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Thread: Billmen in 1080! :(

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  1. #1
    romy's Avatar Semisalis
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    Default Billmen in 1080! :(

    Hey!
    Since I play M2TW there's a think which I HATE really:It's that you can recruit early in the game some units of the late era as the billmen!
    I don't like to see feudal knights with heavy billmen!
    How can I remove this thing , is there a mod to change it?

    What do you think about it?

  2. #2

    Default Re: Billmen in 1080! :(

    http://www.twcenter.net/forums/showthread.php?t=162498

    Thank Chimaeira for the officers(you'll see), and Point Blank for his work on 'real recruitment'

    If you like your archery a little on the murderous side i also recommend chim's RAJ(available in the latest hotfix for the mod i have sent. which includes pb's RR system)

  3. #3
    romy's Avatar Semisalis
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    Default Re: Billmen in 1080! :(

    ok thank you so much but I tested his mod but I don't really like it due to the slow recruitment of the troops to make an army , other solution?
    thanks again

  4. #4
    thdot44's Avatar Tiro
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    Default Re: Billmen in 1080! :(

    you can change the required buildings need to recruit, increase recruitment cost.

  5. #5

    Default Re: Billmen in 1080! :(

    It would take you a while but you could go through the buildings file and increase the units' recruitment rates, while leaving the date system intact.

  6. #6
    romy's Avatar Semisalis
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    Default Re: Billmen in 1080! :(

    ok thanks guys!
    Point black : I just tested your mod again and I must say that I love it but I only don't like the slow recruitment!

  7. #7

    Default Re: Billmen in 1080! :(

    You'll get used to it. Remember that armies of the time were bolstered by mercenaries quite often. And you will find in many places lots of good mercs to choose from.

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