 1
{
convert_to 1
capability
{
recruit_pool "NE Mortar" 1 0.2 1 0 requires factions { england, scotland, venice, papal_states, sicily, ireland, }
recruit_pool "NE Grand Bombard" 1 0.2 1 0 requires factions { france, hre, spain, portugal, milan, teutonic_order, jerusalem, antioch, byzantium, }
recruit_pool "NE Ribault" 1 0.2 1 0 requires factions { denmark, }
recruit_pool "EE Ribault" 1 0.2 1 0 requires factions { poland, hungary, }
recruit_pool "EE Grand Bombard" 1 0.2 1 0 requires factions { russia, lithuania, }
recruit_pool "ME Grand Bombard" 1 0.2 1 0 requires factions { moors, egypt, turks, }
recruit_pool "AS Grand Bombard" 1 0.2 1 0 requires factions { timurids, }
recruit_pool "NE Ribault" 1 0.2 1 0 requires factions { england, scotland, spain, portugal, milan, venice, papal_states, sicily, ireland, }
recruit_pool "NE Bombard" 1 0.2 1 0 requires factions { england, jerusalem, scotland, france, antioch, hre, denmark, spain, portugal, milan, venice, papal_states, sicily, ireland, teutonic_order, }
recruit_pool "EE Bombard" 1 0.2 1 0 requires factions { poland, russia, lithuania, hungary, }
recruit_pool "GR Bombard" 1 0.2 1 0 requires factions { byzantium, }
recruit_pool "ME Bombard" 1 0.2 1 0 requires factions { moors, egypt, turks, }
recruit_pool "AS Rocket Launcher" 1 0.2 1 0 requires factions { mongols, }
recruit_pool "AS Bombard" 1 0.2 1 0 requires factions { timurids, }
weapon_naval_gunpowder 1
}
material wooden
construction 6
cost 6400
settlement_min large_city
upgrades
{
cannon_foundry
}
}
cannon_foundry city requires factions { northern_european, egypt, timurids, moors, turks, eastern_european, southern_european, } and event_counter gunpowder_discovered 1
{
convert_to 2
capability
{
recruit_pool "NE Culverin" 1 0.25 2 0 requires factions { england, scotland, france, spain, portugal, milan, venice, papal_states, ireland, }
recruit_pool "NE Cannon" 1 0.25 2 0 requires factions { hre, sicily, teutonic_order, }
recruit_pool "NE Serpentine" 1 0.2 1 0 requires factions { denmark, }
recruit_pool "EE Serpentine" 1 0.2 1 0 requires factions { poland, hungary, lithuania, }
recruit_pool "EE Cannon" 1 0.25 2 0 requires factions { russia, lithuania, }
recruit_pool "ME Cannon" 1 0.25 2 0 requires factions { moors, egypt, turks, }
recruit_pool "AS Cannon" 1 0.25 2 0 requires factions { timurids, }
recruit_pool "NE Serpentine" 1 0.2 1 0 requires factions { france, hre, teutonic_order, }
recruit_pool "NE Cannon" 1 0.25 2 0 requires factions { denmark, }
recruit_pool "EE Cannon" 1 0.25 2 0 requires factions { poland, }
recruit_pool "NE Mortar" 1 0.18 1 0 requires factions { england, scotland, venice, papal_states, sicily, ireland, }
recruit_pool "NE Grand Bombard" 1 0.18 1 0 requires factions { france, hre, spain, portugal, teutonic_order, milan, jerusalem, antioch, byzantium, }
recruit_pool "NE Ribault" 1 0.2 1 0 requires factions { denmark, }
recruit_pool "EE Ribault" 1 0.2 1 0 requires factions { poland, hungary, }
recruit_pool "EE Grand Bombard" 1 0.18 1 0 requires factions { russia, lithuania, }
recruit_pool "ME Grand Bombard" 1 0.18 1 0 requires factions { moors, egypt, turks, }
recruit_pool "AS Grand Bombard" 1 0.18 1 0 requires factions { timurids, }
recruit_pool "NE Ribault" 1 0.2 1 0 requires factions { england, scotland, spain, portugal, milan, venice, papal_states, sicily, ireland, }
recruit_pool "NE Bombard" 1 0.15 1 0 requires factions { england, jerusalem, scotland, france, antioch, hre, denmark, spain, portugal, milan, venice, papal_states, sicily, ireland, teutonic_order, }
recruit_pool "EE Bombard" 1 0.15 1 0 requires factions { poland, russia, lithuania, hungary, }
recruit_pool "GR Bombard" 1 0.25 1 0 requires factions { byzantium, }
recruit_pool "ME Bombard" 1 0.15 1 0 requires factions { moors, egypt, turks, }
recruit_pool "AS Rocket Launcher" 1 0.2 1 0 requires factions { mongols, }
recruit_pool "AS Bombard" 1 0.15 1 0 requires factions { timurids, }
weapon_naval_gunpowder 1
}
material wooden
construction 7
cost 8000
settlement_min huge_city
upgrades
{
royal_arsenal
}
}
royal_arsenal city requires factions { hre, france, turks, hungary, russia, venice, milan, portugal, spain, } and event_counter gunpowder_discovered 1
{
convert_to 3
capability
{
recruit_pool "NE Basilisk" 1 0.2 1 0 requires factions { france, hre, spain, portugal, teutonic_order, }
recruit_pool "NE Monster Ribault" 1 0.15 1 0 requires factions { milan, venice, }
recruit_pool "EE Basilisk" 1 0.25 2 0 requires factions { russia, hungary, }
recruit_pool "ME Monster Bombard" 1 0.18 1 0 requires factions { turks, }
recruit_pool "NE Culverin" 1 0.25 2 0 requires factions { england, scotland, france, spain, portugal, milan, venice, papal_states, ireland, }
recruit_pool "NE Cannon" 1 0.25 2 0 requires factions { hre, sicily, teutonic_order, }
recruit_pool "NE Serpentine" 1 0.2 1 0 requires factions { denmark, teutonic_order, }
recruit_pool "EE Serpentine" 1 0.2 1 0 requires factions { poland, hungary, lithuania, }
recruit_pool "EE Cannon" 1 0.2 2 0 requires factions { russia, lithuania, }
recruit_pool "ME Cannon" 1 0.25 2 0 requires factions { moors, egypt, turks, }
recruit_pool "AS Cannon" 1 0.25 2 0 requires factions { timurids, }
recruit_pool "NE Serpentine" 1 0.2 1 0 requires factions { france, hre, }
recruit_pool "NE Cannon" 1 0.25 2 0 requires factions { denmark, }
recruit_pool "EE Cannon" 1 0.25 2 0 requires factions { poland, }
recruit_pool "NE Mortar" 1 0.18 1 0 requires factions { england, scotland, venice, papal_states, sicily, ireland, }
recruit_pool "NE Grand Bombard" 1 0.18 1 0 requires factions { france, hre, spain, portugal, teutonic_order, milan, jerusalem, antioch, byzantium, }
recruit_pool "NE Ribault" 1 0.2 1 0 requires factions { denmark, }
recruit_pool "EE Ribault" 1 0.2 1 0 requires factions { poland, hungary, }
recruit_pool "EE Grand Bombard" 1 0.18 1 0 requires factions { russia, lithuania, }
recruit_pool "ME Grand Bombard" 1 0.18 1 0 requires factions { moors, egypt, turks, }
recruit_pool "AS Grand Bombard" 1 0.18 1 0 requires factions { timurids, }
recruit_pool "NE Ribault" 1 0.2 1 0 requires factions { england, scotland, spain, portugal, milan, venice, papal_states, sicily, ireland, }
recruit_pool "NE Bombard" 1 0.15 1 0 requires factions { england, jerusalem, scotland, france, antioch, hre, denmark, spain, portugal, milan, venice, papal_states, sicily, ireland, teutonic_order, }
recruit_pool "EE Bombard" 1 0.15 1 0 requires factions { poland, russia, lithuania, hungary, }
recruit_pool "GR Bombard" 1 0.25 1 0 requires factions { byzantium, }
recruit_pool "ME Bombard" 1 0.15 1 0 requires factions { moors, egypt, turks, }
recruit_pool "AS Rocket Launcher" 1 0.25 1 0 requires factions { mongols, }
recruit_pool "AS Bombard" 1 0.15 1 0 requires factions { timurids, }
weapon_naval_gunpowder 1
}
material wooden
construction 9
cost 10400
settlement_min huge_city
upgrades
{
}
}
}
plugins
{
}
}